Strange graphical issues happen for me ever since I updated my nVidia drivers on my computer to the latest standards.
The first one that I noticed was [[ http://i.imgur.com/c3RhFsi.png | standard armor ]] becoming [[ http://i.imgur.com/RmPz4YG.png | fuzzy ]] and [[ http://i.imgur.com/920Lgul.png | distorted ]] in texture appearance when I move a small distance away from it.
The second is missile flares/beacons having [[ http://i.imgur.com/RQittLx.png | rough edges ]] when it comes to transparency.
The third is the orientation arrow that you see in buildmode being turned [[ http://i.imgur.com/esX0APp.png | pitch-black ]], instead of a mix of red, green and blue.
The fourth is hull blocks having a speckled/dirty [[ http://i.imgur.com/esX0APp.png | look ]] to their texture.
The fifth, which is by far the worst and is actually making gameplay difficult, is orbital sectors appearing with [[ http://i.imgur.com/X4sYO43.png | barely visible ]] highlighting, making it nearly impossible to find the location of asteroids in your star system without jumping around.
More information will be provided soon.