Now seeing this error primarily with skins. Lots of chatter in the Slack #starmade channel about this at the moment.
```lines=10
[2016-10-08 17:40:33] Client(33) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] RECEIVED REMOTE GRAVITY: 192 --- (0.0, 0.0, 0.0)
[2016-10-08 17:40:33] PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_ErthParadine_1475845364224(192); (0.0, 0.0, 0.0)]
[2016-10-08 17:40:33] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] FLAG changed gravity on Client(33) Ship[ErthParadine_1475845364224](192) -> (0.0, 0.0, 0.0)
[2016-10-08 17:40:33] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] Client(33) starting gravity change: (285.3825, 214.13678, -921.74786)
[2016-10-08 17:40:33] Client(33)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] INITIALIZING GRAVITY FOR Ship[ErthParadine_1475845364224](192)
[2016-10-08 17:40:33] [PLAYERCHARACTER] Client(33) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] gravity to: [WARNING] UNKNOWN SIDE -1
[2016-10-08 17:40:33] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] Client(33) starting gravity change DONE: source: Ship[ErthParadine_1475845364224](192) origin: (285.3825, 214.13678, -921.74786)
[2016-10-08 17:40:33] org.schema.schine.graphicsengine.core.GLException: Shader not loaded: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-10-08 17:40:33] at obfuscated.aJI.c(SourceFile:558)
[2016-10-08 17:40:33] at obfuscated.aCx.a(SourceFile:87)
[2016-10-08 17:40:33] at org.schema.schine.graphicsengine.forms.Mesh.b(SourceFile:1880)
[2016-10-08 17:40:33] at org.schema.schine.graphicsengine.forms.Mesh.a(SourceFile:1411)
[2016-10-08 17:40:33] at obfuscated.iK.a(SourceFile:153)
[2016-10-08 17:40:33] at obfuscated.ij.e_(SourceFile:523)
[2016-10-08 17:40:33] at obfuscated.ir.e_(SourceFile:163)
[2016-10-08 17:40:33] at obfuscated.iM.e_(SourceFile:99)
[2016-10-08 17:40:33] at obfuscated.mh.a(SourceFile:973)
[2016-10-08 17:40:33] at obfuscated.mh.a(SourceFile:586)
[2016-10-08 17:40:33] at obfuscated.hq.b(SourceFile:701)
[2016-10-08 17:40:33] at obfuscated.hq.e_(SourceFile:435)
[2016-10-08 17:40:33] at obfuscated.aBc.g(SourceFile:537)
[2016-10-08 17:40:33] at obfuscated.aBc.a(SourceFile:677)
[2016-10-08 17:40:33] at obfuscated.aBi.b(SourceFile:652)
[2016-10-08 17:40:33] at obfuscated.R.e(SourceFile:953)
[2016-10-08 17:40:33] at org.schema.game.common.Starter.startMainMenu(SourceFile:1420)
[2016-10-08 17:40:33] at org.schema.game.common.Starter.main(SourceFile:967)
[2016-10-08 17:40:33] java.lang.RuntimeException: org.schema.schine.graphicsengine.core.GLException: Shader not loaded: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-10-08 17:40:33] at obfuscated.aJI.c(SourceFile:561)
[2016-10-08 17:40:33] at obfuscated.aCx.a(SourceFile:87)
[2016-10-08 17:40:33] at org.schema.schine.graphicsengine.forms.Mesh.b(SourceFile:1880)
[2016-10-08 17:40:33] at org.schema.schine.graphicsengine.forms.Mesh.a(SourceFile:1411)
[2016-10-08 17:40:33] at obfuscated.iK.a(SourceFile:153)
[2016-10-08 17:40:33] at obfuscated.ij.e_(SourceFile:523)
[2016-10-08 17:40:33] at obfuscated.ir.e_(SourceFile:163)
[2016-10-08 17:40:33] at obfuscated.iM.e_(SourceFile:99)
[2016-10-08 17:40:33] at obfuscated.mh.a(SourceFile:973)
[2016-10-08 17:40:33] at obfuscated.mh.a(SourceFile:586)
[2016-10-08 17:40:33] at obfuscated.hq.b(SourceFile:701)
[2016-10-08 17:40:33] at obfuscated.hq.e_(SourceFile:435)
[2016-10-08 17:40:33] at obfuscated.aBc.g(SourceFile:537)
[2016-10-08 17:40:33] at obfuscated.aBc.a(SourceFile:677)
[2016-10-08 17:40:33] at obfuscated.aBi.b(SourceFile:652)
[2016-10-08 17:40:33] at obfuscated.R.e(SourceFile:953)
[2016-10-08 17:40:33] at org.schema.game.common.Starter.startMainMenu(SourceFile:1420)
[2016-10-08 17:40:33] at org.schema.game.common.Starter.main(SourceFile:967)
[2016-10-08 17:40:33] Caused by: org.schema.schine.graphicsengine.core.GLException: Shader not loaded: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-10-08 17:40:33] at obfuscated.aJI.c(SourceFile:558)
[2016-10-08 17:40:33] ... 17 more
[2016-10-08 17:40:33] [CLIENT] WARNING: received large (>128kb) NT package: 153210 / 1048576
```
```
Running on thread: main
Adapter: null
Driver Version: null
Vendor: NVIDIA Corporation
OpenGL Version: 4.5.0 NVIDIA 370.28
Renderer: GeForce GTX 1080/PCIe/SSE2
GLSL Ver: 4.50 NVIDIA
```
Initial reaction what this might be a dupe of T1669, but the detailed discussions within T1669 have me second-guessing that assumption.