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Starmade | My logic rails have a strange glitch when reloading.
Closed, RejectedPublic

Description

I noticed this on the test server. When pushing the button to send out a single torpedo, it sends out all three. I've checked this 1 million times to make sure it isn't faulty logic. The only way to fix it is to take out all the logic and to replace it, but then upon reloading it (restarting the game or spawning in the bp) it doesnt work again. I have proof in this 2 minute gif.
http://imgur.com/a/Job9P
please watch the whole thing.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.199.152
Category
Logic Gates
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
User/Reporter/Contact
Username on Registry
FireG0dz
Steps to reproduce

Its kind of hard to repro. it, because you have to replace all the logic on my ship, then save it and spawn in another one, then test the functionality.

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Aug 12 2016, 9:56 PM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon changed Affected Gamemode(s) from none/unspecified to Single and Multi.
SmilingDemon changed Category from none/unspecified to Logic Gates.
SmilingDemon claimed this task.
SmilingDemon triaged this task as Trivial priority.

Not really a bug. more like a limitation in how the logic works.
the update of the logic blocks causes the and gate to get activated and moves all 3 down ... putting a delay in stops that from happening.
make sure the 3 stages are connected to the proper rail blocks .. i think there was an error.

Not really a bug. more like a limitation in how the logic works.
the update of the logic blocks causes the and gate to get activated and moves all 3 down ... putting a delay in stops that from happening.
make sure the 3 stages are connected to the proper rail blocks .. i think there was an error.

Could you please explain this to me on the test server? And yes, i made sure the blocks were connected properly 100 times before posting it here

SmilingDemon closed this task as Rejected.Aug 15 2016, 5:41 PM

-Rejected-

Restricted Application removed a project: Issue Navigation. · View Herald TranscriptAug 15 2016, 5:41 PM
AndyP moved this task from Unclassed to Archived on the Starmade board.Aug 26 2016, 10:29 AM
Restricted Application added a project: Logic. · View Herald TranscriptMar 10 2017, 6:09 PM