-Confirmed-
The use of many jump drives linked to a logic clock (in this instance 1000 jump drives with one jump module each) results in a game stutter that does not match with the reading of the fps meter. Unlike the author, I did observe a noticeable fps drop but the stutter did not match with the fps indicated within game.
https://youtu.be/ViZOrXMvjYw
Same effects occur with weapon computers, weapon modules not necessary to cause the stutter.
Did not get the stutter with lights, effect computers, storage blocks, warp gate computers, gravity blocks, factories, nor transporter controllers. (tested on asteroid)