WORLD = world0 //null
PROTECT_STARTING_SECTOR = false //null
ENABLE_SIMULATION = true //null
CONCURRENT_SIMULATION = 256 //null
ENEMY_SPAWNING = true //null
SECTOR_SIZE = 2000 //null
BLUEPRINT_DEFAULT_PRIVATE = true //null
FLOATING_ITEM_LIFETIME_SECS = 240 //null
SIMULATION_SPAWN_DELAY = 420 //null
SIMULATION_TRADING_FILLS_SHOPS = true //null
SECTOR_INACTIVE_TIMEOUT = 20 //null
SECTOR_INACTIVE_CLEANUP_TIMEOUT = 10 //null
USE_STARMADE_AUTHENTICATION = false //null
REQUIRE_STARMADE_AUTHENTICATION = false //null
PROTECTED_NAMES_BY_ACCOUNT = 10 //null
DEFAULT_BLUEPRINT_ENEMY_USE = true //null
DEFAULT_BLUEPRINT_FACTION_BUY = true //null
DEFAULT_BLUEPRINT_OTHERS_BUY = true //null
DEFAULT_BLUEPRINT_HOME_BASE_BUY = true //null
LOCK_FACTION_SHIPS = true //null
CATALOG_SLOTS_PER_PLAYER = -1 //null
UNIVERSE_DAY_IN_MS = 1200000 //null
ASTEROIDS_ENABLE_DYNAMIC_PHYSICS = true //null
ENABLE_BREAK_OFF = false //null
COLLISION_DAMAGE = false //null
COLLISION_DAMAGE_THRESHOLD = 2.0 //null
SKIN_ALLOW_UPLOAD = true //null
CATALOG_NAME_COLLISION_HANDLING = false //null
SECTOR_AUTOSAVE_SEC = 300 //null
PHYSICS_SLOWDOWN_THRESHOLD = 40 //null
THRUST_SPEED_LIMIT = 75 //null
MAX_CLIENTS = 32 //null
SUPER_ADMIN_PASSWORD_USE = false //null
SUPER_ADMIN_PASSWORD = mypassword //null
SERVER_LISTEN_IP = all //null
SOCKET_BUFFER_SIZE = 65536 //null
PHYSICS_LINEAR_DAMPING = 0.05 //null
PHYSICS_ROTATIONAL_DAMPING = 0.05 //null
AI_DESTRUCTION_LOOT_COUNT_MULTIPLIER = 0.9 //null
AI_DESTRUCTION_LOOT_STACK_MULTIPLIER = 0.9 //null
CHEST_LOOT_COUNT_MULTIPLIER = 0.9 //null
CHEST_LOOT_STACK_MULTIPLIER = 0.9 //null
USE_WHITELIST = false //null
FILTER_CONNECTION_MESSAGES = false //null
USE_UDP = false //null
AUTO_KICK_MODIFIED_BLUEPRINT_USE = false //null
AUTO_BAN_ID_MODIFIED_BLUEPRINT_USE = false //null
AUTO_BAN_IP_MODIFIED_BLUEPRINT_USE = false //null
AUTO_BAN_TIME_IN_MINUTES = 60 //null
REMOVE_MODIFIED_BLUEPRINTS = false //null
TCP_NODELAY = true //null
PING_FLUSH = false //null
SHOP_SPAWNING_PROBABILITY = 0.1 //null
DEFAULT_SPAWN_SECTOR_X = 2 //null
DEFAULT_SPAWN_SECTOR_Y = 2 //null
DEFAULT_SPAWN_SECTOR_Z = 2 //null
MODIFIED_BLUEPRINT_TOLERANCE = 0.1 //null
DEFAULT_SPAWN_POINT_X_1 = 8.0 //null
DEFAULT_SPAWN_POINT_Y_1 = -6.5 //null
