GLFRAME processErrorDialogException() org.lwjgl.opengl.OpenGLException: Cannot use offsets when Array Buffer Object is disabled at org.lwjgl.opengl.GLChecks.ensureArrayVBOenabled(GLChecks.java:77) at org.lwjgl.opengl.GL11.glVertexPointer(GL11.java:2690) at org.schema.game.client.view.buildhelper.CircleBuildHelper.drawLocal(CircleBuildHelper.java:142) at org.schema.game.client.view.buildhelper.BuildHelper.draw(BuildHelper.java:60) at org.schema.game.client.view.BuildModeDrawer.draw(BuildModeDrawer.java:195) at org.schema.game.client.view.WorldDrawer.draw(WorldDrawer.java:563) at org.schema.game.client.view.MainGameGraphics.drawScene(MainGameGraphics.java:581) at org.schema.game.client.view.MainGameGraphics.framebufferPass(MainGameGraphics.java:757) at org.schema.game.client.view.MainGameGraphics.draw(MainGameGraphics.java:454) at org.schema.schine.graphicsengine.core.GLFrame.draw(GLFrame.java:502) at org.schema.schine.graphicsengine.core.GLFrame.render(GLFrame.java:546) at org.schema.schine.graphicsengine.core.GLFrame.doFrameAndUpdate(GLFrame.java:687) at org.schema.schine.graphicsengine.core.GraphicsContext.mainLoop(GraphicsContext.java:808) at org.schema.schine.graphicsengine.core.GraphicsContext.startUp(GraphicsContext.java:705) at org.schema.game.client.controller.GameMainMenuController.startGraphics(GameMainMenuController.java:1142) at org.schema.game.common.Starter.startMainMenu(Starter.java:1449) at org.schema.game.common.Starter.main(Starter.java:994)
May be the result of a disabled setting, settings.cfg provided below