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MgnfcntBstrd (Dustin Loftis)
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User Details

User Since
Feb 1 2017, 2:17 PM (407 w, 1 d)
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Recent Activity

Nov 4 2017

MgnfcntBstrd added a comment to T2665: Dev v0.200.151 - Stabilizer distance calculation wrong after update..

Are there any charts or documented numbers available so I'll know how much I need to adjust everything? I have ships where the base has 15 million power/sec under the old system, and the turrets have another 2-4 mil each on top of that which used to be necessary to fire them without bottoming out the power.

Nov 4 2017, 9:59 PM · Starmade

Nov 3 2017

MgnfcntBstrd added a comment to T2665: Dev v0.200.151 - Stabilizer distance calculation wrong after update..

What's a "sane" number of turrets and DPS per turret in the new system? What's a "sane" amount of shields for a ship? Is there a guideline, so I can save myself time by building according to your specifications from the beginning?

Nov 3 2017, 9:13 PM · Starmade
MgnfcntBstrd added a comment to T2665: Dev v0.200.151 - Stabilizer distance calculation wrong after update..

Based on your words, it seems I need to seek professional help if I want more than 3,000,000 power generation.

Nov 3 2017, 9:03 PM · Starmade
MgnfcntBstrd added a comment to T2665: Dev v0.200.151 - Stabilizer distance calculation wrong after update..

Checked another ship on the server, same issue. Stabilization at 50% now, minimum distance for stabilization is 526m with a 19,999 block reactor.

Nov 3 2017, 4:56 PM · Starmade
MgnfcntBstrd created T2665: Dev v0.200.151 - Stabilizer distance calculation wrong after update..
Nov 3 2017, 4:38 PM · Starmade

Mar 6 2017

MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

After the most recent update, when I spawn in the broken ship, the rails work perfectly without deleting the rail speed controller.

Mar 6 2017, 5:52 PM · CBS: Rails, Starmade

Mar 1 2017

Restricted Application changed the status of T2215: Rail speed controller linked to non rail block from Feedback to Open.

In the port cargo bay, where the ventral bay door attaches, the third rail controller down in the stack of four.

Mar 1 2017, 4:30 PM · CBS: Rails, Starmade
MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

To update the case here, the ship has multiple rail controllers, all hooked up to run at different speeds. One of them was not connected to any rails, though it was connected to activation modules. When this rail controller was deleted, the rail lockup issue on the ship was instantly resolved. Disconnecting it from the activation modules, changing their state, etc, had no effect. Only deleting the rail controller block had an impact.

Mar 1 2017, 2:52 PM · CBS: Rails, Starmade

Feb 26 2017

Restricted Application changed the status of T2215: Rail speed controller linked to non rail block from Feedback to Open.

Added information: When I go to open the Structure / Rail Systems key, it takes a long, long time, during which the client freezes. It did this when I played on GenXNova, and it still does it on a local server. Even when all of the entities have been removed from the ship, opening that menu takes a long time.

Feb 26 2017, 8:51 PM · CBS: Rails, Starmade
Restricted Application changed the status of T2215: Rail speed controller linked to non rail block from Feedback to Open.
Feb 26 2017, 3:36 AM · CBS: Rails, Starmade

Feb 25 2017

MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

Yes, the ship has 12,000 rail mass enhancers.

Feb 25 2017, 11:27 PM · CBS: Rails, Starmade
Restricted Application changed the status of T2215: Rail speed controller linked to non rail block from Feedback to Open.

It's not out of power on my server.

Feb 25 2017, 11:27 PM · CBS: Rails, Starmade
MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

Should I zip up the entity itself from the server or anything, or is there anything else I can provide to assist?

Feb 25 2017, 2:43 PM · CBS: Rails, Starmade
MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

Loaded tonight's patch server and client side, spawned in blueprint uploaded here, rails still frozen, no change.

Feb 25 2017, 3:02 AM · CBS: Rails, Starmade
Restricted Application changed the status of T2215: Rail speed controller linked to non rail block from Feedback to Open.

Yes, I certainly can.

Feb 25 2017, 12:34 AM · CBS: Rails, Starmade

Feb 24 2017

MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

I removed all of the docked entities, deleted all of the logic blocks, and used copied the ship's block data onto a blank core's blueprint to completely wipe out all of the metadata associated with it. After wiping the metadata, the rails worked again. However, the rails stopped working again within a day.

Feb 24 2017, 2:26 PM · CBS: Rails, Starmade

Feb 11 2017

MgnfcntBstrd added a comment to T1986: Rails stop working on entity and blueprint.

I have the same problem. I do not play on NFD.

Feb 11 2017, 1:00 AM · CBS: Rails, Starmade

Feb 10 2017

MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

My server logs are full of this:

Feb 10 2017, 11:30 PM · CBS: Rails, Starmade
MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

I've deleted a significant number of docked entities from the ship, but it still has the same problem.

Feb 10 2017, 7:03 PM · CBS: Rails, Starmade

Feb 8 2017

MgnfcntBstrd updated subscribers of T2215: Rail speed controller linked to non rail block.

The task has sat for a while without being categorized, so I wasn't sure if I've missed a step somewhere?

Feb 8 2017, 7:42 PM · CBS: Rails, Starmade

Feb 1 2017

MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.
Let me know if you need a .ZIP instead.
Feb 1 2017, 3:49 PM · CBS: Rails, Starmade
MgnfcntBstrd created T2215: Rail speed controller linked to non rail block.
Feb 1 2017, 3:46 PM · CBS: Rails, Starmade