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Starmade | Selection mesh displays hidden areas when close to a block
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Description

If you place the camera right next to a block of a selected entity, and look in the direction of an exterior edge, you'll see the selection lines through the block. Seems like the near clipping plane for the bit rendering the mesh isn't set as low as the game cameras.

Screenshot - http://puu.sh/wOvrD/9249c42209.png

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
uncertain
Category
Engine
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
NVIDIA
Video Card Model
Geforce GTX980
Steps to reproduce

Select an entity
Press daves face against a block on that entity and look around

Event Timeline

therimmer96 updated the task description. (Show Details)
AndyP claimed this task.Jul 25 2017, 11:16 PM

I consider this more a bug report than a support ticket, will convert it and send it in the regular bug-workflow.

  • Andy
AndyP shifted this object from the S11 Support space to the S3 Starmade space.Jul 25 2017, 11:17 PM
AndyP changed Task Type from Request to Bug.
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Custom Policy" to "Starmade (Project)".
AndyP changed Category from none/unspecified to Engine.
AndyP edited Serverconfig (server.cfg). (Show Details)
AndyP edited Clientconfig (settings.cfg). (Show Details)
Restricted Application added projects: Issue Navigation, Starmade. · View Herald TranscriptJul 25 2017, 11:17 PM
AndyP moved this task from Backlog to Forwarded Request on the Support board.Jul 25 2017, 11:17 PM
AndyP added a subscriber: AndyP.
AndyP removed AndyP as the assignee of this task.