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Starmade | shield damage applied by shield sharing is multiplied per chain
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Description

all docked entities within the range of explosion do get checked for their shields and the damage gets passed down the chain ... resulting in an multiple of damage being subtracted from the motherships shield.

Example picture:

hitting the red x marked spot as example causes all 4 docked entities to take damage and transfer it to the mother ship below. And that will take the hit plus the hits from all 4 entities for a total of 5 times the original damage. Longer chains would cause even bigger effects

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19242
Category
Control Block System: Weapons
First occurrence (version)
0.19226
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Jun 2 2015, 7:51 PM
lancake added a project: Issue Navigation.
lancake changed Category from none/unspecified to Control Block System: Weapons.
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake set First occurrence (version) to 0.19226.
lancake changed Reproducible from uncertain to Yes.
lancake set Last tested (version) to 0.19242.
lancake edited a custom field.
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to Urgent.
lancake changed the task status from Open to In Queue (Game).Jun 2 2015, 8:47 PM
AndyP changed the task status from In Queue (Game) to Open.
AndyP added a subscriber: AndyP.Jun 2 2015, 9:03 PM
AndyP changed the task status from Open to In Queue (Game).

confirmed

Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptJun 2 2015, 9:06 PM
Restricted Application removed a project: Starmade. · View Herald TranscriptJun 3 2015, 4:15 PM
schema added a subscriber: schema.Jun 12 2015, 1:11 PM
schema changed the task status from In Queue (Game) to Resolved.

damage is split between hit entities

Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptJun 12 2015, 1:11 PM
AndyP added a parent task: Unknown Object (Maniphest Task).Jun 28 2015, 9:41 AM
AndyP changed the task status from Resolved to In Queue (Game).
Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptJul 11 2015, 4:22 PM
AndyP set Task Type to Bug.Jul 11 2015, 4:23 PM
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
AndyP raised the priority of this task from Urgent to Release Blocker.
AndyP closed this task as Closed.Jul 11 2015, 4:48 PM
Restricted Application removed a project: Game Development. · View Herald TranscriptJul 11 2015, 4:48 PM
AndyP removed a subscriber: AndyP.Jul 19 2015, 7:46 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 8:54 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
Restricted Application added a project: CBS: Weapons. · View Herald TranscriptMar 10 2017, 5:51 PM