DEFAULT_SPAWN_POINT_Z_1 = 0.0 //null
DEFAULT_SPAWN_POINT_X_2 = 15.0 //null
DEFAULT_SPAWN_POINT_Y_2 = -6.5 //null
DEFAULT_SPAWN_POINT_Z_2 = 8.0 //null
DEFAULT_SPAWN_POINT_X_3 = 8.0 //null
DEFAULT_SPAWN_POINT_Y_3 = -6.5 //null
DEFAULT_SPAWN_POINT_Z_3 = 15.0 //null
DEFAULT_SPAWN_POINT_X_4 = 0.0 //null
DEFAULT_SPAWN_POINT_Y_4 = -6.5 //null
DEFAULT_SPAWN_POINT_Z_4 = 8.0 //null
PLAYER_DEATH_CREDIT_PUNISHMENT = 0.1 //null
PLAYER_DEATH_CREDIT_DROP = false //null
PLAYER_DEATH_BLOCK_PUNISHMENT = false //null
PLAYER_DEATH_PUNISHMENT_TIME = 300 //null
PLAYER_DEATH_INVULNERABILITY_TIME = 5 //null
PLAYER_HISTORY_BACKLOG = 30 //null
PROJECTILES_ADDITIVE_VELOCITY = false //null
PROJECTILES_VELOCITY_MULTIPLIER = 1.0 //null
ALLOW_UPLOAD_FROM_LOCAL_BLUEPRINTS = true //null
SHOP_NPC_STARTING_CREDITS = 10000000 //null
SHOP_NPC_RECHARGE_CREDITS = 100000 //null
AI_WEAPON_AIMING_ACCURACY = 10 //null
BROADCAST_SHIELD_PERCENTAGE = 5 //null
BROADCAST_POWER_PERCENTAGE = 50 //null
ADMINS_CIRCUMVENT_STRUCTURE_CONTROL = true //null
STAR_DAMAGE = true //null
SQL_NIO_FILE_SIZE = 256 //null
PLANET_SIZE_MEAN = 225.0 //null
PLANET_SIZE_DEVIATION = 85.0 //null
ASTEROID_RADIUS_MAX = 64 //null
ASTEROID_RESOURCE_SIZE = 2.5 //null
ASTEROID_RESOURCE_CHANCE = 0.003 //null
PLAYER_MAX_BUILD_AREA = 10 //null
NT_SPAM_PROTECT_TIME_MS = 30000 //null
ASTEROID_SECTOR_REPLENISH_TIME_SEC = -1 //null
NT_SPAM_PROTECT_MAX_ATTEMPTS = 30 //null
NT_SPAM_PROTECT_EXCEPTIONS = 127.0.0.1 //null
ANNOUNCE_SERVER_TO_SERVERLIST = false //null
HOST_NAME_TO_ANNOUNCE_TO_SERVER_LIST = //null
SERVER_LIST_NAME = NoName //null
SERVER_LIST_DESCRIPTION = NoDescription //null
MISSILE_DEFENSE_FRIENDLY_FIRE = true //null
USE_DYNAMIC_RECIPE_PRICES = true //null
DYNAMIC_RECIPE_PRICE_MODIFIER = 1.05 //null
MAKE_HOMBASE_ATTACKABLE_ON_FP_DEFICIT = true //null
PLANET_SPECIAL_REGION_PROBABILITY = 240 //null
NT_BLOCK_QUEUE_SIZE = 1024 //null
CHUNK_REQUEST_THREAD_POOL_SIZE_TOTAL = 10 //null
CHUNK_REQUEST_THREAD_POOL_SIZE_CPU = 2 //null
BUY_BLUEPRINTS_WITH_CREDITS = false //null
SHOP_USE_STATIC_SELL_BUY_PRICES = false //null
SHOP_SELL_BUY_PRICES_UPPER_LIMIT = 1.2 //null
SHOP_SELL_BUY_PRICES_LOWER_LIMIT = 0.8 //null
MINING_BONUS = 1 //null
MAX_LOGIC_SIGNAL_QUEUE_PER_OBJECT = 250000 //null
