[2016-05-22 14:24:18] [VERION] loading version from install dir: .\ [2016-05-22 14:24:18] [VERSION] VERSION: 0.198.131 [2016-05-22 14:24:18] [VERSION] BUILD: 20160522_114626 [2016-05-22 14:24:18] #################### StarMade ####################### [2016-05-22 14:24:18] # version 0.198.131 - build 20160522_114626 # [2016-05-22 14:24:18] ##################################################### [2016-05-22 14:24:18] [SERIAL] "not retrieved" [2016-05-22 14:24:18] [STARTER] template dir exists. overwriting template with current data [2016-05-22 14:24:18] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\FactionConfig.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customFactionConfig\FactionConfigTemplate.xml [2016-05-22 14:24:18] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customFactionConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customFactionConfig\customFactionConfigHOWTO.txt [2016-05-22 14:24:18] [STARTER] template dir exists. overwriting template with current data [2016-05-22 14:24:18] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customBlockBehaviorConfigTemplate.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customBlockBehaviorConfig\customBlockBehaviorConfigTemplate.xml [2016-05-22 14:24:18] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customBlockBehaviorConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customBlockBehaviorConfig\customBlockBehaviorConfigHOWTO.txt [2016-05-22 14:24:18] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2016-05-22 14:24:18] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-05-22 14:24:18] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-05-22 14:24:18] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-05-22 14:24:18] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-05-22 14:24:18] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-05-22 14:24:18] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-05-22 14:24:18] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-05-22 14:24:18] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-05-22 14:24:18] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\language\defaultPack.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\language\english\pack.xml [2016-05-22 14:24:18] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-22 14:24:18] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-22 14:24:18] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-22 14:24:18] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-22 14:24:18] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-22 14:24:18] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-22 14:24:18] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-22 14:24:18] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-22 14:24:18] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-22 14:24:18] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-22 14:24:18] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 14:24:18] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 14:24:18] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 14:24:18] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 14:24:18] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 14:24:18] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 14:24:18] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 14:24:18] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 14:24:18] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 14:24:18] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 14:24:18] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 14:24:18] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 14:24:18] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-22 14:24:18] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 14:24:18] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-22 14:24:18] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 14:24:18] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-22 14:24:18] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-22 14:24:18] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-22 14:24:18] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-22 14:24:18] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-22 14:24:18] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-22 14:24:18] [LANGUAGE] Loading English; Version: 0 [2016-05-22 14:24:18] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf [2016-05-22 14:24:19] [SERVER] using world: world0; .\server-database\world0\ [2016-05-22 14:24:19] [INIT] Segment Database Path: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-05-22 14:24:19] [MAIN] CHECKING IF MIGRATION NECESSARY [2016-05-22 14:24:19] [MAIN] MIGRATION PROCESS DONE [2016-05-22 14:24:19] [MAIN] STARTING WITH ARGUMENTS: [-server, -gui, -port:4242] [2016-05-22 14:24:19] [MAIN] LOADED ENGINE SETTINGS [2016-05-22 14:24:19] [INITIALIZE] REMOTE CLASSES REGISTERED [2016-05-22 14:24:19] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2016-05-22 14:24:19] ERROR: no content in Resource: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\file:\D:\Jeux\Steam\SteamApps\common\StarMade\0%20Mondes\Conception\StarMade.jar!\org\schema\game\network\commands [2016-05-22 14:24:19] ################# Loading from JAR ##################### [2016-05-22 14:24:19] ######################################################## [2016-05-22 14:24:19] [INITIALIZE] REMOTE COMMANDS REGISTERED [2016-05-22 14:24:19] [INITIALIZE] SECURITY MANAGER SET [2016-05-22 14:24:19] [INITIALIZE] COMMAND ID's ASSIGNED. NOW READING BLOCK CONFIG [2016-05-22 14:24:20] [INITIALIZE] BLOCK CONFIGURATION READ [2016-05-22 14:24:20] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\blueprints\catalog.txt [2016-05-22 14:24:20] [SERVER] ###### READING ALL BLUEPRINTS! [2016-05-22 14:24:20] [SERVER] ###### READING ALL 6 BLUEPRINTS FINISHED! TOOK 34ms [2016-05-22 14:24:20] [MAIN] INITIALIZATION COMPLETED [2016-05-22 14:24:20] [SERVER] initializing [2016-05-22 14:24:20] java.lang.Exception: Server Shutdown: false [2016-05-22 14:24:20] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:253) [2016-05-22 14:24:20] at obfuscated.PM.run(SourceFile:1250) [2016-05-22 14:24:20] at java.lang.Thread.run(Unknown Source) [2016-05-22 14:24:20] java.lang.Exception: Server created: true [2016-05-22 14:24:20] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:261) [2016-05-22 14:24:20] at org.schema.schine.network.server.ServerState.(SourceFile:47) [2016-05-22 14:24:20] at obfuscated.anH.