affects metadata in designs either build or copied from blueprints
- ~~Display Block text~~
- ~~Inner Ship Remote names~~
- ~~Transporter names~~
- ~~Filter data of a storage chest~~
- Transporter Target Structure
- Transporter Target Name (might work but it can't find structure)
---
Transporter names and chest pull data saves correctly, ship -> design and design -> ship show no problems.
Transporter **Target Structure** and **Target Transporter** however only seems to work when you go from ship -> design.
If you try to make a ship out of a design that has those target transporter set to itself or a dock of the ship, it gives you a weird result.
What it looks like in a design that was created from a valid ship that has working transporters:
{F7029,size = full}
What it looks like if you construct that design:
{F7031, size = full}
It remembers the transporter coordinates, but it can't find the newly constructed structure.