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Starmade | Storage capacity Values are funky.
Closed, DuplicatePublic

Description

Place a block in storage, move it and then add to the stack, the original spot placed will reflect the original value. The values reflected does not affect the actual capacity.


Relevant description:
Mouseover when pointing on an item, often displays values from a different stack of same item, especially when pointing to a stack in a chest. (Seems to prefer inventory stack for mouseover.)
However, the displayed amount/volume (in the header of the inventory) when moving it, is correct.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
none/unspecified
Reproducible
Yes
Last tested (version)
19507
Category
none/unspecified
First occurrence (version)
19507
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
User/Reporter/Contact
Username on Registry
Cablestinks
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Chandler updated the task description. (Show Details)Nov 30 2015, 9:30 PM
Chandler added a project: Issue Navigation.
Chandler set First occurrence (version) to 19507.
Chandler changed Reproducible from uncertain to Yes.
Chandler set Last tested (version) to 19507.
Chandler edited Serverconfig (server.cfg). (Show Details)
Chandler edited Clientconfig (settings.cfg). (Show Details)
Chandler set Username on Registry to Cablestinks.
Chandler added subscribers: Chandler, AndyP.
Chandler created this task.
Chandler raised the priority of this task from to Low.
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Nov 30 2015, 10:56 PM
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
AndyP set Task Type to Bug.
AndyP set Category to none/unspecified.
AndyP set Affected Gamemode(s) to none/unspecified.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
AndyP claimed this task.
AndyP raised the priority of this task from Low to Pre-Release Quality Assurance.
AndyP changed the task status from Open to In Queue (Game).Nov 30 2015, 10:58 PM

-Validated-
-confirmed-

Seen this happening, however, the problem seems to be the "mousover" about "volume" it seems to take from inventory depending on slot it is in the target.
This difference also happens when splitting stacks in inventory, it sometimes displays the volume from a stack in inventory, when pointing to a stack in a chest.
But as shown this does not happen in all cases, seems like the last stack moved counts, but not sure.

Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptNov 30 2015, 10:58 PM
AndyP changed the task status from In Queue (Game) to Open.Nov 30 2015, 10:59 PM
Restricted Application edited projects, added Issue Navigation; removed Game Development. · View Herald TranscriptNov 30 2015, 10:59 PM
AndyP changed the task status from Open to In Queue (Game).
Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptNov 30 2015, 10:59 PM
AndyP updated the task description. (Show Details)Nov 30 2015, 11:01 PM
lancake lowered the priority of this task from Pre-Release Quality Assurance to Needs Triage/Unclassed.

should maybe be merged with T903

Restricted Application removed a project: Game Development. · View Herald TranscriptDec 4 2015, 11:27 PM
AndyP removed a subscriber: AndyP.Dec 13 2016, 8:37 PM