First I missinterpret the request, but that's make me think to an idea : A jump attractor who don't forbide jump but deviate path less than 90° (prevent escapes) making destination the source emitor.
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May 1 2018
May 1 2018
Apr 30 2018
Apr 30 2018
I get this bug on 0.200.335 but Can't reproduce it actually, my config wasn't with reload "-1" as Dev weapon is.
arkahys added a comment to T2981: in 0.201.005b docked entities don't move on basic rail and rail rotator..
[Resolved]in 0.201.006
Apr 27 2018
Apr 27 2018
Apr 18 2018
Apr 18 2018