(SourceFile:302) [2016-05-22 14:24:20] at obfuscated.PM.run(SourceFile:1254) [2016-05-22 14:24:20] at java.lang.Thread.run(Unknown Source) [2016-05-22 14:24:20] [SERVER] Server State Created! [2016-05-22 14:24:20] [INIT] Seed File: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\server-database\world0\.seed [2016-05-22 14:24:20] [SQL] Fetching connection (may take some if game crashed on the run before) [2016-05-22 14:24:21] [SQL] connection successfull [2016-05-22 14:24:21] [DATABASE] ENTITIES UID SIZE: 128 [2016-05-22 14:24:21] [DATABASE] FTL UID SIZE: 128 [2016-05-22 14:24:21] [DATABASE] SYSTEMS UID SIZE: 128 [2016-05-22 14:24:21] [SERVER] Request Thread pool size is: 10 [2016-05-22 14:24:21] EXPLOSION DATA: aggregation data: dim size: 128; total Memory used: 4 MB; max memory: 2 GB [2016-05-22 14:24:21] EXPLOSION DATA: ray info data: dim size: 16; total instances used: 4096 [2016-05-22 14:24:25] [SERVER] port 4242 is open [2016-05-22 14:24:25] [SERVER] USING TCP... [2016-05-22 14:24:26] [PARSER] not parsed: idlingFloating [2016-05-22 14:24:26] [PARSER] not parsed: idlingGravity [2016-05-22 14:24:26] [PARSER] not parsed: dancingGravity [2016-05-22 14:24:26] [PARSER] not parsed: movingJumpingJumpUp [2016-05-22 14:24:26] [PARSER] not parsed: movingJumpingJumpDown [2016-05-22 14:24:26] [PARSER] not parsed: movingFallingStandard [2016-05-22 14:24:26] [PARSER] not parsed: movingFallingLedge [2016-05-22 14:24:26] [PARSER] not parsed: movingLandingShortFall [2016-05-22 14:24:26] [PARSER] not parsed: movingLandingMiddleFall [2016-05-22 14:24:26] [PARSER] not parsed: movingLandingLongFall [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatRot [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatHit [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatDeath [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawling [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingNorth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingSouth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalking [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalking [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingNorth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingSouth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunning [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningNorth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningSouth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningNorthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningNorthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningSouthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningSouthEast [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGun [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunIdle [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunIdleIn [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunDraw [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunAway [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunFire [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunFireHeavy [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunMeelee [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricator [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorIdle [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorDraw [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorAway [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorFire [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-05-22 14:24:26] [PARSER] not parsed: attacking [2016-05-22 14:24:26] [PARSER] not parsed: attackingMeelee [2016-05-22 14:24:26] [PARSER] not parsed: attackingMeeleeFloating [2016-05-22 14:24:26] [PARSER] not parsed: attackingMeeleeGravity [2016-05-22 14:24:26] [PARSER] not parsed: death [2016-05-22 14:24:26] [PARSER] not parsed: deathFloating [2016-05-22 14:24:26] [PARSER] not parsed: deathGravity [2016-05-22 14:24:26] [PARSER] not parsed: sitting [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlock [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlockNoFloor [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlockFloor [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlockFloorIdle [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedge [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedgeNoFloor [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedgeFloor [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedgeFloorIdle [2016-05-22 14:24:26] [PARSER] not parsed: hit [2016-05-22 14:24:26] [PARSER] not parsed: hitSmall [2016-05-22 14:24:26] [PARSER] not parsed: hitSmallFloating [2016-05-22 14:24:26] [PARSER] not parsed: hitSmallGravity [2016-05-22 14:24:26] [PARSER] not parsed: salutes [2016-05-22 14:24:26] [PARSER] not parsed: salutesSalute [2016-05-22 14:24:26] [PARSER] not parsed: talk [2016-05-22 14:24:26] [PARSER] not parsed: talkSalute [2016-05-22 14:24:26] [PARSER] not parsed: helmet [2016-05-22 14:24:26] [PARSER] not parsed: helmetOn [2016-05-22 14:24:26] [PARSER] not parsed: helmetOff [2016-05-22 14:24:26] [PARSER] not parsed: idlingFloating [2016-05-22 14:24:26] [PARSER] not parsed: idlingGravity [2016-05-22 14:24:26] [PARSER] not parsed: dancingGravity [2016-05-22 14:24:26] [PARSER] not parsed: movingJumpingJumpUp [2016-05-22 14:24:26] [PARSER] not parsed: movingJumpingJumpDown [2016-05-22 14:24:26] [PARSER] not parsed: movingFallingStandard [2016-05-22 14:24:26] [PARSER] not parsed: movingFallingLedge [2016-05-22 14:24:26] [PARSER] not parsed: movingLandingShortFall [2016-05-22 14:24:26] [PARSER] not parsed: movingLandingMiddleFall [2016-05-22 14:24:26] [PARSER] not parsed: movingLandingLongFall [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatRot [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatHit [2016-05-22 14:24:26] [PARSER] not parsed: movingNoGravityFloatDeath [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawling [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingNorth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingSouth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalking [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalking [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingNorth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingSouth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunning [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningNorth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningSouth [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningNorthEast [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningNorthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningSouthWest [2016-05-22 14:24:26] [PARSER] not parsed: movingByFootRunningSouthEast [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGun [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunIdle [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunIdleIn [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunDraw [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunAway [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunFire [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunFireHeavy [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunMeelee [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricator [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorIdle [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorDraw [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorAway [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorFire [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-05-22 14:24:26] [PARSER] not parsed: attacking [2016-05-22 14:24:26] [PARSER] not parsed: attackingMeelee [2016-05-22 14:24:26] [PARSER] not parsed: attackingMeeleeFloating [2016-05-22 14:24:26] [PARSER] not parsed: attackingMeeleeGravity [2016-05-22 14:24:26] [PARSER] not parsed: death [2016-05-22 14:24:26] [PARSER] not parsed: deathFloating [2016-05-22 14:24:26] [PARSER] not parsed: deathGravity [2016-05-22 14:24:26] [PARSER] not parsed: sitting [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlock [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlockNoFloor [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlockFloor [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlockFloorIdle [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedge [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedgeNoFloor [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedgeFloor [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedgeFloorIdle [2016-05-22 14:24:26] [PARSER] not parsed: hit [2016-05-22 14:24:26] [PARSER] not parsed: hitSmall [2016-05-22 14:24:26] [PARSER] not parsed: hitSmallFloating [2016-05-22 14:24:26] [PARSER] not parsed: hitSmallGravity [2016-05-22 14:24:26] [PARSER] not parsed: salutes [2016-05-22 14:24:26] [PARSER] not parsed: salutesSalute [2016-05-22 14:24:26] [PARSER] not parsed: talk [2016-05-22 14:24:26] [PARSER] not parsed: talkSalute [2016-05-22 14:24:26] [PARSER] not parsed: helmet [2016-05-22 14:24:26] [PARSER] not parsed: helmetOn [2016-05-22 14:24:26] [PARSER] not parsed: helmetOff [2016-05-22 14:24:26] [PARSER] not parsed: movingFallingStandard [2016-05-22 14:24:26] [PARSER] not parsed: movingFallingLedge [2016-05-22 14:24:26] [PARSER] not parsed: movingLandingShortFall [2016-05-22 14:24:26] [PARSER] not parsed: movingLandingMiddleFall [2016-05-22 14:24:26] [PARSER] not parsed: movingLandingLongFall [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGun [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunIdle [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunIdleIn [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunDraw [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunAway [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunFire [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunFireHeavy [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyGunMeelee [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricator [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorIdle [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorDraw [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorAway [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorFire [2016-05-22 14:24:26] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-05-22 14:24:26] [PARSER] not parsed: attacking [2016-05-22 14:24:26] [PARSER] not parsed: attackingMeelee [2016-05-22 14:24:26] [PARSER] not parsed: attackingMeeleeFloating [2016-05-22 14:24:26] [PARSER] not parsed: attackingMeeleeGravity [2016-05-22 14:24:26] [PARSER] not parsed: death [2016-05-22 14:24:26] [PARSER] not parsed: deathFloating [2016-05-22 14:24:26] [PARSER] not parsed: deathGravity [2016-05-22 14:24:26] [PARSER] not parsed: sitting [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlock [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlockNoFloor [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlockFloor [2016-05-22 14:24:26] [PARSER] not parsed: sittingBlockFloorIdle [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedge [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedgeNoFloor [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedgeFloor [2016-05-22 14:24:26] [PARSER] not parsed: sittingWedgeFloorIdle [2016-05-22 14:24:26] [PARSER] not parsed: hit [2016-05-22 14:24:26] [PARSER] not parsed: hitSmall [2016-05-22 14:24:26] [PARSER] not parsed: hitSmallFloating [2016-05-22 14:24:26] [PARSER] not parsed: hitSmallGravity [2016-05-22 14:24:26] [PARSER] not parsed: salutes [2016-05-22 14:24:26] [PARSER] not parsed: salutesSalute [2016-05-22 14:24:26] [PARSER] not parsed: talk [2016-05-22 14:24:26] [PARSER] not parsed: talkSalute [2016-05-22 14:24:26] [PARSER] not parsed: helmet [2016-05-22 14:24:26] [PARSER] not parsed: helmetOn [2016-05-22 14:24:26] [PARSER] not parsed: helmetOff [2016-05-22 14:24:26] [SERVER][CATALOG] READ RAW BLUEPRINTS: 6 [2016-05-22 14:24:26] [SIM] loading simulation group type: 0: SimulationGroup[NULL_PROGRAM] [2016-05-22 14:24:26] [SIM] loading simulation group type: 0: SimulationGroup[NULL_PROGRAM] [2016-05-22 14:24:26] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2016-05-22 14:24:26] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@38979921 READING tag: ENTITY_SHOP_1463436553787.ent; took long: 15ms [2016-05-22 14:24:26] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[2](2, 2, 2) FROM TAG: ENTITY_SHOP_1463436553787.ent took long: 13ms [2016-05-22 14:24:26] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1463436553787 took long: 189ms [2016-05-22 14:24:26] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 83ms, loadDB 2ms, add 503ms, entity 193ms [2016-05-22 14:24:26] [ServerListener] Server initialization OK... now waiting for connections [2016-05-22 14:24:26] [SERVERCONTROLLER][INIT] (listenerId[0]) SERVER STARTED UPDATING [2016-05-22 14:24:26] [SERVER] SERVER INIT FINISHED [2016-05-22 14:24:27] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 58 on Server(0) [2016-05-22 14:24:27] [FACTIONMANAGER] MAKING FACTION TURN: Sun May 22 11:09:45 CEST 2016; 19; Turn: 60.0 [2016-05-22 14:24:27] [FACTIONMANAGER] faction update took: 4ms [2016-05-22 14:24:27] [SERVER] updating prices for: obfuscated.Rs@7111eece took 73 [2016-05-22 14:24:27] [SERVER][UPDATE] WARNING: object local update of Shop(3) took 75 [2016-05-22 14:24:27] [SERVER][UPDATE] WARNING: object local update of 3 objects took 81 [2016-05-22 14:24:27] [NT] Big FullUpdate: 13514 bytes: SenableGameState(1) [2016-05-22 14:24:27] [NT] Big FullUpdate: 22499 bytes: Shop(3) [2016-05-22 14:24:35] Sector[2](2, 2, 2) Narrowphase of Sector[2](2, 2, 2) took: 71 [2016-05-22 14:24:35] [UNIVERSE] WARNING: Sector UPDATE took 98; sectors updated: 1 [2016-05-22 14:24:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 98 [2016-05-22 14:24:45] [UNIVERSE] WARNING: Sector UPDATE took 96; sectors updated: 1 [2016-05-22 14:24:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 97 [2016-05-22 14:24:46] [SERVER] SERVER SECTOR WRITING STARTED #2 active: false at (2, 2, 2) (ents: 1) [2016-05-22 14:24:46] [SERVER] WRITING ENTITY TAG: Shop(3) to .