<FleetClass>
<!--Blueprint classes going to be added to a fleet of this class in looping order-->
<Type>TRADING</Type>
<Classes>CARGO, ATTACK</Classes>
</FleetClass>
# Set this for the trading guild npcConfig
# make a new world so it applies
# do /npc_turn_all till the trading guild makes a trade order with another NPC faction
server will stop responding/get stuck in a loop