#1 original report
Build a station with a large plexdoor 'ring' or 'clamp'.
Close it while another ship is 'blocking' it.
Causes instant tunnel (max 2-3 secs) through ship,
due to 'multidirectional shaking' on this collision type.
Possible abuse:
'Plex door spheres' around a base, to have defensive large damage pulse at no cost.
Possible solution:
Warp out of collision when in collision with 'protected entities door'
#2
havnt rechecked - guess nothing changed with collision damage handling ?