We've been having bases and planets, which players are building on, turn to swiss cheese, essentially. Chunks are going missing. So far it has affected our admin spawned bases 3 times (including our spawn area), a player's planet they just started working on, and a player's base.
We have captured the logs and extensive information from the most recent incident.
Note that all of these entities were created after the chunk32 update, none were spawned from pre-chunk32 blueprints. Some of the bases were also built on the server and never spawned in from a blueprint.
Here is the timeframe of the incident we have a lot of information gathered for:
Around 10:40pm EST, the player left his base in a jumpship to go pick up a friend."
Around 10:44pm the player returned, to see chunks missing from his base and docked entities. He thought it was a temporary bug so he relogged. It was not. He immediately asked for help. I went to his base and also noticed the chunks missing. I immediately zipped up all the server logs, created a sector export, and took screenshots. Not only was the base affected, but also attached entities, including a 23k mining ship. Here's the info I have:
Our Server Specs:
OS: Ubuntu 16.04
Processor: i7 (4ghz)
RAM: 32gb (24gb allocated to the StarMade server)
Sector size setting: 10km
Screenshots of base and docked entities with chunks missing:
{F11804}
{F11803}
{F11802}
Zipped Logs (Relevant ones should be log's 0 through 3):
{F11808}
Base Name: Tascus Trading Company Headquarters
One of the affected docked ships: Tascus Trading Company 14x Salvager
Sector Export of corrupted base:
{F11809}
Sector export of base from last world save taken at 5pm EST (not corrupted):
{F11810}
Screenshot of base prior to corruption:
{F11811}
Well, I hope this can be settled quickly. This has affected 3 admin run bases, including the main spawn area and is affecting player bases as well. This is not good, not good at all.