MAX_LOGIC_ACTIVATIONS_AT_ONCE_PER_OBJECT_WARN = 10000 //null
MAX_LOGIC_ACTIVATIONS_AT_ONCE_PER_OBJECT_STOP = 50000 //null
MAX_COORDINATE_BOOKMARKS = 20 //null
ALLOWED_STATIONS_PER_SECTOR = 1 //null
STATION_CREDIT_COST = 50000 //null
SKIN_SERVER_UPLOAD_BLOCK_SIZE = 256 //null
WEIGHTED_CENTER_OF_MASS = true //null
SECURE_UPLINK_ENABLED = false //null
SECURE_UPLINK_TOKEN = //null
USE_STRUCTURE_HP = true //null
SHOP_REBOOT_COST_PER_SECOND = 100.0 //null
SHOP_ARMOR_REPAIR_COST_PER_HITPOINT = 1.0 //null
MAX_SIMULTANEOUS_EXPLOSIONS = 10 //null
REMOVE_ENTITIES_WITH_INCONSISTENT_BLOCKS = false //null
OVERRIDE_INVALID_BLUEPRINT_TYPE = true //null
FACTION_FOUNDER_KICKABLE_AFTER_DAYS_INACTIVITY = 30 //null
BLUEPRINT_SPAWNABLE_SHIPS = true //null
BLUEPRINT_SPAWNABLE_STATIONS = true //null
USE_OLD_GENERATED_PIRATE_STATIONS = false //null
CARGO_BLEED_AT_OVER_CAPACITY = false //null
ALLOW_PERSONAL_INVENTORY_OVER_CAPACITY = false //null
ONLY_ALLOW_FACTION_SHIPS_ADDED_TO_FLEET = false //null
MAX_CHAIN_DOCKING = 25 //null
SHOP_RAILS_ON_ADV = true //null
SHOP_RAILS_ON_NORMAL = false //null
ALLOW_FLEET_FORMATION = true //null
BACKUP_WORLD_ON_MIGRATION = true //null
BACKUP_BLUEPRINTS_ON_MIGRATION = true //null
SECTORS_TO_EXPLORE_FOR_SYS = 15 //null
NPC_FACTION_SPAWN_LIMIT = -1 //null
NPC_DEBUG_MODE = false //null
FLEET_OUT_OF_SECTOR_MOVEMENT = 6000 //null
NPC_LOADED_SHIP_MAX_SPEED_MULT = 0.7 //null
USE_FOW = true //null
ALLOW_PASTE_AABB_OVERLAPPING = true //null
DEBUG_FSM_STATE = false //DEBUG_FSM_STATE
PHYSICS_SHAPE_CASTING_TUNNELING_PREVENTION = false //PHYSICS_SHAPE_CASTING_TUNNELING_PREVENTION
FORCE_DISK_WRITE_COMPLETION = false //FORCE_DISK_WRITE_COMPLETION
DEBUG_SEGMENT_WRITING = false //DEBUG_SEGMENT_WRITING
TURNING_DIMENSION_SCALE = 1.1 //TURNING_DIMENSION_SCALE
RECIPE_BLOCK_COST = 5000 //RECIPE_BLOCK_COST
RECIPE_REFUND_MULT = 0.5 //RECIPE_REFUND_MULT
RECIPE_LEVEL_AMOUNT = 4000 //RECIPE_LEVEL_AMOUNT
IGNORE_DOCKING_AREA = false //IGNORE_DOCKING_AREA
ALLOW_OLD_DOCKING_BEAM = false //ALLOW_OLD_DOCKING_BEAM
NT_SPAM_PROTECT_ACTIVE = true //NT_SPAM_PROTECT_ACTIVE
USE_PERSONAL_SECTORS = false //USE_PERSONAL_SECTORS
BATTLE_MODE = false //BATTLE_MODE
