Multiple transporter modules hooked up to a single transporter computer will appear to activate visual-effect-wise, but will not transport you; only the first one linked will function.
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Last tested (version)
- 0.19484 (Dev)
- Category
- Control Block System: Functional
- First occurrence (version)
- 0.19448 (Dev)
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>
Event Timeline
Comment Actions
-Validated-
This might be intended, but if that's the case, it should not allow you to link multiple modules.
Comment Actions
-Confirmed-
Yep, that's about it.
How to reproduce:
- Link transporter computer to 2 or more modules
- Only the first linked one works
Comment Actions
just tested it right now and multiple modules still work and i can teleport me and a npc at the same time from different modules
Comment Actions
Fix confirmed; Schema implemented multi-pad functionality. It even puts you on different pads and will only transport as many people as there are destination teleport pads.
Comment Actions
-QA Testing-
Fix confirmed, even works when you try multiple astronauts at once on multiple platforms.