Page MenuHomeSchine - Phabricator

Starmade | Able to dupe items via shipyard test zone
Closed, DuplicatePublic

Description

You are able to get a design to come back and be flyable/salvagable about 50% of the time doing the following:

Create design
Make a docked core on that design (or docked anything)
Load it
Go to test sector
Suicide
You will now see one of three things:

The docked ship is now ghosted without its mothership on the shipyard and you are unable to get into it. apon relogging it will teleport to 2 2 2 (See here)

The docked ship will be floating out in the sector you are in and you can get into it and fly it around like a normal ship (likely where blueprints spawn)

The docked ship will be floating at the shipyard unghosted and you can get in it and pick it apart

All of the above is random and if nothing happens check 2 2 2 as this is default spawning point for the game.

This is part in due to the docked ship not being able to find its mothership (now despawned since you left the test sector)

You can get the desired result about 45% of the time (I.E Not ghosted and in the same sector as you so you can take it apart)

This leads to the obvious dupe bug for anyone trying hard enough (Thus high priority)

My 2 2 2 sector after testing this for about an hour http://i.imgur.com/YlH75Wf.jpg

Please note that about 30% of the time the mothership is also duped though i've never seen the mothership inside of the shipyard's sector (as seen in the screenshot)

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Multiplayer
Reproducible
Not on purpose
Last tested (version)
V0.19401
Category
Engine
First occurrence (version)
V0.19401
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Zackey_TNT updated the task description. (Show Details)Aug 25 2015, 10:26 PM
Zackey_TNT added a project: Starmade.
Zackey_TNT changed Category from none/unspecified to Engine.
Zackey_TNT changed Affected Gamemode(s) from none/unspecified to Multiplayer.
Zackey_TNT set First occurrence (version) to V0.19401.
Zackey_TNT changed Reproducible from uncertain to Not on purpose.
Zackey_TNT set Last tested (version) to V0.19401.
Zackey_TNT edited Serverconfig (server.cfg). (Show Details)
Zackey_TNT edited Clientconfig (settings.cfg). (Show Details)
Zackey_TNT added a subscriber: Zackey_TNT.
Zackey_TNT created this task.
Zackey_TNT raised the priority of this task from to High.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptAug 25 2015, 10:26 PM
Restricted Application added a subscriber: AndyP. · View Herald Transcript
AndyP shifted this object from the S1 Public space to the Restricted Space space.Aug 26 2015, 8:47 PM
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "All Users".
AndyP set Task Type to Bug.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
AndyP claimed this task.
AndyP removed AndyP as the assignee of this task.

-Rejected-

Duplicate

AndyP closed this task as a duplicate of Unknown Object (Maniphest Task).Aug 26 2015, 8:48 PM
Restricted Application removed a project: Issue Navigation. · View Herald TranscriptAug 26 2015, 8:48 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
AndyP changed the edit policy from "All Users" to "Starmade (Project)".Aug 26 2015, 8:56 PM
AndyP shifted this object from the Restricted Space space to the S3 Starmade space.Sep 7 2015, 9:07 PM

Publish -> Fixed in release

Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 6:27 PM