Undocking entities from a ship will momentarily reset the camera view to the core. By that I mean that the view will shift to the core for half a second before going back to the camera you were looking out of.
This is especially noticeable when undocking drones from a carrier, since the view will spazz out between the camera and ship core untill all the drones are undocked (making it impossible to fly the ship in the process).
It also causes the orbital (right shift double-tap) to reset orientation and zoom with every undocking entity.
How to recreate:
- Build a ship with an entity that can be undocked with an inner-ship remote.
- Get in flight mode and change view to a camera.
- Undock the entity by pressing the inner-ship remote.
- Witness the camera spasm and flip your desk.