```
data//shader/cube/quads13/cubeTArray.fsh
Number of Fragment Texture Image Units exceeds HW limits.
LINK STATUS: 0
[2015-08-23 21:39:18] at obfuscated.ayn.b(SourceFile:249)
[2015-08-23 21:39:18] at obfuscated.ayn.<init>(SourceFile:109)
[2015-08-23 21:39:18] at obfuscated.ayo.a(SourceFile:829)
[2015-08-23 21:39:18] at obfuscated.ayo.b(SourceFile:421)
[2015-08-23 21:39:18] at obfuscated.gU.c(SourceFile:405)
[2015-08-23 21:39:18] at obfuscated.gU.a(SourceFile:309)
[2015-08-23 21:39:18] at obfuscated.ara.e(SourceFile:759)
[2015-08-23 21:39:18] at obfuscated.ara.a(SourceFile:1144)
[2015-08-23 21:39:18] at obfuscated.C.h(SourceFile:2731)
[2015-08-23 21:39:18] at obfuscated.Lt.run(SourceFile:92)
[2015-08-23 21:39:18] at java.lang.Thread.run(Unknown Source)
[2015-08-23 21:40:32] AGAIN PRINTING STACK TRACE
[2015-08-23 21:40:32] java.lang.RuntimeException:
data//shader/cube/quads13/cube-3rd.vsh, ```