Updated steps to reproduce:
- Build two ships.
-- Master Ship: Core and Rail
-- Slave ship: Core, docker, weapon, full slave of any momentum effect (push, pull, stop), and a logic clock connected to the weapon.
- Dock the slave ship to the master ship
- Fire the weapon with momentum effect on the main ship. This causes the effect to be applied to the master ship.
Notes: I tested, cannon, beam, missile, and pulse. The effect is visibly applied to the master with the beam and cannon setups, but I did not see the effect with missile or damage pulse. It could be due to slaved cannons.
All effects(push, pull, stop) were noticeable with cannon and beam.