\server-database\world0\ENTITY_SHOP_1463436553787.ent [2016-05-22 14:24:46] [SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed [2016-05-22 14:24:46] [SERVER] WARNING: WRITING ENTITY TAG: Shop(3) FINISHED: 26ms -> tagcreate: 10; tagwrite: 8; rename: 4; delete: 1; DB: 1 [2016-05-22 14:24:52] [UNIVERSE] WARNING SECTOR CLEANUP TIME: 20; QUEUE: 0; InactSectors: 0 [2016-05-22 14:24:52] [SERVERSOCKET] Connection made. starting new processor 53384, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2016-05-22 14:24:52] [SERVER] ListenerId[0] connection registered (TRunning: 0/0/0) 0 [2016-05-22 14:24:52] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2016-05-22 14:24:53] [SERVER][LOGIN] new client connected. given id: 1: description: Croquelune [2016-05-22 14:24:53] [SERVER][LOGIN] return code 0 [2016-05-22 14:24:53] [SERVER] PREPARING LOGIN (Croquelune) [2016-05-22 14:24:53] [SERVER] PROCESSING LOGIN (Croquelune) [2016-05-22 14:24:53] [INIT] Retrieved auth style: 1 [2016-05-22 14:24:53] [AUTH] authenticating Croquelune; useAuth: false; requireAuth: false [2016-05-22 14:24:53] [SESSION_CALLBACK] no player verification is necessary! [2016-05-22 14:24:53] [LOGIN] checking user agent: 0: Croquelune [2016-05-22 14:24:53] [LOGIN] successful auth: now protecting username Croquelune with null [2016-05-22 14:24:53] [SERVER] checking ip ban: 127.0.0.1 [2016-05-22 14:24:53] [SERVER][DEBUG] Reactivated entity Shop(3), so it will be saved again (to prevent rollback bug) [2016-05-22 14:24:53] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@38979921 READING tag: ENTITY_PLAYERSTATE_Croquelune; .ent took long: 18ms [2016-05-22 14:24:53] [SERVER] loaded faction for PlS[Croquelune ; id(4)(1)f(10001)] -> 10001 [2016-05-22 14:24:53] [SERVER] player LOADED FROM DISK Croquelune, credits: 50000 [2016-05-22 14:24:53] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 5, -168) [2016-05-22 14:24:53] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@38979921 READING tag: ENTITY_SPACESTATION_Test station.ent; took long: 63ms [2016-05-22 14:24:53] [SERVER] SpaceStation[ENTITY_SPACESTATION_Test station(6)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 14:24:53] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[5](-200, 5, -168) loading entity: ENTITY_SPACESTATION_Test station took long: 332ms [2016-05-22 14:24:53] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@38979921 READING tag: ENTITY_SHIP_Tentacules racines.ent; took long: 76ms [2016-05-22 14:24:53] [SERVER] Ship[Tentacules racines](7) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 14:24:53] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(6, 9, 5), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Tentacules](6, 8, 5)[Rail Rotator Clock Wise]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kd]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Tentacules racines](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jJ]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@af4e5a4c, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@af4e5a4c, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-05-22 14:24:53] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[5](-200, 5, -168) loading entity: ENTITY_SHIP_Tentacules racines took long: 111ms [2016-05-22 14:24:53] [SERVER] Ship[o](8) loaded activation state: ActBuffer 0; Delay 1; DelayNR 0 [2016-05-22 14:24:54] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@38979921 READING tag: ENTITY_SHIP_140x140x140 Cube regle.ent; took long: 16ms [2016-05-22 14:24:54] [SERVER] Ship[140x140x140 Cube regle](9) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 14:24:54] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@38979921 READING tag: ENTITY_SHIP_HUD proto 2.ent; took long: 13ms [2016-05-22 14:24:54] [SERVER] Ship[HUD proto 2](10) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 14:24:54] [SERVER] Ship[Tentacules](11) loaded activation state: ActBuffer 0; Delay 2; DelayNR 0 [2016-05-22 14:24:54] [SERVER] Ship[HUD v1](12) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 14:24:54] [SERVER] Ship[HUD original](13) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 14:24:54] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-200, 5, -168): STATS: inst 2ms, loadDB 19ms, add 43ms, entity 526ms [2016-05-22 14:24:54] [SERVER] adding player to synch queue (ID: 4) (SECTOR: (-200, 5, -168) [5]) [2016-05-22 14:24:54] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Croquelune (1) connected: true: returnCode: 0 [2016-05-22 14:24:54] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 41 on Server(0) [2016-05-22 14:24:54] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 257 [2016-05-22 14:24:54] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(4)(1)f(10001)] took 284 [2016-05-22 14:24:54] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[Tentacules racines](7): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Tentacules racines (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Tentacules (6, 8, 5) Rail Rotator Clock Wise(664)] [2016-05-22 14:24:54] [RAIL][CONNECT] Server(0) Ship[Tentacules racines](7) DOCKING PROCEDURE SUCCESSFUL [2016-05-22 14:24:54] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Tentacules racines](7): (ConnectRequest): [Ship[Tentacules racines](7) (8, 7, 8) Rail Docker(663)] -> [Ship[Tentacules racines](7) (6, 8, 5) Rail Rotator Clock Wise(664)] [2016-05-22 14:24:54] [SERVER][UPDATE] WARNING: object local update of 12 objects took 335 [2016-05-22 14:24:54] [SERVER] SERIALIZED PROXIMITY (-200, 5, -168) [2016-05-22 14:24:54] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [391, Croquelune]] to RegisteredClient: Croquelune (1) connected: true [2016-05-22 14:24:54] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[Tentacules](11) [2016-05-22 14:24:54] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[Tentacules](11) [2016-05-22 14:24:54] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[Tentacules racines](7) [2016-05-22 14:24:54] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[Tentacules](11) [2016-05-22 14:24:54] [RAIL] Child #0: obfuscated.Xw@82cb1707([CubesShape|SER Ship[Tentacules](11)]) [2016-05-22 14:24:54] [RAIL] Child #1: obfuscated.Xw@64ffe84f([CubesShape|SER Ship[Tentacules racines](7)]) [2016-05-22 14:24:54] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[Tentacules](11); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-22 14:24:54] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Croquelune (1) connected: true [2016-05-22 14:24:54] [SERVER] sending ALLSYNCHRONIZING update to Croquelune 14, 14 [2016-05-22 14:24:54] [SYNC_SENDER] SENDING ALL OBJECTS: 14 [2016-05-22 14:24:54] [NT] Big FullUpdate: 6732 bytes: SenableGameState(1) [2016-05-22 14:24:54] [SERVER] SERIALIZED PROXIMITY (-200, 5, -168) [2016-05-22 14:24:54] [NT] Big FullUpdate: 11162 bytes: Shop(3) [2016-05-22 14:24:54] [SERVER] ALL-SYNCHRONIZE TO Croquelune TOOK 13 ms [2016-05-22 14:24:54] [SERVER] SYNCHALL TO RegisteredClient: Croquelune (1) connected: true took: 15 [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 4, -169) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 4, -168) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 4, -167) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 5, -169) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 5, -168) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 5, -167) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 6, -169) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 6, -168) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 6, -167) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 4, -169) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 4, -168) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 4, -167) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 5, -169) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 5, -167) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 6, -169) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 6, -168) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 6, -167) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 4, -169) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 4, -168) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 4, -167) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 5, -169) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 5, -168) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 5, -167) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 6, -169) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 6, -168) [2016-05-22 14:24:54] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 6, -167) [2016-05-22 14:24:54] [UNIVERSE] WARNING: Sector Ping took 86 [2016-05-22 14:24:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 89 [2016-05-22 14:24:55] SENDING new ID RANGE TO CLIENT 40; packet -32764 [2016-05-22 14:24:57] [UNIVERSE] WARNING: Sector UPDATE took 46; sectors updated: 28 [2016-05-22 14:24:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 46 [2016-05-22 14:24:57] WARNING: sector update of single sector (-200, 4, -167) took 189 ms; Physics 189 ms [2016-05-22 14:24:57] WARNING: sector info: (-200, 4, -167); id 25; type VOID; [2016-05-22 14:24:57] [UNIVERSE] WARNING: Sector UPDATE took 258; sectors updated: 28 [2016-05-22 14:24:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 259 [2016-05-22 14:24:57] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): [337, (-200, 4, -167), 189, 189]] to RegisteredClient: Croquelune (1) connected: true [2016-05-22 14:24:58] WARNING: sector update of single sector (-199, 4, -168) took 182 ms; Physics 182 ms [2016-05-22 14:24:58] WARNING: sector info: (-199, 4, -168); id 32; type VOID; [2016-05-22 14:24:58] [UNIVERSE] WARNING: Sector UPDATE took 204; sectors updated: 28 [2016-05-22 14:24:58] [SERVER][UPDATE] WARNING: UNIVERSE update took 205 [2016-05-22 14:24:58] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): [337, (-199, 4, -168), 182, 182]] to RegisteredClient: Croquelune (1) connected: true [2016-05-22 14:25:01] [UNIVERSE] WARNING: Sector UPDATE took 72; sectors updated: 28 [2016-05-22 14:25:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 73 [2016-05-22 14:25:04] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Croquelune (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0 [2016-05-22 14:25:04] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Croquelune (1) connected: true [2016-05-22 14:25:05] [UNIVERSE] WARNING: Sector UPDATE took 70; sectors updated: 28 [2016-05-22 14:25:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 70 [2016-05-22 14:25:05] RETRY STATUS: Retries: 11; waiting for pong true (1463919905598/1463919914305); ProcessorID: 0 [2016-05-22 14:25:06] RETRY STATUS: Retries: 11; waiting for pong true (1463919906625/1463919914305); ProcessorID: 0 [2016-05-22 14:25:07] RETRY STATUS: Retries: 11; waiting for pong true (1463919907630/1463919914305); ProcessorID: 0 [2016-05-22 14:25:08] RETRY STATUS: Retries: 11; waiting for pong true (1463919908652/1463919914305); ProcessorID: 0 [2016-05-22 14:25:09] RETRY STATUS: Retries: 11; waiting for pong true (1463919909671/1463919914305); ProcessorID: 0 [2016-05-22 14:25:10] RETRY STATUS: Retries: 11; waiting for pong true (1463919910686/1463919914305); ProcessorID: 0 [2016-05-22 14:25:11] RETRY STATUS: Retries: 11; waiting for pong true (1463919911686/1463919914305); ProcessorID: 0 [2016-05-22 14:25:12] RETRY STATUS: Retries: 11; waiting for pong true (1463919912711/1463919914305); ProcessorID: 0 [2016-05-22 14:25:13] [SERVER] SERVER SECTOR WRITING STARTED #2 active: false at (2, 2, 2) (ents: 1) [2016-05-22 14:25:13] [SERVER] WRITING ENTITY TAG: Shop(3) to .