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Starmade | turning off gravity un-aligns you from ship
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Description

I feel like this has been around for a long while. What happens is when you click on a gravity unit to exit gravity, you lose alignment with your ship. You can easily get re-aligned my clicking the "space bar", but you probably shouldn't be losing your alignment to begin with.

I have some ships with simple vertical hallways with a gravity unit on the bottom, so I can turn off gravity and float up the tube, but I always have to re-align when doing this.

Details

Commits
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19265 (Dev)
Category
Engine
First occurrence (version)
0.19624
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
NVIDIA
User/Reporter/Contact
Username on Registry
Kingofanime
Steps to reproduce
  1. Spawn a ship or build a simple floor with a gravity unit.
  2. Rotate the ship so it's not aligned with the universe.
  3. Click "R" on the gravity unit to enter gravity.
  4. Click "R" on the gravity unit to exit gravity. This causes you to flip upside down because you are no longer aligned to the ship.
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Kingofanime updated the task description. (Show Details)Mar 26 2016, 10:44 PM
Kingofanime set First occurrence (version) to v0.19624.
Kingofanime changed Video Card Vendor from uncertain to NVIDIA.
Kingofanime edited Serverconfig (server.cfg). (Show Details)
Kingofanime edited Clientconfig (settings.cfg). (Show Details)
Kingofanime set Username on Registry to Kingofanime.
Kingofanime changed Reproducible from uncertain to Yes.
Kingofanime edited Steps to reproduce. (Show Details)
Kingofanime added a subscriber: Kingofanime.
Kingofanime created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptMar 26 2016, 10:44 PM
lancake claimed this task.

-Validated-

Surprised we don't have it reported yet, can't find it. Don't need to add anything to this so pushing in queue.

lancake shifted this object from the S1 Public space to the S3 Starmade space.Mar 26 2016, 11:54 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake set Task Type to Bug.
lancake set Category to Engine.
lancake changed First occurrence (version) from v0.19624 to 0.19624.
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Affected Gamemode(s) to Single and Multi.
lancake set Last tested (version) to 0.19264.
lancake moved this task from New / Unconfirmed to Confirmed on the Issue Navigation board.
lancake changed the task status from Open to In Queue (Game).
lancake triaged this task as Low priority.

-Confirmed-

Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptMar 26 2016, 11:54 PM
thatothermitch added a commit: Restricted Diffusion Commit.Mar 30 2016, 6:49 PM
thatothermitch changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptMar 30 2016, 6:49 PM
lancake closed this task as Closed.

-QA Testing-

Fix confirmed, feels completely different now ^^

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptApr 1 2016, 8:29 PM
lancake changed Last tested (version) from 0.19264 to 0.19265 (Dev).Apr 1 2016, 8:29 PM
AndyP moved this task from Unclassed to Archived on the Starmade board.Apr 9 2016, 11:14 AM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 6:15 PM