BATTLE_MODE_CONFIG = battleSector=0,0,0,Physics.smsec;battleSector=15,15,15,Physics.smsec;countdownRound=300;countdownStart=30;maxMass=-1;maxDim=300;maxMassPerFaction=-1; //BATTLE_MODE_CONFIG
BATTLE_MODE_FACTIONS = [TeamA, fighters, 500,500,500, 0.5,0.1,0.9];[TeamB, fighters, -500,-500,-500, 0.5,0.9,0.2];[TeamFFA,ffa, 0,0,-500, 0.2,0.9,0.9];[Spectators,spectators, 0,500,0,0.8,0.4,0.8] //BATTLE_MODE_FACTIONS
LEADERBOARD_BACKLOG = 24 //LEADERBOARD_BACKLOG
DEBUG_BEAM_POWER_CONSUMPTION = false //DEBUG_BEAM_POWER_CONSUMPTION
DEBUG_BEAM_TICKS_DONE = false //DEBUG_BEAM_TICKS_DONE
DEBUG_BEAM_POWER_PER_TICK = false //DEBUG_BEAM_POWER_PER_TICK
DEBUG_MISSILE_POWER_CONSUMPTION = false //DEBUG_MISSILE_POWER_CONSUMPTION
NPC_LOG_MODE = 0 //NPC_LOG_MODE
NPC_DEBUG_SHOP_OWNERS = //NPC_DEBUG_SHOP_OWNERS
SQL_PERMISSION = //SQL_PERMISSION
DEBUG_EMPTY_CHUNK_WRITES = false //DEBUG_EMPTY_CHUNK_WRITES
ALLOWED_UNPACKED_FILE_UPLOAD_IN_MB = 1024 //ALLOWED_UNPACKED_FILE_UPLOAD_IN_MB
RESTRICT_BUILDING_SIZE = 2.0 //RESTRICT_BUILDING_SIZE
DISPLAY_GROUPING_DEBUG_INFORMATION = false //DISPLAY_GROUPING_DEBUG_INFORMATION
MANAGER_CALC_CANCEL_ON = true //MANAGER_CALC_CANCEL_ON
```lines=10
WORLD = world0 //null
PROTECT_STARTING_SECTOR = false //null
ENABLE_SIMULATION = true //null
CONCURRENT_SIMULATION = 256 //null
ENEMY_SPAWNING = true //null
SECTOR_SIZE = 2000 //null
BLUEPRINT_DEFAULT_PRIVATE = true //null
FLOATING_ITEM_LIFETIME_SECS = 240 //null
SIMULATION_SPAWN_DELAY = 420 //null
SIMULATION_TRADING_FILLS_SHOPS = true //null
SECTOR_INACTIVE_TIMEOUT = 20 //null
SECTOR_INACTIVE_CLEANUP_TIMEOUT = 10 //null
USE_STARMADE_AUTHENTICATION = false //null
REQUIRE_STARMADE_AUTHENTICATION = false //null
PROTECTED_NAMES_BY_ACCOUNT = 10 //null
DEFAULT_BLUEPRINT_ENEMY_USE = true //null
DEFAULT_BLUEPRINT_FACTION_BUY = true //null
DEFAULT_BLUEPRINT_OTHERS_BUY = true //null
DEFAULT_BLUEPRINT_HOME_BASE_BUY = true //null
LOCK_FACTION_SHIPS = true //null
CATALOG_SLOTS_PER_PLAYER = -1 //null
UNIVERSE_DAY_IN_MS = 1200000 //null
ASTEROIDS_ENABLE_DYNAMIC_PHYSICS = true //null
ENABLE_BREAK_OFF = false //null
COLLISION_DAMAGE = false //null
COLLISION_DAMAGE_THRESHOLD = 2.0 //null
SKIN_ALLOW_UPLOAD = true //null
CATALOG_NAME_COLLISION_HANDLING = false //null
SECTOR_AUTOSAVE_SEC = 300 //null
