#1
The faces of the inside of any helm (player helm) do not render. As well as any blocks behind the helm also do not render.
- Not sure if this is an engine issue of how the rendering is handled or a texture issue. This has been going on either since the Dave model was added, or when shadows were added.
{F263} A "TEST" panel should be seen in this screenshot identical to
{F264}
#2
Reproduce:
- put helm on
- zoom camera out a few steps
- press shift and turn view to look from front side
- can see through everything (only background) behind the half-transparent glass front on the helmet