1. load in a thing with AMS
2. load in a thing with dumb fire missiles (as excample)
3. shoot past the AMS thing
the expected out come should be with value set to false
a. both unfactioned - missiles get shot
b. one is factioned - missiles get shot
c. both are factioned - missiles stay untouched
the expected out come should be with value set to true
a. both unfactioned - missiles get shot
b. one is factioned - missiles get shot
//c. both are factioned - missiles get shot //
the last option isnt working