\server-database\world0\ENTITY_SHOP_1463436553787.ent [2016-05-22 14:25:13] [SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed [2016-05-22 14:25:13] RETRY STATUS: Retries: 11; waiting for pong true (1463919913724/1463919914305); ProcessorID: 0 [2016-05-22 14:25:14] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Croquelune (1) connected: true Retries left: 11; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0 [2016-05-22 14:25:14] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Croquelune (1) connected: true [2016-05-22 14:25:14] [SERVER][WARNING] Recovered Ping for RegisteredClient: Croquelune (1) connected: true; Retries left: 10; retries resetting [2016-05-22 14:25:19] [SERVER][UPDATE] WARNING: UNIVERSE update took 129 [2016-05-22 14:25:19] [SERVER][UPDATE] WARNING: object local update of Ship[Tentacules](11) took 127 [2016-05-22 14:25:19] [SERVER][UPDATE] WARNING: object local update of 12 objects took 128 [2016-05-22 14:25:21] [SERVER][UPDATE] WARNING: object local update of Ship[o](8) took 135 [2016-05-22 14:25:21] [SERVER][UPDATE] WARNING: object local update of 12 objects took 137 [2016-05-22 14:25:23] [SECTOR][CLEANUP] removing entities and Sector[2](2, 2, 2): Sector[2](2, 2, 2); Sector[2](2, 2, 2) [2016-05-22 14:25:23] [SERVER] waiting for sector Sector[2](2, 2, 2) entities to be cleaned up [Shop(3)] [2016-05-22 14:25:23] [ENTITIES] removed object from loaded state Shop(3); 3 [2016-05-22 14:25:23] [DELETE][Server(0)] Sendable 3(Shop(3)) Physically DELETING DONE and Notified! [2016-05-22 14:25:23] [ENTITIES] removed object from loaded state [SERVER RemoteSector(2)false; (2, 2, 2)]; 2 [2016-05-22 14:25:23] [DELETE][Server(0)] Sendable 2([SERVER RemoteSector(2)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2016-05-22 14:25:24] [SHIP] Server(0) Ship[Tentacules](11) manager udpate took 26 [2016-05-22 14:25:25] [SERVER][UPDATE] WARNING: object local update of Ship[o](8) took 110 [2016-05-22 14:25:25] [SERVER][UPDATE] WARNING: object local update of 11 objects took 110 [2016-05-22 14:25:28] [UNIVERSE] WARNING: Sector UPDATE took 47; sectors updated: 27 [2016-05-22 14:25:28] [SERVER][UPDATE] WARNING: UNIVERSE update took 47 [2016-05-22 14:25:28] [SHIP] Server(0) Ship[Tentacules racines](7) AI udpate took 110 [2016-05-22 14:25:28] [SERVER][UPDATE] WARNING: object local update of Ship[Tentacules racines](7) took 110 [2016-05-22 14:25:28] [SERVER][UPDATE] WARNING: object local update of 11 objects took 111 [2016-05-22 14:25:28] [SERVER][UPDATE] WARNING: object local update of Ship[HUD original](13) took 53 [2016-05-22 14:25:28] [SERVER][UPDATE] WARNING: object local update of 11 objects took 53 [2016-05-22 14:25:43] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_Test station(6)] took 332 [2016-05-22 14:25:43] [SERVER][UPDATE] WARNING: object local update of 11 objects took 334 [2016-05-22 14:25:44] [UNIVERSE] WARNING: Sector Ping took 81 [2016-05-22 14:25:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 82 [2016-05-22 14:25:45] [CHAT] Server(0) initializing data from network object 41 [2016-05-22 14:25:45] [SERVER][ChannelRouter] created Faction channel: Faction10001 [2016-05-22 14:25:45] [SERVER] Sending all available channels to PlS[Croquelune ; id(4)(1)f(10001)]; total existing: 2 [2016-05-22 14:25:45] [SERVER] Sending available channel to PlS[Croquelune ; id(4)(1)f(10001)]: all [2016-05-22 14:25:45] [SERVER] ADDING CLIENT CHANNEL TO FACTION CHANNEL: Faction10001 [2016-05-22 14:25:45] [SERVER] Sending available channel to PlS[Croquelune ; id(4)(1)f(10001)]: Faction10001 [2016-05-22 14:25:45] [SERVER][PLAYERMESSAGE] received message request from PlS[Croquelune ; id(4)(1)f(10001)] for 10 messages [2016-05-22 14:25:45] [DB] loading messages set from 1463919945657 for receiver croquelune: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'croquelune' AND SENT < 1463919945657 ORDER BY SENT DESC LIMIT 10; [2016-05-22 14:25:45] [SERVER] PlS[Croquelune ; id(4)(1)f(10001)] FactionNews for 10001 not found! [2016-05-22 14:25:46] [SHIP] Server(0) Ship[140x140x140 Cube regle](9) manager udpate took 38 [2016-05-22 14:25:46] [SERVER][UPDATE] WARNING: object local update of Ship[140x140x140 Cube regle](9) took 474 [2016-05-22 14:25:46] [SERVER][UPDATE] WARNING: object local update of 12 objects took 475 [2016-05-22 14:25:46] [SERVER][UPDATE] WARNING: object local update of 12 objects took 65 [2016-05-22 14:25:46] Sector[5](-200, 5, -168) Narrowphase of Sector[5](-200, 5, -168) took: 154 [2016-05-22 14:25:46] Sector[5](-200, 5, -168) LISTING OBJECTS: [2016-05-22 14:25:46] 0# OBJECT: {RigBExOrig@751726544([CCS|SER Ship[HUD v1](12)])} [2016-05-22 14:25:46] 1# OBJECT: {RigBExOrig@330330454([CCS|SER Ship[140x140x140 Cube regle](9)])} [2016-05-22 14:25:46] 2# OBJECT: {RigBExOrig@603643743([CCS|SER Ship[HUD original](13)])} [2016-05-22 14:25:46] 3# OBJECT: {RigBExOrig@704318234([CCS|SER Ship[HUD proto 2](10)])} [2016-05-22 14:25:46] 4# OBJECT: {RigBExOrig@1981042970([CCS|SER Ship[o](8)])} [2016-05-22 14:25:46] 5# OBJECT: {RigBExOrig@1723769935([CCS|SER SpaceStation[ENTITY_SPACESTATION_Test station(6)]])} [2016-05-22 14:25:46] 6# OBJECT: {RigBExOrig@332111840([CCS|SER Ship[Tentacules](11)])} [2016-05-22 14:25:46] WARNING: sector update of single sector (-200, 5, -168) took 161 ms; Physics 161 ms [2016-05-22 14:25:46] WARNING: sector info: (-200, 5, -168); id 5; type VOID; [2016-05-22 14:25:46] [UNIVERSE] WARNING: Sector UPDATE took 162; sectors updated: 27 [2016-05-22 14:25:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 162 [2016-05-22 14:25:46] [SERVER] Ship[o](8) Failed Activating 1 Blocks [2016-05-22 14:25:46] [SERVER] Ship[Tentacules](11) Failed Activating 2 Blocks [2016-05-22 14:25:46] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): [337, (-200, 5, -168), 161, 161]] to RegisteredClient: Croquelune (1) connected: true [2016-05-22 14:25:46] [UNIVERSE] WARNING: Sector UPDATE took 45; sectors updated: 27 [2016-05-22 14:25:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 46 [2016-05-22 14:25:47] [SERVER] Ship[Tentacules](11) Failed Activating 1 Blocks [2016-05-22 14:25:48] [UNIVERSE] WARNING: Sector UPDATE took 172; sectors updated: 27 [2016-05-22 14:25:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 172 [2016-05-22 14:25:49] [WARNING] Server(0) Ship[140x140x140 Cube regle](9); manager general updates took 59ms [2016-05-22 14:25:49] [SHIP] Server(0) Ship[140x140x140 Cube regle](9) manager udpate took 60 [2016-05-22 14:25:49] [SERVER][UPDATE] WARNING: object local update of Ship[140x140x140 Cube regle](9) took 60 [2016-05-22 14:25:49] [SERVER][UPDATE] WARNING: object local update of 12 objects took 61 [2016-05-22 14:25:49] [UNIVERSE] WARNING: Sector UPDATE took 37; sectors updated: 27 [2016-05-22 14:25:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 37 [2016-05-22 14:25:49] [UNIVERSE] WARNING: Sector UPDATE took 106; sectors updated: 27 [2016-05-22 14:25:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 107 [2016-05-22 14:25:50] Sector[29](-200, 6, -168) Broadphase of Sector[29](-200, 6, -168) took: 32 [2016-05-22 14:25:50] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-05-22 