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Starmade | Fleets loaded into memory cause server disconnect when ordered
Closed, RejectedPublic

Description

issuing orders to or deleting a fleet loaded into memory causes a disconnect from the server.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.199.217 (DEV)
Category
AI
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. create a fleet or order an existing fleet into your sector
  2. issue an order to the fleet or try to delete it from the fleet roster
  3. get kicked back to main menu
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Comr4de created this task.Sep 10 2016, 12:57 AM
SmilingDemon set Last tested (version) to 0.199.217 (DEV).Sep 10 2016, 7:56 PM
SmilingDemon claimed this task.
SmilingDemon triaged this task as High priority.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptSep 10 2016, 7:58 PM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Sep 10 2016, 7:58 PM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".

-Feedback-

test did work just fine
moved the fleet to my position above a planet ... and ordered them to leave again.

do you have a logfile of one of those disconnects ?
is the server unresponsive for everyone else too?
what was the fleets composition when you tried that ?

SmilingDemon closed this task as Rejected.Oct 2 2016, 8:34 PM

-rejected-

no answer

Restricted Application removed a project: Issue Navigation. · View Herald TranscriptOct 2 2016, 8:34 PM
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AndyP moved this task from Unclassed to Archived on the Starmade board.Dec 18 2016, 1:33 PM
Restricted Application added a project: AI. · View Herald TranscriptMar 10 2017, 6:08 PM