Well, the best way to put it is that your guide outlines for ellipsoid generation is screwed up in some way. It does not produce perfect spheres like it should when setup right. I currently use an external generator to build my spheres and domes in starmade due to this error. I don't know if this is easy to fix, but I hope it can be fixed before the next official release.
Description
Details
- Task Type
- Bug
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Last tested (version)
- 0.199.535
- Category
- Engine
- First occurrence (version)
- 0.198.xxx
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- NVIDIA
- Video Card Model
- GTX 1060 EVGA 6 GB
- Generate any ellipsoid with equal X, Y and Z values (easier to see inconsistencies)
Pretty sure we used to have this reported but can't find it. The ellipsoid generation has a different result for 1/2 of an octant, most likely because no mirroring is used and rounding could give you odd results otherwise.
If those inconsistencies weren't there, the generated ellipsoid is pretty good.
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Related Objects
- Duplicates Merged Here
- T2475: build-helper elipsoids not symmetrical+rounding errors
Event Timeline
-validated- & -confirmed-
Pretty sure we used to have this reported but can't find it. The ellipsoid generation has a different result for 1/2 of an octant, most likely because no mirroring is used and rounding could give you odd results otherwise.
If those inconsistencies weren't there, the generated ellipsoid is pretty good.
In version 0.199.654, this nonsense happens.
That's the result of the build helper settings shown in the screenshot. Tried recalculating and everything.
So, basically it's even worse now? Why would this be? Math error? I feel like this shouldn't have happened unless it was changed somehow. The original builders update, it seemed to be working fine again, so maybe if they figure out what changed and change it to a previous state it would be fixed? Or maybe a complete rework to have the math and drawing for shapes in build mode to be completely separate from other parts of the program if it isn't? It's just a pesky bug. Hope you guys can fix it!