10
1
1
true
220
0
0.9791797578
1.0
110
1.0
1.0
5.5
1.0
10
60
0.5
0.25
10
1
0.25
0.333
2000000.0
1.000348
25.0
1000
50000
1000
1.05
1
1
1.25
50.0
5.0
50.0
0.05
500
500
1.0
-5
0.7
40.0
0.0002
30.0
0.5
1.0
1.0
1.0
0.5
3.5
50.0
0.0
0.0
0.01
-
POWER
0.9
-
SHIELD
0.9
-
THRUST
0.9
-
POWER
0.8
-
SHIELD
0.8
-
THRUST
0.8
-
POWER
0.7
-
SHIELD
0.7
-
THRUST
0.7
-
POWER
0.5
-
SHIELD
0.5
-
THRUST
0.5
-
CONTROL_LOSS
-
OVERHEATING
-
POWER
0.0
-
SHIELD
0.0
-
THRUST
0.5
0.75
0.87
1
1
LINEAR
5.5
0.0
2.5
0.5
1.0
50.0
0.30
15.0
145
6000
6000
1000
10000
30000
6000
5
-1
6000
1000
10000
30000
6000
0.05
230000
1200
1
10
10000
50
8
10000
50
20000
100
true
true
0.05
110000
1200
1
10
4
0.5
1.5
5000
25
50
50
1
2500
0.01
10000
100
100
128
0
0
0
0
0
2000
100
8
100.0
100.0
1.0
1.0
100
100
0.1
2000
100
0.025
200
2
0.4
0.12
5
2.5
10
0.5
100
1.0
0.75
25
0.24
5
2.5
0
0.5
1.0
0.0
240
300
0.24
5
2.5
0
0.5
10
100
1.0
0.5
0.24
5
2.5
0
0.5
240
30
1.0
1.0
0.24
5
2.5
0
0.5
60
240
0.12
5
2.5
0
10
1
12.5
1000
100
0.1
1.5
1.5
300
0
1.6
12
2.48
15000
1500
0.025
1.0
0.5
10
100
0.5
0.2
5.0
1
0
0.1
1.5
1
100
10000
10
500
0.0
25
5000
100
250
0
-1
-1
20
0
0
0
0
0
0
0
0
-1
-1
20
0
0
0
0
0
0
0
0
0
-1
-1
20
0
0
0
0
0
0
0
0
0
-1
-1
20
0
0
0
0
0
0
0
false
false
false
0
0
10
10
STATUS_POWER_SHIELD
The weapon's damage is forwarded to the\npower system of the target.
true
0.5
0
0.5
0
0
0
0
0
0
0
0
0.25
0
0.0
0
0
5
0
0
0
0
0
0.5
0
0
0.0
0
0
5
0
0
0
0
0
0.5
0
0
0.5
0
0
0
0
0
0
0
0
0.25
false
false
false
0.0
0
10
45
STATUS_ARMOR_HP_DEDUCTION_BONUS
false
0.25
0
0.25
-1
0
0
-0.5
0
0
0
0
0.5
0
0
0
0
5
-0.5
0
0
0
0
0
0
0
0
0
0
5
-0.5
0
0
0
0
0
0
0
0.25
-1
0
0
-0.5
0
0
0
0
0.5
false
false
false
0
0.0
10
45
STATUS_ARMOR_HP_ABSORBTION_BONUS
false
0.25
0
-0.5
0
0
10
0
0
0
0
0
0
0
0
0
0
10
0
0
0
0
0
0
0
0
0
0
0
10
0
0
0
0
0
0
0
0
-0.5
0
0
10
0
0
0
0
0
0
false
false
true
0
0
15
40
STATUS_GRAVITY_EFFECT_IGNORANCE
Adds explosion effect to the weapon\nhitting up to 6 blocks at once.\nAdds extra radius to missiles and pulse.
false
1.0
0
-1
-1
0
0
0
0
0
2
0
0
0
-1
-1
0
0
0
0
0
2
0
0
0
0
-1
-1
0
0
0
0
0
2
0
0
0
0
-1
-1
0
0
0
0
0
2
0
0
false
false
false
0
0
10
40
STATUS_ANTI_GRAVITY
Adds breaking effect to the weapon
true
1
0
-1
-1
0
0
0
0
2
0
0
0
0
-1
-1
0
0
0
0
2
0
0
0
0
0
-1
-1
0
0
0
0
2
0
0
0
0
0
-1
-1
0
0
0
0
2
0
0
0
false
false
false
0
0
15
20
TAKE_OFF
Adds push effect to the weapon
true
1.0
0
-1
-1
0
0
0
2
0
0
0
0
0
-1
-1
0
0
0
2
0
0
0
0
0
0
-1
-1
0
0
0
2
0
0
0
0
0
0
-1
-1
0
0
0
2
0
0
0
0
false
false
false
0
0
15
20
EVADE
Adds pull effect to the weapon
true
1.0
0
-1
1
0
0
0
0
0
0
0
0
0
-1
0.5
0
0
0
0
0
0
0
0
0
0
-1
0.5
0
0
0
0
0
0
0
0
0
0
-1
1
0
0
0
0
0
0
0
0
false
false
false
0
0
20
12
STATUS_SHIELD_HARDEN
Does extra damage against shields,\nbut less against blocks
false
0.6
5
2
2
0
0
0
0
0
0
0
0
5
0
0
0
10
0
0
0
0
0
0
2
5
0
0
0
10
0
0
0
0
0
0
2
5
2
2
0
0
0
0
0
0
0
0
false
false
false
0
0
10
20
STATUS_TOP_SPEED
More damage for power usage
false
0.5