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Starmade | Chain of Wireless Broken
Closed, RejectedPublic

Description

Attached is a very simple setup.

Pushing the button should light the green light, but doesn't. It seems the wireless doesn't propagate from an incoming wireless signal.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.199.159 (DEV)
Category
Logic Gates
First occurrence (version)
v0.199.152
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  • Load attached sment{F9091}
  • Push Button

No Green light

  • Activate wireless 2, light lights up.
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Aug 15 2016, 5:27 PM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon changed Last tested (version) from v0.199.152 to 0.199.159 (DEV).
SmilingDemon triaged this task as Trivial priority.

-Feedback-

its working like this

i am sure it isnt intended to pass a signal directly through a wireless block to a third one on a different entity (or back to the original one)

SmilingDemon closed this task as Rejected.Aug 15 2016, 5:38 PM

-rejected-

wrong use of feature

Restricted Application removed a project: Issue Navigation. · View Herald TranscriptAug 15 2016, 5:38 PM
AndyP moved this task from Unclassed to Archived on the Starmade board.Aug 26 2016, 10:29 AM
Restricted Application added a project: Logic. · View Herald TranscriptMar 10 2017, 6:09 PM