PHYSICS_SLOWDOWN_THRESHOLD = 40 //null
THRUST_SPEED_LIMIT = 75 //null
MAX_CLIENTS = 32 //null
SUPER_ADMIN_PASSWORD_USE = false //null
SUPER_ADMIN_PASSWORD = mypassword //null
SERVER_LISTEN_IP = all //null
SOCKET_BUFFER_SIZE = 65536 //null
PHYSICS_LINEAR_DAMPING = 0.05 //null
PHYSICS_ROTATIONAL_DAMPING = 0.05 //null
AI_DESTRUCTION_LOOT_COUNT_MULTIPLIER = 0.9 //null
AI_DESTRUCTION_LOOT_STACK_MULTIPLIER = 0.9 //null
CHEST_LOOT_COUNT_MULTIPLIER = 0.9 //null
CHEST_LOOT_STACK_MULTIPLIER = 0.9 //null
USE_WHITELIST = false //null
FILTER_CONNECTION_MESSAGES = false //null
USE_UDP = false //null
AUTO_KICK_MODIFIED_BLUEPRINT_USE = false //null
AUTO_BAN_ID_MODIFIED_BLUEPRINT_USE = false //null
AUTO_BAN_IP_MODIFIED_BLUEPRINT_USE = false //null
AUTO_BAN_TIME_IN_MINUTES = 60 //null
REMOVE_MODIFIED_BLUEPRINTS = false //null
TCP_NODELAY = true //null
PING_FLUSH = false //null
SHOP_SPAWNING_PROBABILITY = 0.1 //null
DEFAULT_SPAWN_SECTOR_X = 2 //null
DEFAULT_SPAWN_SECTOR_Y = 2 //null
DEFAULT_SPAWN_SECTOR_Z = 2 //null
MODIFIED_BLUEPRINT_TOLERANCE = 0.1 //null
DEFAULT_SPAWN_POINT_X_1 = 8.0 //null
DEFAULT_SPAWN_POINT_Y_1 = -6.5 //null
DEFAULT_SPAWN_POINT_Z_1 = 0.0 //null
DEFAULT_SPAWN_POINT_X_2 = 15.0 //null
DEFAULT_SPAWN_POINT_Y_2 = -6.5 //null
DEFAULT_SPAWN_POINT_Z_2 = 8.0 //null
DEFAULT_SPAWN_POINT_X_3 = 8.0 //null
DEFAULT_SPAWN_POINT_Y_3 = -6.5 //null
DEFAULT_SPAWN_POINT_Z_3 = 15.0 //null
DEFAULT_SPAWN_POINT_X_4 = 0.0 //null
DEFAULT_SPAWN_POINT_Y_4 = -6.5 //null
DEFAULT_SPAWN_POINT_Z_4 = 8.0 //null
PLAYER_DEATH_CREDIT_PUNISHMENT = 0.1 //null
PLAYER_DEATH_CREDIT_DROP = false //null
PLAYER_DEATH_BLOCK_PUNISHMENT = false //null
PLAYER_DEATH_PUNISHMENT_TIME = 300 //null
PLAYER_DEATH_INVULNERABILITY_TIME = 5 //null
PLAYER_HISTORY_BACKLOG = 30 //null
PROJECTILES_ADDITIVE_VELOCITY = false //null
PROJECTILES_VELOCITY_MULTIPLIER = 1.0 //null
ALLOW_UPLOAD_FROM_LOCAL_BLUEPRINTS = true //null
SHOP_NPC_STARTING_CREDITS = 10000000 //null
SHOP_NPC_RECHARGE_CREDITS = 100000 //null
AI_WEAPON_AIMING_ACCURACY = 10 //null
BROADCAST_SHIELD_PERCENTAGE = 5 //null
BROADCAST_POWER_PERCENTAGE = 50 //null
ADMINS_CIRCUMVENT_STRUCTURE_CONTROL = true //null
STAR_DAMAGE = true //null
SQL_NIO_FILE_SIZE = 256 //null
PLANET_SIZE_MEAN = 225.0 //null
