Closely related to task T340
If you have a weapon that is capable of running out of power after a period of shooting you can experience this issue. If you run out of power you get a power failure event, which decreases/stops your power regen for a short moment. If you hold your mouse button down, you'll stay in power failure and your power regen will be very low.
It only happens when you try to fire a weapon that would not have enough power to fire all of its groups, this also triggers if it is reloading.
The issue here is that it happens even when the weapon is reloading and that your power regen stays in power failure if you hold down your mouse button
How to reproduce:
# load in this blueprint:{F780} It has enough power capacity (and regen) to fire its weapon onceThis issue also applies on power inheriting. If your turret barrel runs out of power capacity, it switches over to the power capacity of the turret base. The regen of the turret barrel is however kept in "power failure" mode, at least if the player is holding the left mouse button.
# fire the weapon twice, when you fire it the second time, hold your left or right mouse button and notice how you stay in power failureAI manages it better but it's clear that it constantly suffers from short power outages.
# also notice that you can trigger it all the time even if the weapon is reloading (release and hold the mouse button during reloading and check your power capacity)