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Starmade | Shipyard building problem, fractional blocks
Closed, DuplicatePublic

Description

When producing a design (create ship), having all the needed parts I get a strange design flaw. From the image you'll see some factional blocks are loaded as way over 100%. The ship does not appear to complete building but is stuck in production. Unloading recovers blocks.


Here is the design/ship I was using.

Seems to be the same % on the same blocks. Tried other shipyard with identical results. Might be my home server but other designs have worked.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
none/unspecified
Reproducible
Yes
Last tested (version)
0.19556
Category
Control Block System: Shipyards
First occurrence (version)
0.19556
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
User/Reporter/Contact
Username on Registry
Achriel
Steps to reproduce

I used the 'Cargo Hauler' from Community Content. Seems the same type of blocks cause a problem but not others

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Achriel updated the task description. (Show Details)Feb 25 2016, 10:20 AM
Achriel changed Category from none/unspecified to Control Block System: Shipyards.
Achriel set First occurrence (version) to 0.19556.
Achriel edited Serverconfig (server.cfg). (Show Details)
Achriel edited Clientconfig (settings.cfg). (Show Details)
Achriel set Username on Registry to Achriel.
Achriel changed Reproducible from uncertain to Yes.
Achriel set Last tested (version) to 0.19556.
Achriel edited Steps to reproduce. (Show Details)
Achriel added a subscriber: Achriel.
Achriel created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptFeb 25 2016, 10:20 AM
AndyP claimed this task.Feb 25 2016, 1:30 PM

Thank you for the report.
Should be a duplicate of T1021.
Closing and merging.

AndyP shifted this object from the S1 Public space to the S3 Starmade space.Feb 25 2016, 1:31 PM
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
AndyP set Task Type to Bug.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
AndyP set Affected Gamemode(s) to none/unspecified.
AndyP closed this task as a duplicate of T1021: Shipyard pulling extremely inefficient.
Restricted Application edited projects, added Starmade; removed Issue Navigation. · View Herald TranscriptFeb 25 2016, 1:31 PM
AndyP moved this task from Unclassed to Archived on the Starmade board.Mar 2 2016, 12:18 AM
Restricted Application added a project: CBS: Shipyards. · View Herald TranscriptMar 10 2017, 6:17 PM