PLANET_SIZE_DEVIATION = 85.0 //null
ASTEROID_RADIUS_MAX = 64 //null
ASTEROID_RESOURCE_SIZE = 2.5 //null
ASTEROID_RESOURCE_CHANCE = 0.003 //null
PLAYER_MAX_BUILD_AREA = 10 //null
NT_SPAM_PROTECT_TIME_MS = 30000 //null
ASTEROID_SECTOR_REPLENISH_TIME_SEC = -1 //null
NT_SPAM_PROTECT_MAX_ATTEMPTS = 30 //null
NT_SPAM_PROTECT_EXCEPTIONS = 127.0.0.1 //null
ANNOUNCE_SERVER_TO_SERVERLIST = false //null
HOST_NAME_TO_ANNOUNCE_TO_SERVER_LIST = //null
SERVER_LIST_NAME = NoName //null
SERVER_LIST_DESCRIPTION = NoDescription //null
MISSILE_DEFENSE_FRIENDLY_FIRE = true //null
USE_DYNAMIC_RECIPE_PRICES = true //null
DYNAMIC_RECIPE_PRICE_MODIFIER = 1.05 //null
MAKE_HOMBASE_ATTACKABLE_ON_FP_DEFICIT = true //null
PLANET_SPECIAL_REGION_PROBABILITY = 240 //null
NT_BLOCK_QUEUE_SIZE = 1024 //null
CHUNK_REQUEST_THREAD_POOL_SIZE_TOTAL = 10 //null
CHUNK_REQUEST_THREAD_POOL_SIZE_CPU = 2 //null
BUY_BLUEPRINTS_WITH_CREDITS = false //null
SHOP_USE_STATIC_SELL_BUY_PRICES = false //null
SHOP_SELL_BUY_PRICES_UPPER_LIMIT = 1.2 //null
SHOP_SELL_BUY_PRICES_LOWER_LIMIT = 0.8 //null
MINING_BONUS = 1 //null
MAX_LOGIC_SIGNAL_QUEUE_PER_OBJECT = 250000 //null
MAX_LOGIC_ACTIVATIONS_AT_ONCE_PER_OBJECT_WARN = 10000 //null
MAX_LOGIC_ACTIVATIONS_AT_ONCE_PER_OBJECT_STOP = 50000 //null
MAX_COORDINATE_BOOKMARKS = 20 //null
ALLOWED_STATIONS_PER_SECTOR = 1 //null
STATION_CREDIT_COST = 50000 //null
SKIN_SERVER_UPLOAD_BLOCK_SIZE = 256 //null
WEIGHTED_CENTER_OF_MASS = true //null
SECURE_UPLINK_ENABLED = false //null
SECURE_UPLINK_TOKEN = //null
USE_STRUCTURE_HP = true //null
SHOP_REBOOT_COST_PER_SECOND = 100.0 //null
SHOP_ARMOR_REPAIR_COST_PER_HITPOINT = 1.0 //null
MAX_SIMULTANEOUS_EXPLOSIONS = 10 //null
REMOVE_ENTITIES_WITH_INCONSISTENT_BLOCKS = false //null
OVERRIDE_INVALID_BLUEPRINT_TYPE = true //null
FACTION_FOUNDER_KICKABLE_AFTER_DAYS_INACTIVITY = 30 //null
BLUEPRINT_SPAWNABLE_SHIPS = true //null
BLUEPRINT_SPAWNABLE_STATIONS = true //null
USE_OLD_GENERATED_PIRATE_STATIONS = false //null
CARGO_BLEED_AT_OVER_CAPACITY = false //null
ALLOW_PERSONAL_INVENTORY_OVER_CAPACITY = false //null
ONLY_ALLOW_FACTION_SHIPS_ADDED_TO_FLEET = false //null
MAX_CHAIN_DOCKING = 25 //null
SHOP_RAILS_ON_ADV = true //null
SHOP_RAILS_ON_NORMAL = false //null
