Page MenuHomeSchine - Phabricator

Starmade | Weapons failed to be linked on spawn
Closed, FinishedPublic

Description

Multiplayer server Starmade Australia turrets and weapons become unlinked on spawn into System

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Multiplayer
Reproducible
Yes
Last tested (version)
Latest version 199.646
Category
Control Block System: Weapons
First occurrence (version)
0.199.646
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
NVIDIA
Video Card Model
GTX1070
User/Reporter/Contact
Username on Registry
Gov55
Username/Profile on Steam
g0v55
Steps to reproduce

Home base station multiplayer server Starmade Australia 16 turrets 14 of these turrets weapons had become unlinked all showing 0. I have logged off cleared cache multiple times probably around 10 times with no joy. One ship all main weapons are OK after clearing cache but all turret weapons are unlinked. I have deconstruted my station turrets in shipyard and re-built that seem to fix the weapon linking in those turrets that but my other stations do not have a shipyard. 5 small ships all weapons had become unlinked re-building them in shipyard fixed that.
I have re-linked weapons/jump drive in one ship multiple times and when I come back in they are or unlinked 4 out of six times.

Event Timeline

Gov55 created this task.Jul 23 2017, 1:27 AM
Gov55 added a comment.Jul 23 2017, 9:12 PM

I have rebuilt all turrets in Shipyard and 5 of my ships but the problem returned I can logon and my main weapons are OK but the turret weapons are all un-linked. Log out clear cache and everything is reversed main weapons unlinked including Jump drives turrets OK log out clear cache multiple times and no change. A new issue occured that i now get bleed from the hot bar which I have never had before.

Gov55 added a comment.Jul 24 2017, 9:02 PM

Dont know if this is relevant this morning I flew from my home base in my small ship to a sector that the Nav didint pick up the base then flew back and everything was linked before this my main weapons on my large ship had become unlinked

Gov55 changed Reproducible from uncertain to Yes.Jul 25 2017, 9:28 PM
Gov55 changed First occurrence (version) from 199.646 to 0.199.646.
Gov55 updated the task description. (Show Details)Jul 27 2017, 3:02 AM
Gov55 renamed this task from Weapons Unlinked to Weapons failed to be linked on spawn.
Gov55 added a comment.Jul 27 2017, 9:36 PM

FYI my workaround which seesm to work almost everytime is clear cache when leaving game clear cahe on entering game get into small ship fly approx 24kms away wait a few mins approx 2 to 3 then fly back while highlighting my home base with my ships docked. It seems that my main weapons and turrets are now all linked and not showing 0 same as my jump drives. The only problem then is my small ship that i flew away in I have to manually re-link weapons and Jump drives or fly away in another small ship to get all the ships and stataion re-linked. Dont seem to experience the same problem with my warp gates but havent tested them since the update.

This call can be closed as all the issues that I was experiencing have been fixed in the latest update

AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 2 2017, 11:51 AM
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
AndyP edited Serverconfig (server.cfg). (Show Details)
AndyP edited Clientconfig (settings.cfg). (Show Details)
AndyP claimed this task.
AndyP moved this task from Unclassed to Archived on the Starmade board.Aug 2 2017, 11:55 AM
AndyP closed this task as Closed.

Glad to hear this, thank you for the feedback.

Restricted Application edited projects, added CBS: Weapons; removed Issue Navigation. · View Herald TranscriptAug 2 2017, 11:55 AM