#1 Original report
When flying towards a ship (marked as a target), every time you enter a new sector the target teleports, i.e. the target indicator shows a different distance and direction. Often it's just a bit off the original position, but sometimes it makes you go in a completely different direction and moves away hundreds of metres.
It probably has something to do with planets rotating. I first noticed this phenomenon when I couldn't reach some pirate ships shot down by my turrets. Although they showed as only 2-3km away, I couldn't reach them at all (as soon as I reached the sector they were supposed to be in, they teleported to the sector I came from and the other way round).
- I think how far the target teleports depends on the time spent rotating with the planet (or rather the amount of rotation you receive, so don't spend exactly one local day there).
- It might also depend on the position of the first ship within its sector (avoid central positions).
#2
to reproduce
-- 1 fly to a border between planet and non planet sector
-- 2 place a core down as a target and select is as navpoint
-- 3 take you ship and just cross the border ... keep the target in sight and wait a while
-- 4 cross the border again back to the target
-- 5 target has jumped somewhere
-- the target should walk visibly out of sight as if is moving away on its own (because of the planet rotation)
so that sometimes seems not to work