14:25:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 34 [2016-05-22 14:25:50] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[Croquelune ; id(4)(1)f(10001)] [2016-05-22 14:25:50] [SERVER][SPAWN] PlS[Croquelune ; id(4)(1)f(10001)]; Relative: Ship[HUD v1](12) -> (-59.03475, -16.383438, 497.259); objOrigin: (-59.03475, -16.383438, 497.259) [2016-05-22 14:25:50] [SERVER][SPAWN] Gravity object to use for PlS[Croquelune ; id(4)(1)f(10001)] set to: ENTITY_SHIP_HUD v1 [2016-05-22 14:25:50] [SERVER][PlayerCharacter] Server(0) Set initial transform to (-59.03475, -16.383438, 497.259) [2016-05-22 14:25:50] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 166 on Server(0) [2016-05-22 14:25:50] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](12) [2016-05-22 14:25:50] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] Server(0) SOURCE CHANGE null -> Ship[HUD v1](12) [2016-05-22 14:25:50] [SIMPLETRANSFORMABLE] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] gravity change sent [2016-05-22 14:25:50] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] changed gravity on Server(0) Ship[HUD v1](12) -> (0.0, 0.0, 0.0) [2016-05-22 14:25:50] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] Server(0) starting gravity change: (-59.03475, -16.383438, 497.259) [2016-05-22 14:25:50] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] INITIALIZING GRAVITY FOR Ship[HUD v1](12) [2016-05-22 14:25:50] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-22 14:25:50] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] Server(0) starting gravity change DONE: source: Ship[HUD v1](12) origin: (-59.03475, -16.383438, 497.259) [2016-05-22 14:25:50] [SERVER][UPDATE] WARNING: object local update of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] took 109 [2016-05-22 14:25:50] [SERVER][UPDATE] WARNING: object local update of 13 objects took 109 [2016-05-22 14:25:51] [GHOST-OBJECT] SWEEP TEST TIME: 237 [2016-05-22 14:25:51] [UNIVERSE] WARNING: Sector UPDATE took 472; sectors updated: 27 [2016-05-22 14:25:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 472 [2016-05-22 14:25:51] [GHOST-OBJECT] SWEEP TEST TIME: 16 [2016-05-22 14:25:52] [GHOST-OBJECT] SWEEP TEST TIME: 677 [2016-05-22 14:25:52] [GHOST-OBJECT] SWEEP TEST TIME: 43 [2016-05-22 14:25:52] [UNIVERSE] WARNING: Sector UPDATE took 945; sectors updated: 27 [2016-05-22 14:25:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 947 [2016-05-22 14:25:52] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-05-22 14:25:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-05-22 14:25:52] [UNIVERSE] WARNING: Sector UPDATE took 53; sectors updated: 27 [2016-05-22 14:25:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 53 [2016-05-22 14:25:52] [CONTROLLERSTATE] INCOMING REQUEST (NT) Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=140, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(0, 0, 0)] [2016-05-22 14:25:52] [SERVER][GALAXY] REQUESTING SYSTEM (-13, 0, -11); exists in DB: true; TIME: 4ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=-200, secY=5, secZ=-168, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2016-05-22 14:25:52] Sector[5](-200, 5, -168) Narrowphase of Sector[5](-200, 5, -168) took: 147 [2016-05-22 14:25:52] Sector[5](-200, 5, -168) LISTING OBJECTS: [2016-05-22 14:25:52] 0# OBJECT: {RigBExOrig@751726544([CCS|SER Ship[HUD v1](12)])} [2016-05-22 14:25:52] 1# OBJECT: {RigBExOrig@330330454([CCS|SER Ship[140x140x140 Cube regle](9)])} [2016-05-22 14:25:52] 2# OBJECT: {RigBExOrig@603643743([CCS|SER Ship[HUD original](13)])} [2016-05-22 14:25:52] 3# OBJECT: {RigBExOrig@704318234([CCS|SER Ship[HUD proto 2](10)])} [2016-05-22 14:25:52] 4# OBJECT: {RigBExOrig@1981042970([CCS|SER Ship[o](8)])} [2016-05-22 14:25:52] 5# OBJECT: {RigBExOrig@1723769935([CCS|SER SpaceStation[ENTITY_SPACESTATION_Test station(6)]])} [2016-05-22 14:25:52] 6# OBJECT: {RigBExOrig@332111840([CCS|SER Ship[Tentacules](11)])} [2016-05-22 14:25:52] 7# OBJECT: PCGhostObjExt(140->Attached(Ship[HUD v1](12)))@1462450376 [2016-05-22 14:25:52] [UNIVERSE] WARNING: Sector UPDATE took 154; sectors updated: 27 [2016-05-22 14:25:52] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: -200, 5, -168 [2016-05-22 14:25:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 169 [2016-05-22 14:25:52] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] [2016-05-22 14:25:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] Server(0) starting gravity change: (-59.238216, -16.603107, 497.89923) [2016-05-22 14:25:52] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] INITIALIZING GRAVITY FOR Ship[HUD v1](12) [2016-05-22 14:25:52] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-22 14:25:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] Server(0) starting gravity change DONE: source: Ship[HUD v1](12) origin: (-59.238205, -16.603098, 497.8992) [2016-05-22 14:25:52] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] FLAG changed gravity on Server(0) Ship[HUD v1](12) -> (0.0, 0.0, 0.0) [2016-05-22 14:25:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] Server(0) starting gravity change: (-59.238205, -16.603098, 497.8992) [2016-05-22 14:25:52] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] INITIALIZING GRAVITY FOR Ship[HUD v1](12) [2016-05-22 14:25:52] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-22 14:25:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] Server(0) starting gravity change DONE: source: Ship[HUD v1](12) origin: (-59.238205, -16.603098, 497.8992) [2016-05-22 14:25:53] Sector[5](-200, 5, -168) Narrowphase of Sector[5](-200, 5, -168) took: 71 [2016-05-22 14:25:53] [UNIVERSE] WARNING: Sector UPDATE took 73; sectors updated: 27 [2016-05-22 14:25:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 73 [2016-05-22 14:25:53] [SERVER][UPDATE] WARNING: object local update of Ship[140x140x140 Cube regle](9) took 62 [2016-05-22 14:25:53] [SERVER][UPDATE] WARNING: object local update of 13 objects took 63 [2016-05-22 14:25:53] [GHOST-OBJECT] SWEEP TEST TIME: 116 [2016-05-22 14:25:53] [UNIVERSE] WARNING: Sector UPDATE took 143; sectors updated: 27 [2016-05-22 14:25:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 144 [2016-05-22 14:25:53] [WARNING] Server(0) Ship[140x140x140 Cube regle](9); manager inventory prod mods updates took 144ms [2016-05-22 14:25:53] [SHIP] Server(0) Ship[140x140x140 Cube regle](9) manager udpate took 145 [2016-05-22 14:25:53] [SERVER][UPDATE] WARNING: object local update of Ship[140x140x140 Cube regle](9) took 146 [2016-05-22 14:25:53] [SERVER][UPDATE] WARNING: object