Page Menu
Home
Schine - Phabricator
Search
Configure Global Search
Log In
CBS: Weapons
Workboard
Reports (Prototype)
Members
Subprojects
Manage
Natural
Open Tasks
Projects
CBS: Weapons
Workboard
Backlog / Unclassed
(Default)
7
Starmade
|
T3064
remote turret control non functional
Starmade
Quality Assurance
Starmade
|
T3059
Volley fire rate does not adjust to new weapon reload
Starmade
Quality Assurance
Starmade
|
T2974
Latchon beam and acid damage beam at the same time can cause nullpointer
Starmade
Quality Assurance
Starmade
|
T2725
weapons and modules do not discharge when there's not enough power for resting charge
Starmade
Quality Assurance
Starmade
|
T2694
Core ghost connections to non-existent computers
Starmade
Quality Assurance
Starmade
|
T2573
Turret weapon computer exploit (feature?)
Starmade
Game Development
Starmade
|
T2242
Beams Damaging Armor HP beyond block limits, and not destroying blocks
Issue Navigation
Starmade
Customer responded
Alpha
19
Starmade
|
T3188
Cannon-Beam cannot use focus fire
Starmade
Game Development
Starmade
|
T2355
damage not applying correctly to planets
Starmade
Game Development (Alpha)
Starmade
|
T1171
Damage beam ticks don't deal both planet core and block damage at the same time
Starmade
Game Development (Alpha)
Starmade
|
T2370
Extensive use of Damage Pulse weapons may cause ArrayIndexOutOfBoundsException
Starmade
Game Development (Alpha)
Starmade
|
T2414
Momentum and EMP Effects un-jam & de-cloak shielded ships
Starmade
Game Development (Alpha)
Starmade
|
T161
Push/Pull/Stop does not affect mothership if docked rail entities are hit
Starmade
Game Development
QA-Return
Starmade
|
T347
missiles will not fire during heavy load
Starmade
Game Development (Alpha)
Starmade
|
T461
missiles and beams don't deal damage to planet cores
Starmade
Game Development (Alpha)
Starmade
|
T976
Damage Attenuation of Cannons incorrect
Starmade
Game Development (Alpha)
Starmade
|
T1348
Warheads don't explode when colliding with asteroids.
Starmade
Game Development (Alpha)
Starmade
|
T367
group power penalty does not work for most weapons
Starmade
Game Development (Alpha)
Starmade
|
T491
Push Pulse no longer disables ships it hits.
Starmade
Game Development (Alpha)
Starmade
|
T958
Locking missiles do no damage to pirates that cross sector boundaries.
Starmade
Game Development (Alpha)
Starmade
|
T745
Lost weapon assign when enter build block
Starmade
Game Development (Alpha)
Starmade
|
T989
99.N % non damage effect ratio dealing 0 damage to blocks (but deal expected shield damage)
Starmade
Game Development (Alpha)
Starmade
|
T75
0 damage weapons still hurt astronauts
Starmade
Game Development (Alpha)
Starmade
|
T1404
Explosive effect doesn't protect against momentum weapons anymore
Starmade
Game Development (Alpha)
Starmade
|
T1912
No shield sharing if projectile damage is bigger than parent shield capacity
Starmade
Game Development (Alpha)
Starmade
|
T1077
PROJECTILES_ADDITIVE_VELOCITY = true does not have any effect
Starmade
Game Development (Alpha)
Beta
13
Starmade
|
T1728
Warheads not exploding after visiting "protected" sector
Starmade
Game Development (Beta)
Starmade
|
T2132
Select fire missile turrets use center of mass targeting system when firing on entities without SHP
Starmade
Game Development (Beta)
Starmade
|
T212
Can not shoot through Area Trigger
Starmade
Game Development (Beta)
Starmade
|
T94
firing a missile on a target close to home base drops a warning
Starmade
Game Development (Beta)
Starmade
|
T1111
Momentum weapons trigger when hitting your own ship
Starmade
Game Development (Beta)
Starmade
|
T92
Logic activated beams don't move when the ship moves
Starmade
Game Development (Beta)
Starmade
|
T78
crystals on masters unlink when changed to slave
Starmade
Game Development (Beta)
Starmade
|
T838
Certain weapons directly mounted to stations/planets fire invisibly
Starmade
Game Development (Beta)
Starmade
|
T526
Support and effect block count not showing when there are no main blocks
Starmade
Game Development (Beta)
Starmade
|
T716
Missile with 100% pull/push/stop Do not have a "Hit Marker" upon hitting targeted ship
Starmade
Game Development (Beta)
Starmade
|
T1582
Ships hit by push/pull weapons can't go faster than 1x server speed
Starmade
Game Development (Beta)
Starmade
|
T1403
AI resists momentum effects
Starmade
Game Development (Beta)
Starmade
|
T1161
Push/pull effect orientation applied incorrectly
Starmade
Game Development (Beta)
Future
0
Will not be fixed
0