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Starmade | DefensiveEffectType set to STATUS_GRAVITY_EFFECT_IGNORANCE for Explosive effect modules in blockBehaviourConfig
Closed, RejectedPublic

Description

DefensiveEffectType set to STATUS_GRAVITY_EFFECT_IGNORANCE for Explosive effect modules in blockBehaviourConfig. Possibly related to T59

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
none/unspecified
Reproducible
Yes
Last tested (version)
0.197.51
Category
Control Block System: Weapons
First occurrence (version)
0.197.53
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

33Cav created this task.Apr 28 2016, 11:32 AM
Restricted Application added a project: Issue Navigation. · View Herald TranscriptApr 28 2016, 11:32 AM
lancake added a subscriber: lancake.May 6 2016, 4:47 PM
lancake claimed this task.

-Rejected-

Explosive effect protects against momentum weapons, in the config that is named STATUS_GRAVITY_EFFECT_IGNORANCE.
Doesn't seem to work anymore though, rejecting this task, not a bug.

lancake shifted this object from the S1 Public space to the S3 Starmade space.May 6 2016, 4:48 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake changed Category from none/unspecified to Control Block System: Weapons.
lancake set First occurrence (version) to 0.197.53.
lancake closed this task as Rejected.
Restricted Application edited projects, added Starmade; removed Issue Navigation. · View Herald TranscriptMay 6 2016, 4:48 PM
AndyP moved this task from Unclassed to Archived on the Starmade board.Aug 26 2016, 10:34 AM
Restricted Application added a project: CBS: Weapons. · View Herald TranscriptMar 10 2017, 6:14 PM