Here's one ! (Exception at line 19258)
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May 23 2016
May 23 2016
Well one of the 6 times this crash happened to me it went like this:
May 22 2016
May 22 2016
Shaky renamed T1465: Projectiles cause a NullPointerException and beams are invisible from Beams are invisible and firing cannons causes server to shut down (NullPointerException) to Projectiles cause a NullPointerException and beams are invisible.
Shaky updated the task description for T1465: Projectiles cause a NullPointerException and beams are invisible.
This is not limited to loading "world0" first. I created a world named "solo01" then left the game, then launched the game again and created a new world named "bugtest1". When I tried to join in the "bugtest1" world, the game loaded "solo01" instead.