ALLOW_FLEET_FORMATION = true //null
BACKUP_WORLD_ON_MIGRATION = true //null
BACKUP_BLUEPRINTS_ON_MIGRATION = true //null
SECTORS_TO_EXPLORE_FOR_SYS = 15 //null
NPC_FACTION_SPAWN_LIMIT = -1 //null
NPC_DEBUG_MODE = false //null
FLEET_OUT_OF_SECTOR_MOVEMENT = 6000 //null
NPC_LOADED_SHIP_MAX_SPEED_MULT = 0.7 //null
USE_FOW = true //null
ALLOW_PASTE_AABB_OVERLAPPING = true //null
DEBUG_FSM_STATE = false //DEBUG_FSM_STATE
PHYSICS_SHAPE_CASTING_TUNNELING_PREVENTION = false //PHYSICS_SHAPE_CASTING_TUNNELING_PREVENTION
FORCE_DISK_WRITE_COMPLETION = false //FORCE_DISK_WRITE_COMPLETION
DEBUG_SEGMENT_WRITING = false //DEBUG_SEGMENT_WRITING
TURNING_DIMENSION_SCALE = 1.1 //TURNING_DIMENSION_SCALE
RECIPE_BLOCK_COST = 5000 //RECIPE_BLOCK_COST
RECIPE_REFUND_MULT = 0.5 //RECIPE_REFUND_MULT
RECIPE_LEVEL_AMOUNT = 4000 //RECIPE_LEVEL_AMOUNT
IGNORE_DOCKING_AREA = false //IGNORE_DOCKING_AREA
ALLOW_OLD_DOCKING_BEAM = false //ALLOW_OLD_DOCKING_BEAM
NT_SPAM_PROTECT_ACTIVE = true //NT_SPAM_PROTECT_ACTIVE
USE_PERSONAL_SECTORS = false //USE_PERSONAL_SECTORS
BATTLE_MODE = false //BATTLE_MODE
BATTLE_MODE_CONFIG = battleSector=0,0,0,Physics.smsec;battleSector=15,15,15,Physics.smsec;countdownRound=300;countdownStart=30;maxMass=-1;maxDim=300;maxMassPerFaction=-1; //BATTLE_MODE_CONFIG
BATTLE_MODE_FACTIONS = [TeamA, fighters, 500,500,500, 0.5,0.1,0.9];[TeamB, fighters, -500,-500,-500, 0.5,0.9,0.2];[TeamFFA,ffa, 0,0,-500, 0.2,0.9,0.9];[Spectators,spectators, 0,500,0,0.8,0.4,0.8] //BATTLE_MODE_FACTIONS
LEADERBOARD_BACKLOG = 24 //LEADERBOARD_BACKLOG
DEBUG_BEAM_POWER_CONSUMPTION = false //DEBUG_BEAM_POWER_CONSUMPTION
DEBUG_BEAM_TICKS_DONE = false //DEBUG_BEAM_TICKS_DONE
DEBUG_BEAM_POWER_PER_TICK = false //DEBUG_BEAM_POWER_PER_TICK
DEBUG_MISSILE_POWER_CONSUMPTION = false //DEBUG_MISSILE_POWER_CONSUMPTION
NPC_LOG_MODE = 0 //NPC_LOG_MODE
NPC_DEBUG_SHOP_OWNERS = //NPC_DEBUG_SHOP_OWNERS
SQL_PERMISSION = //SQL_PERMISSION
DEBUG_EMPTY_CHUNK_WRITES = false //DEBUG_EMPTY_CHUNK_WRITES
ALLOWED_UNPACKED_FILE_UPLOAD_IN_MB = 1024 //ALLOWED_UNPACKED_FILE_UPLOAD_IN_MB
RESTRICT_BUILDING_SIZE = 2.0 //RESTRICT_BUILDING_SIZE
DISPLAY_GROUPING_DEBUG_INFORMATION = false //DISPLAY_GROUPING_DEBUG_INFORMATION
MANAGER_CALC_CANCEL_ON = true //MANAGER_CALC_CANCEL_ON
```