When hitting a missile on an unshielded target, you get an IndexOutOfBoundsException. Any other damage (of all weapon types) will then not work anymore till the next restart.
```
java.lang.IndexOutOfBoundsException: Index (0) is greater than or equal to list size (0)
at it.unimi.dsi.fastutil.objects.ObjectArrayList.get(ObjectArrayList.java:258)
at org.schema.schine.network.objects.remote.RemoteBuffer.get(RemoteBuffer.java:239)
at org.schema.game.common.controller.SendableSegmentController.handleReceivedModifications(SendableSegmentController.java:1159)
at org.schema.game.common.controller.SendableSegmentProvider.updateFromNetworkObject(SendableSegmentProvider.java:142)
at org.schema.schine.network.synchronization.SynchronizationReceiver.handleChanged(SynchronizationReceiver.java:67)
at org.schema.schine.network.synchronization.SynchronizationReceiver.update(SynchronizationReceiver.java:323)
at org.schema.schine.network.commands.SynchronizePrivateChannel.clientAnswerProcess(SynchronizePrivateChannel.java:27)
at org.schema.schine.network.client.ClientProcessor$HandleThread.parseNextPacket(ClientProcessor.java:846)
at org.schema.schine.network.client.ClientProcessor$HandleThread.handle(ClientProcessor.java:792)
at org.schema.schine.network.client.ClientProcessor$HandleThread.run(ClientProcessor.java:873)
```