A shortened paste from my Stardock Thread; Picture evidence is there
After testing some effects in both MP and SP, what I had discovered, is that Explosive Effect is having NO Effect on the AoE of a fired missile (Or missiles). Even when firing with enough damage to destroy all blocks.
[IMG]
tested 4900 block arrays (4900 modules/ PC) of different combinations on SP with and without Explosive effect and Damage Beam; They got the same explosive radius.
However, Explosive Effect clearly states that it Boosts the radius of a missile detonation to 22 in weapons details menu:
[IMG]
Im sure that this isnt the current intended behaviour of missiles + Explosive Effect. Either missiles+ Effect are bugged, or this is the intended result, and the Radius Explosion number is showing incorrect.
I am also rather new to this forum bug thing. So I am unsure if what I am doing is correct