= Description
Starting the game in windowed mode with a window size equal to the screen size will result in one of two possible outcomes:
The canvas is higher than the window, rendering the upper part of the HUD is outside of the window.
The crosshair won't converge to the targeting circle's center, but to a point below it.
= Steps to reproduce
Create a fresh profile
Open the game's settings window
If you have a 1920x1080 display, select 1920x1080. Other values analogously
= Further notes
The game won't choose the requested size of e.g. 1920x1080, but the one that will actually fit on the screen (which I consider to be a good thing). It therefore stands to reason that e.g. the crosshair's position is calculated using the requested, but the actual window size.
{F286}