the error i got
```lines=10
[2016-10-09 16:50:45] [CONTROLLER][ADD-UNIT] (Client(2)): PlS[TestTest ; id(214)(2)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_TestTest)(396)]
[2016-10-09 16:50:45] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_TestTest)(396)]; at: (8.0, -6.5, 0.0)
[2016-10-09 16:50:45] [CLIENT][BUILDTOOLS] Reset area placement
[2016-10-09 16:50:45] org.schema.schine.graphicsengine.core.GLException: Shader not loaded: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-10-09 16:50:45] at obfuscated.aJI.c(SourceFile:558)
[2016-10-09 16:50:45] at obfuscated.aCx.a(SourceFile:87)
[2016-10-09 16:50:45] at org.schema.schine.graphicsengine.forms.Mesh.b(SourceFile:1880)
[2016-10-09 16:50:45] at org.schema.schine.graphicsengine.forms.Mesh.a(SourceFile:1411)
[2016-10-09 16:50:45] at obfuscated.iK.a(SourceFile:153)
[2016-10-09 16:50:45] at obfuscated.ij.e_(SourceFile:523)
[2016-10-09 16:50:45] at obfuscated.ir.e_(SourceFile:163)
[2016-10-09 16:50:45] at obfuscated.iQ.e_(SourceFile:43)
[2016-10-09 16:50:45] at obfuscated.iM.e_(SourceFile:99)
[2016-10-09 16:50:45] at obfuscated.hP.e_(SourceFile:372)
[2016-10-09 16:50:45] at obfuscated.hq.e(SourceFile:562)
[2016-10-09 16:50:45] at obfuscated.hq.b(SourceFile:736)
[2016-10-09 16:50:45] at obfuscated.hq.e_(SourceFile:435)
[2016-10-09 16:50:45] at obfuscated.aBc.g(SourceFile:537)
[2016-10-09 16:50:45] at obfuscated.aBc.a(SourceFile:677)
[2016-10-09 16:50:45] at obfuscated.aBi.b(SourceFile:652)
[2016-10-09 16:50:45] at obfuscated.R.e(SourceFile:953)
[2016-10-09 16:50:45] at org.schema.game.common.Starter.startMainMenu(SourceFile:1420)
[2016-10-09 16:50:45] at org.schema.game.common.Starter.main(SourceFile:967)
[2016-10-09 16:50:45] java.lang.RuntimeException: org.schema.schine.graphicsengine.core.GLException: Shader not loaded: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-10-09 16:50:45] at obfuscated.aJI.c(SourceFile:561)
[2016-10-09 16:50:45] at obfuscated.aCx.a(SourceFile:87)
[2016-10-09 16:50:45] at org.schema.schine.graphicsengine.forms.Mesh.b(SourceFile:1880)
[2016-10-09 16:50:45] at org.schema.schine.graphicsengine.forms.Mesh.a(SourceFile:1411)
[2016-10-09 16:50:45] at obfuscated.iK.a(SourceFile:153)
[2016-10-09 16:50:45] at obfuscated.ij.e_(SourceFile:523)
[2016-10-09 16:50:45] at obfuscated.ir.e_(SourceFile:163)
[2016-10-09 16:50:45] at obfuscated.iQ.e_(SourceFile:43)
[2016-10-09 16:50:45] at obfuscated.iM.e_(SourceFile:99)
[2016-10-09 16:50:45] at obfuscated.hP.e_(SourceFile:372)
[2016-10-09 16:50:45] at obfuscated.hq.e(SourceFile:562)
[2016-10-09 16:50:45] at obfuscated.hq.b(SourceFile:736)
[2016-10-09 16:50:45] at obfuscated.hq.e_(SourceFile:435)
[2016-10-09 16:50:45] at obfuscated.aBc.g(SourceFile:537)
[2016-10-09 16:50:45] at obfuscated.aBc.a(SourceFile:677)
[2016-10-09 16:50:45] at obfuscated.aBi.b(SourceFile:652)
[2016-10-09 16:50:45] at obfuscated.R.e(SourceFile:953)
[2016-10-09 16:50:45] at org.schema.game.common.Starter.startMainMenu(SourceFile:1420)
[2016-10-09 16:50:45] at org.schema.game.common.Starter.main(SourceFile:967)
[2016-10-09 16:50:45] Caused by: org.schema.schine.graphicsengine.core.GLException: Shader not loaded: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-10-09 16:50:45] at obfuscated.aJI.c(SourceFile:558)
[2016-10-09 16:50:45] ... 18 more
[2016-10-09 16:50:45] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_TestTest)(396)] FLAG changed gravity on Server(0) null -> (0.0, 0.0, 0.0)
[2016-10-09 16:50:45] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_TestTest)(396)] (handleGravity()) Deactivating gravity
```