Movement in your map depends is relative to your camera angle.
However, on some camera angles, usually when it is supposed to switch over to a new control scheme, some of it doesn't change and you get duplicate keys that do the exact same movement.
These angles are hard to explain so i'll show you pictures and what movement keys will be stuck on the wrong axis
- W & S + Q & E move the same axis. W & S are incorrect, they should move a horizontal axis
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Same angle, but mirrored on the horizontal plane
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You have to be a bit more than 45° degrees angled relative to the horizontal plane or you won't get it, and you also need to be watching from a system corner.
Will probably require a few attempts but it's definitely there.