Hello there. This problem is that we have a unique trade system set up on light vs dark. We have trade guild shops that are sold to players. These are stations which have a shop module on them and are factioned to the trade guild. The benefit to the player is that they can have multiple shops near their home base.
The issue here, however, is that when these shops are filled using admin commands and on the trade guild network and they are selling all disabled blocks and items, such as bronze bars and blue dirt. This became a major problem on our server because bronze, silver, and gold bars are an integral part of our alternative currency system that we have in place. Items and blueprints can be traded for a few bronze bars at kiosks which use logic systems to dispense items.. Players were buying hundreds of thousands of the bars from the shop through the trade guild network. As you can see, this is a major problem for us. I have spent the last few hours disabling all of our kiosks (which take bars and outputs materials or blueprints). I have no idea how many other players may have bought the bars or other disabled items (which I was planning on using as quest items later), so this is bad, very bad for us.
If this could be fixed though, we would really appreciate it. Thank you.