Starmade | Turret Orientation Desync
Open, HighPublic

Description

When a turret is manually docked (or entered from the mothership?) the turret spazzes into a very odd orientation that is only seen from serverside i.e. by other players, clientside the turrets appear completely fine, however block placing is touchy and AI cannot control the turret properly.

This issue is reset by resetting all turrets in the mothership structure menu (sometimes C on the turret barrel works), however this solution does not prevent the issue happening again with another or the same turret.

I do not remember what the state of this issue is in SP.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Multiplayer
Reproducible
Yes
Last tested (version)
0.199.535a
Category
Control Block System: Rails/Docking
First occurrence (version)
0.199.535a
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. Manually dock a turret, I honestly don't know what other conditions are a prerequisite since it seem to be random
  2. Observe it, it appears fine, and you can turn it manually
  3. Try to turn on its AI to shoot or try to build in certain areas and the attempt will fail completely.
Serverconfig (server.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>
Clientconfig (settings.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>
Endal created this task.Jul 13 2017, 7:52 AM
Endal edited the task description. (Show Details)
Endal edited the task description. (Show Details)
Endal edited the task description. (Show Details)
lancake claimed this task.Jul 13 2017, 11:06 AM
lancake moved this task from New / Unconfirmed to Open / Validated on the Issue Navigation board.
lancake added a subscriber: lancake.

-validated-

Should hopefully be easy to see, I believe I saw something like this happen already to some of my PD turrets, not 100% sure as that was in SP.

lancake shifted this object from the S1 Public space to the S3 Starmade space.Jul 13 2017, 11:07 AM
lancake raised the priority of this task from "Normal" to "High".
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake changed Last tested (version) from v0.199.535a to 0.199.535a.
lancake changed Category from none/unspecified to Control Block System: Rails/Docking.
lancake set First occurrence (version) to 0.199.535a.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptJul 13 2017, 11:07 AM
Endal added a comment.Nov 20 2017, 2:09 AM

(0.200.172, but I am very sure this was present before power update) Additionally, docked parts on turrets can spasm out into very odd orientations. However, these cannot be reset as "reset turrets" does not reset fixed docks. As such, the docked parts have to be deleted, or they will undock in that weird orientation, which 99/100 times is clipped into the turret, causing mass chaos.