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Starmade | missile damage radius on nearby entities significantly higher than direct impact
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Description

This might be related to another issue but nearby entities within the blast radius get amplified damage.

It appears that a second/third/... explosion radius is created on the first point found in that original blast radius. Its starting damage seems to be too high too if that is the case.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19310 (Dev)
Category
Control Block System: Weapons
First occurrence (version)
0.17
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Jun 9 2015, 8:39 AM
lancake added a project: Issue Navigation.
lancake changed Category from none/unspecified to Control Block System: Weapons.
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake set First occurrence (version) to 0.17.
lancake changed Reproducible from uncertain to Yes.
lancake set Last tested (version) to 0.19247 (Dev).
lancake edited a custom field.
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to Normal.
lancake changed the task status from Open to In Queue (Game).Jun 10 2015, 9:27 AM
Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptJun 10 2015, 9:27 AM
lancake set Task Type to Bug.Jul 8 2015, 12:27 AM
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Video Card Vendor to uncertain.
lancake closed this task as Closed.
Restricted Application removed a project: Game Development. · View Herald TranscriptJul 8 2015, 12:27 AM
lancake changed Last tested (version) from 0.19247 (Dev) to 0.19310 (Dev).Jul 8 2015, 12:27 AM

New damage system never deals more damage than it should be. It can still hit other entities of course but it's not amplified in any way.

AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 10:33 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
Restricted Application added a project: CBS: Weapons. · View Herald TranscriptMar 10 2017, 5:49 PM