10 1 1 true 220 0 0.9791797578 1.0 110 1.0 1.0 5.5 1.0 10 60 0.5 0.25 10 1 0.25 0.333 2000000.0 1.000348 25.0 1000 50000 1000 1.05 1 1 1.25 50.0 5.0 50.0 0.05 500 500 1.0 -5 0.7 40.0 0.0002 30.0 0.5 1.0 1.0 1.0 0.5 3.5 50.0 0.0 0.0 0.01 POWER 0.9 SHIELD 0.9 THRUST 0.9 POWER 0.8 SHIELD 0.8 THRUST 0.8 POWER 0.7 SHIELD 0.7 THRUST 0.7 POWER 0.5 SHIELD 0.5 THRUST 0.5 CONTROL_LOSS OVERHEATING POWER 0.0 SHIELD 0.0 THRUST 0.5 0.75 0.87 1 1 LINEAR 5.5 0.0 2.5 0.5 1.0 50.0 0.30 15.0 145 6000 6000 1000 10000 30000 6000 5 -1 6000 1000 10000 30000 6000 0.05 230000 1200 1 10 10000 50 8 10000 50 20000 100 true true 0.05 110000 1200 1 10 4 0.5 1.5 5000 25 50 50 1 2500 0.01 10000 100 100 128 0 0 0 0 0 2000 100 8 100.0 100.0 1.0 1.0 100 100 0.1 2000 100 0.025 200 2 0.4 0.12 5 2.5 10 0.5 100 1.0 0.75 25 0.24 5 2.5 0 0.5 1.0 0.0 240 300 0.24 5 2.5 0 0.5 10 100 1.0 0.5 0.24 5 2.5 0 0.5 240 30 1.0 1.0 0.24 5 2.5 0 0.5 60 240 0.12 5 2.5 0 10 1 12.5 1000 100 0.1 1.5 1.5 300 0 1.6 12 2.48 15000 1500 0.025 1.0 0.5 10 100 0.5 0.2 5.0 1 0 0.1 1.5 1 100 10000 10 500 0.0 25 5000 100 250 0 -1 -1 20 0 0 0 0 0 0 0 0 -1 -1 20 0 0 0 0 0 0 0 0 0 -1 -1 20 0 0 0 0 0 0 0 0 0 -1 -1 20 0 0 0 0 0 0 0 false false false 0 0 10 10 STATUS_POWER_SHIELD The weapon's damage is forwarded to the\npower system of the target. true 0.5 0 0.5 0 0 0 0 0 0 0 0 0.25 0 0.0 0 0 5 0 0 0 0 0 0.5 0 0 0.0 0 0 5 0 0 0 0 0 0.5 0 0 0.5 0 0 0 0 0 0 0 0 0.25 false false false 0.0 0 10 45 STATUS_ARMOR_HP_DEDUCTION_BONUS false 0.25 0 0.25 -1 0 0 -0.5 0 0 0 0 0.5 0 0 0 0 5 -0.5 0 0 0 0 0 0 0 0 0 0 5 -0.5 0 0 0 0 0 0 0 0.25 -1 0 0 -0.5 0 0 0 0 0.5 false false false 0 0.0 10 45 STATUS_ARMOR_HP_ABSORBTION_BONUS false 0.25 0 -0.5 0 0 10 0 0 0 0 0 0 0 0 0 0 10 0 0 0 0 0 0 0 0 0 0 0 10 0 0 0 0 0 0 0 0 -0.5 0 0 10 0 0 0 0 0 0 false false true 0 0 15 40 STATUS_GRAVITY_EFFECT_IGNORANCE Adds explosion effect to the weapon\nhitting up to 6 blocks at once.\nAdds extra radius to missiles and pulse. false 1.0 0 -1 -1 0 0 0 0 0 2 0 0 0 -1 -1 0 0 0 0 0 2 0 0 0 0 -1 -1 0 0 0 0 0 2 0 0 0 0 -1 -1 0 0 0 0 0 2 0 0 false false false 0 0 10 40 STATUS_ANTI_GRAVITY Adds breaking effect to the weapon true 1 0 -1 -1 0 0 0 0 2 0 0 0 0 -1 -1 0 0 0 0 2 0 0 0 0 0 -1 -1 0 0 0 0 2 0 0 0 0 0 -1 -1 0 0 0 0 2 0 0 0 false false false 0 0 15 20 TAKE_OFF Adds push effect to the weapon true 1.0 0 -1 -1 0 0 0 2 0 0 0 0 0 -1 -1 0 0 0 2 0 0 0 0 0 0 -1 -1 0 0 0 2 0 0 0 0 0 0 -1 -1 0 0 0 2 0 0 0 0 false false false 0 0 15 20 EVADE Adds pull effect to the weapon true 1.0 0 -1 1 0 0 0 0 0 0 0 0 0 -1 0.5 0 0 0 0 0 0 0 0 0 0 -1 0.5 0 0 0 0 0 0 0 0 0 0 -1 1 0 0 0 0 0 0 0 0 false false false 0 0 20 12 STATUS_SHIELD_HARDEN Does extra damage against shields,\nbut less against blocks false 0.6 5 2 2 0 0 0 0 0 0 0 0 5 0 0 0 10 0 0 0 0 0 0 2 5 0 0 0 10 0 0 0 0 0 0 2 5 2 2 0 0 0 0 0 0 0 0 false false false 0 0 10 20 STATUS_TOP_SPEED More damage for power usage false 0.5