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Starmade | Spawning of some ships and stations from catalog bugged
Closed, RejectedPublic

Description

This is very strange I was messing around with some of my old blueprints on the dev build and noticed when it spawned it only spawned a nav marker and nothing else but when I tried this with new blueprints it worked perfectly fine. All blueprints in the catalog from before a few updates back are affected. Not sure if this is replicateable or the blueprints from older patches somehow got corrupted but it is very bothersome.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Singleplayer
Reproducible
uncertain
Last tested (version)
0.198.476
Category
none/unspecified
First occurrence (version)
0.198.471
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
Intel
Video Card Model
Intel
Steps to reproduce
  1. Try to spawn in a blueprint from the catalog that is a few updates old.

Not sure if this is isolated to my copy of the game or not.

Detected video (Graphicsinfo.txt)

Serverconfig (server.cfg)

Clientconfig (settings.cfg)

Related Objects

Event Timeline

lancake added a subscriber: lancake.EditedSep 4 2016, 1:56 PM

-Feedback-

Looking at your logs, it doesn't spawn because the ship has no ship core. This is something that would only occur if you're trying to load a chunk 16 blueprint into a chunk 32 build. It is however a smd3 file so something must have gone wrong during conversion.

Is there a chance that you have used these blueprint/this installation folder in one of the dev builds right before the release of chunk 32?
Before 0.199.132

In that case, most likely all your blueprints were converted when it still wasn't working properly, and are now marked as converted. It's something that is already fixed.

Go check your starmade folder and look for a compressed file named CHUNK 16 Blueprints or something similar like that.
If you have one, take a back up of your blueprint folder, then delete what is inside.
Extract the chunk 16 blueprints into your blueprints folder and then boot up the game again. It should convert them when trying to load SP and then check if they work or not.

EDIT: Your first occurence and last tested versions are ...confusing. Both are before chunk 32 and the log you've sent is from 0.199.176

lancake shifted this object from the S1 Public space to the S3 Starmade space.Sep 4 2016, 1:56 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake changed Last tested (version) from v0.198.476 to 0.198.476.
lancake changed First occurrence (version) from v0.198.471 to 0.198.471.
lancake moved this task from New / Unconfirmed to Feedback on the Issue Navigation board.
lancake claimed this task.
lancake triaged this task as Normal priority.
AndyP changed the task status from Open to Feedback.Feb 21 2017, 8:53 PM
Restricted Application added a project: Waiting on Author. · View Herald TranscriptFeb 21 2017, 8:53 PM
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lancake closed this task as Rejected.Jun 12 2017, 2:11 PM

-rejected-

Must have been a conversion error, which was reported and resolved close after its release. No feedback so I'm assuming it's fine now.

AndyP moved this task from Unclassed to Archived on the Starmade board.Jul 20 2017, 10:48 PM