2 issues remaining for beams.
The things mentioned below is for testing in the *same sector* with *unfocused* beams
When I rotated my target 45 degrees, it seemed to behave differently:
- The piercing effect doesn't start from the correct position, seems that the position it start from is not properly rotated with the ship direction and keeps using the sector alignment.
{F3120}
- Beams still hit even if your circle is white but when it is white, it won't apply the standalone piercing effect. so instead of killing 20-30 blocks in my case, I killed 5 (1 for each tick).
The circle itself seems to turn white from time to time and heavily depends on range and thickness of target. That's probably better for another task though.