Linking multiple slaves together causes crashes
Description
Details
- Task Type
- Bug
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Last tested (version)
- 0.199.234
- Category
- Control Block System: Weapons
- First occurrence (version)
- 0.199.234
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Link a salvage computer to a missile computer then select the missile computer then slave it to a cannon computer.... Profit = Server Crash.
<replace this line with the file content>
<replace this line with the file content>
Event Timeline
-feedback-
Can't reproduce. doing your steps does not result in a crash even when firing the salvage + missile one. The cannon computer isn't visible in the weapons computer but that's normal since it's linked to the missile computer, which on its own is a slave (so it doesn't display its own slaves).
I did this sorta thing many times in the past and never saw an issue with it.
Do you have logs about that server crash? Or can you reproduce this + upload a blueprint of the ship you could reproduce with?
Most likely this is the "ghost" link issue again which will cause a weapon with ghost slaves to crash when you fire it. Logs should make it clear if that's what is happening or not.