See description for test setup# get a ship core with rail docker and activator next to it
- D# get another ship to dock to one of the, put an activator next to its rails
- Shoot docker -> # dock the ship
both activators deactivate
- Replaceshould turn on
a) kill the rail the ship is dockerd to, dock againonly 1 activator deactivates
- Shootb) kill the rail -> only activator next to raildocker, both activators deactivates