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Starmade | Missile-beam uses way too much power when in multiple groups
Closed, RejectedPublic

Description

Missile-beam setups where the missile primary is split into more than one group consumes an extreme amount of power. One missile does fine power-wise, but more than one consumes a ridiculous amount of power. This is the other half of the "beam bug" that did not get fixed.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
current public build
Category
Control Block System: Weapons
First occurrence (version)
v0.19318
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
NVIDIA
User/Reporter/Contact
URL to Starmadedock thread
http://starmadedock.net/threads/fix-missiles-so-they-are-actually-useful.20357/
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Planr updated the task description. (Show Details)Aug 13 2015, 5:28 PM
Planr changed Category from none/unspecified to Control Block System: Weapons.
Planr changed Affected Gamemode(s) from none/unspecified to Single and Multi.
Planr set First occurrence (version) to v0.19318.
Planr changed Reproducible from uncertain to Yes.
Planr set Last tested (version) to current public build.
Planr changed Video Card Vendor from uncertain to NVIDIA.
Planr edited Serverconfig (server.cfg). (Show Details)
Planr edited Clientconfig (settings.cfg). (Show Details)
Planr set URL to Starmadedock thread to http://starmadedock.net/threads/fix-missiles-so-they-are-actually-useful.20357/.
Planr added a subscriber: Planr.
Planr created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptAug 13 2015, 5:28 PM
lancake claimed this task.

I checked the numbers again, the mechanic works like intended. Is this a bug report because somewhere it's not working like it should? Or is this a request to change the config?

Planr added a comment.Aug 13 2015, 7:54 PM

I supose this would be a request to change the config then, because as we've talked about in the thread on SMD, missiles are currently nerfed really bad.

lancake closed this task as Rejected.EditedAug 13 2015, 8:13 PM

Alright, checked the mechanic again and didn't find a flaw, except for the one reported in T367 (which makes this one a duplicate anyway)

Restricted Application removed a project: Issue Navigation. · View Herald TranscriptAug 13 2015, 8:13 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "All Users".
AndyP set Task Type to Bug.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP added a subscriber: AndyP.
AndyP reopened this task as Open.
AndyP claimed this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptAug 13 2015, 8:39 PM
AndyP closed this task as Rejected.Aug 13 2015, 8:39 PM
AndyP removed AndyP as the assignee of this task.
Restricted Application removed a project: Issue Navigation. · View Herald TranscriptAug 13 2015, 8:39 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
Restricted Application added a project: CBS: Weapons. · View Herald TranscriptMar 10 2017, 6:28 PM