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Starmade | Defensive Ion Effect Not Affecting Docked Entities
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Description

The defensive ion effect doesn't protect docked entities. Not sure if this a bug or intended, but this way the main ship's defensive ion can be nullified by simply targeting its docked entities. This turns shield sharing into a disadvantage.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19602 (Dev)
Category
Control Block System: Functional
First occurrence (version)
0.19556
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce

Dock something to an ion affect ship
Shoot at it
Watch how the mother ship loses shields faster when you shoot at the docked stuff then it does if you shoot directly at the ship.

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Malacodor updated the task description. (Show Details)Jan 11 2016, 7:41 PM
Malacodor changed Category from none/unspecified to Control Block System: Rails/Docking.
Malacodor edited Serverconfig (server.cfg). (Show Details)
Malacodor edited Clientconfig (settings.cfg). (Show Details)
Malacodor changed Affected Gamemode(s) from none/unspecified to Single and Multi.
Malacodor changed Reproducible from uncertain to Yes.
Malacodor set Last tested (version) to 0.19538.
Malacodor added a subscriber: Malacodor.
Malacodor created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptJan 11 2016, 7:41 PM
lancake claimed this task.

It was intended back when I asked about it but that was before shield sharing, seems to be a good idea to put that in now.

lancake shifted this object from the S1 Public space to the S3 Starmade space.Jan 19 2016, 8:02 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake set Task Type to Bug.
lancake changed Category from Control Block System: Rails/Docking to Control Block System: Functional.
lancake set First occurrence (version) to 0.19538.
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Video Card Vendor to uncertain.
lancake moved this task from New / Unconfirmed to Open / Validated on the Issue Navigation board.
lancake triaged this task as Low priority.
Zackey_TNT claimed this task.

Interesting issue, However, with the recent change to 25% there needs to be some counter balance. This could also promote tactical targeting instead of derping the mother ship itself.

None the less, I shall conduct my testing shortly.

I suggest that either the mass of all docked entities is taken into account for calculating the strength of the ion effect - as long as shield sharing is active! - or that defensive ion on docked entities also affects shared shields (requires fixing of T320/T382).

Zackey_TNT changed the task status from Open to In Queue (Game).Feb 13 2016, 12:12 AM

-Confirmed-

Bug confirmed, shields on docked stuff are not covered by ion affect on the mother ship.

Steps to reproduce:

Dock something to an ion affect ship
Shoot at it
Watch how the mother ship loses shields faster when you shoot at the docked stuff then it does if you shoot directly at the ship.

Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptFeb 13 2016, 12:12 AM
Zackey_TNT changed First occurrence (version) from 0.19538 to 0.19556.Feb 13 2016, 12:13 AM
Zackey_TNT edited Steps to reproduce. (Show Details)
schema added a subscriber: schema.Mar 9 2016, 6:55 PM
schema changed the task status from In Queue (Game) to Resolved.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptMar 9 2016, 6:55 PM
lancake closed this task as Closed.Mar 10 2016, 5:00 PM

-QA Testing-

Seems fine, when the ship with ion effect enabled takes damage related to shield sharing, it uses the reduced value.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptMar 10 2016, 5:00 PM
lancake changed Last tested (version) from 0.19538 to 0.19602 (Dev).Mar 10 2016, 5:00 PM
Restricted Application added a project: CBS: Functional. · View Herald TranscriptMar 10 2017, 6:19 PM