Hitting something with a damage pulse will crash you, this probably broke when the new missile damage system was introduced.
Push pulse is fine.
```
[2015-07-01 19:37:57] java.lang.ArrayIndexOutOfBoundsException
[2015-07-01 19:37:57] at java.lang.System.arraycopy(Native Method)
[2015-07-01 19:37:57] at org.schema.game.common.data.world.SegmentData.applySegmentData(SourceFile:470)
[2015-07-01 19:37:57] at org.schema.game.common.data.world.SegmentData.apply(SourceFile:1103)
[2015-07-01 19:37:57] at obfuscated.UO.a(SourceFile:541)
[2015-07-01 19:37:57] at obfuscated.LF.updateDirtySegments(SourceFile:380)
[2015-07-01 19:37:57] at obfuscated.LF.updateLocal(SourceFile:1630)
[2015-07-01 19:37:57] at org.schema.game.common.controller.EditableSendableSegmentController.updateLocal(SourceFile:2646)
[2015-07-01 19:37:57] at obfuscated.LO.updateLocal(SourceFile:1102)
[2015-07-01 19:37:57] at obfuscated.C.update(SourceFile:2857)
[2015-07-01 19:37:57] at obfuscated.apa.a(SourceFile:1189)
[2015-07-01 19:37:57] at obfuscated.apa.a(SourceFile:1181)
[2015-07-01 19:37:57] at obfuscated.C.h(SourceFile:2329)
[2015-07-01 19:37:57] at obfuscated.Ke.run(SourceFile:86)
[2015-07-01 19:37:57] at java.lang.Thread.run(Unknown Source)
```
Full log: {F739}