local update of 13 objects took 147 [2016-05-22 14:25:53] [GHOST-OBJECT] SWEEP TEST TIME: 20 [2016-05-22 14:25:54] Sector[5](-200, 5, -168) Narrowphase of Sector[5](-200, 5, -168) took: 45 [2016-05-22 14:25:54] [UNIVERSE] WARNING: Sector UPDATE took 47; sectors updated: 27 [2016-05-22 14:25:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 47 [2016-05-22 14:25:54] [UNIVERSE] WARNING: Sector UPDATE took 63; sectors updated: 27 [2016-05-22 14:25:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 63 [2016-05-22 14:25:55] Sector[5](-200, 5, -168) Narrowphase of Sector[5](-200, 5, -168) took: 232 [2016-05-22 14:25:55] Sector[5](-200, 5, -168) LISTING OBJECTS: [2016-05-22 14:25:55] 0# OBJECT: {RigBExOrig@751726544([CCS|SER Ship[HUD v1](12)])} [2016-05-22 14:25:55] 1# OBJECT: {RigBExOrig@330330454([CCS|SER Ship[140x140x140 Cube regle](9)])} [2016-05-22 14:25:55] 2# OBJECT: {RigBExOrig@603643743([CCS|SER Ship[HUD original](13)])} [2016-05-22 14:25:55] 3# OBJECT: {RigBExOrig@704318234([CCS|SER Ship[HUD proto 2](10)])} [2016-05-22 14:25:55] 4# OBJECT: {RigBExOrig@1981042970([CCS|SER Ship[o](8)])} [2016-05-22 14:25:55] 5# OBJECT: {RigBExOrig@1723769935([CCS|SER SpaceStation[ENTITY_SPACESTATION_Test station(6)]])} [2016-05-22 14:25:55] 6# OBJECT: {RigBExOrig@332111840([CCS|SER Ship[Tentacules](11)])} [2016-05-22 14:25:55] 7# OBJECT: PCGhostObjExt(140->Attached(Ship[HUD v1](12)))@1426121355 [2016-05-22 14:25:55] [UNIVERSE] WARNING: Sector UPDATE took 247; sectors updated: 27 [2016-05-22 14:25:55] [SERVER][UPDATE] WARNING: UNIVERSE update took 247 [2016-05-22 14:25:55] [SERVER][UPDATE] WARNING: object local update of Ship[o](8) took 64 [2016-05-22 14:25:55] [SERVER][UPDATE] WARNING: object local update of 13 objects took 65 [2016-05-22 14:25:56] Sector[5](-200, 5, -168) Narrowphase of Sector[5](-200, 5, -168) took: 64 [2016-05-22 14:25:56] [UNIVERSE] WARNING: Sector UPDATE took 65; sectors updated: 27 [2016-05-22 14:25:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 65 [2016-05-22 14:25:57] [GHOST-OBJECT] SWEEP TEST TIME: 521 [2016-05-22 14:25:57] [UNIVERSE] WARNING: Sector UPDATE took 525; sectors updated: 27 [2016-05-22 14:25:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 525 [2016-05-22 14:25:58] [UNIVERSE] WARNING: Sector UPDATE took 69; sectors updated: 27 [2016-05-22 14:25:58] [SERVER][UPDATE] WARNING: UNIVERSE update took 195 [2016-05-22 14:25:59] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_Test station(6)] took 195 [2016-05-22 14:25:59] [SERVER][UPDATE] WARNING: object local update of 13 objects took 195 [2016-05-22 14:26:00] [GHOST-OBJECT] SWEEP TEST TIME: 20 [2016-05-22 14:26:02] [GHOST-OBJECT] SWEEP TEST TIME: 89 [2016-05-22 14:26:02] [UNIVERSE] WARNING: Sector UPDATE took 93; sectors updated: 27 [2016-05-22 14:26:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 93 [2016-05-22 14:26:03] [GHOST-OBJECT] SWEEP TEST TIME: 120 [2016-05-22 14:26:03] [UNIVERSE] WARNING: Sector UPDATE took 127; sectors updated: 27 [2016-05-22 14:26:03] [SERVER][UPDATE] WARNING: UNIVERSE update took 127 [2016-05-22 14:26:04] [UNIVERSE] WARNING: Sector Ping took 12 [2016-05-22 14:26:07] [GHOST-OBJECT] SWEEP TEST TIME: 35 [2016-05-22 14:26:07] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27 [2016-05-22 14:26:07] [SERVER][UPDATE] WARNING: UNIVERSE update took 36 [2016-05-22 14:26:08] [SERVER][UPDATE] WARNING: object local update of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] took 79 [2016-05-22 14:26:08] [SERVER][UPDATE] WARNING: object local update of 13 objects took 80 [2016-05-22 14:26:09] [GHOST-OBJECT] SWEEP TEST TIME: 30 [2016-05-22 14:26:09] [UNIVERSE] WARNING: Sector UPDATE took 37; sectors updated: 27 [2016-05-22 14:26:09] [SERVER][UPDATE] WARNING: UNIVERSE update took 37 [2016-05-22 14:26:12] [UNIVERSE] WARNING: Sector UPDATE took 47; sectors updated: 27 [2016-05-22 14:26:12] [SERVER][UPDATE] WARNING: UNIVERSE update took 47 [2016-05-22 14:26:12] [UNIVERSE] WARNING: Sector UPDATE took 46; sectors updated: 27 [2016-05-22 14:26:12] [SERVER][UPDATE] WARNING: UNIVERSE update took 46 [2016-05-22 14:26:16] [GHOST-OBJECT] SWEEP TEST TIME: 20 [2016-05-22 14:26:17] [UNIVERSE] WARNING: Sector UPDATE took 68; sectors updated: 27 [2016-05-22 14:26:17] [SERVER][UPDATE] WARNING: UNIVERSE update took 69 [2016-05-22 14:26:18] [UNIVERSE] WARNING: Sector UPDATE took 55; sectors updated: 27 [2016-05-22 14:26:18] [SERVER][UPDATE] WARNING: UNIVERSE update took 56 [2016-05-22 14:26:24] Sector[5](-200, 5, -168) Broadphase of Sector[5](-200, 5, -168) took: 108 [2016-05-22 14:26:24] [UNIVERSE] WARNING: Sector UPDATE took 108; sectors updated: 27 [2016-05-22 14:26:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 109 [2016-05-22 14:26:27] [WARNING] Server(0) Ship[Tentacules racines](7); manager general updates took 1031ms [2016-05-22 14:26:27] [SHIP] Server(0) Ship[Tentacules racines](7) manager udpate took 1031 [2016-05-22 14:26:27] [SERVER][UPDATE] WARNING: object local update of Ship[Tentacules racines](7) took 1033 [2016-05-22 14:26:27] [SERVER][UPDATE] WARNING: object local update of 13 objects took 1033 [2016-05-22 14:26:29] [UNIVERSE] WARNING: Sector UPDATE took 85; sectors updated: 27 [2016-05-22 14:26:29] [SERVER][UPDATE] WARNING: UNIVERSE update took 85 [2016-05-22 14:26:29] [SERVER][UPDATE] WARNING: object local update of Ship[o](8) took 171 [2016-05-22 14:26:29] [SERVER][UPDATE] WARNING: object local update of 13 objects took 172 [2016-05-22 14:26:32] [GHOST-OBJECT] SWEEP TEST TIME: 67 [2016-05-22 14:26:32] [UNIVERSE] WARNING: Sector UPDATE took 68; sectors updated: 27 [2016-05-22 14:26:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 69 [2016-05-22 14:26:35] [GHOST-OBJECT] SWEEP TEST TIME: 50 [2016-05-22 14:26:35] [UNIVERSE] WARNING: Sector UPDATE took 50; sectors updated: 27 [2016-05-22 14:26:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 50 [2016-05-22 14:26:40] [UNIVERSE] WARNING: Sector UPDATE took 66; sectors updated: 27 [2016-05-22 14:26:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 67 [2016-05-22 14:26:40] [GHOST-OBJECT] SWEEP TEST TIME: 81 [2016-05-22 14:26:40] [UNIVERSE] WARNING: Sector UPDATE took 81; sectors updated: 27 [2016-05-22 14:26:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 81 [2016-05-22 14:26:51] [SERVER][UPDATE] WARNING: handleAddedAndRemovedObjects update took 13 [2016-05-22 14:26:52] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27 [2016-05-22 14:26:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 57 [2016-05-22 14:26:53] [GHOST-OBJECT] SWEEP TEST TIME: 16 [2016-05-22 14:26:53] [UNIVERSE] WARNING: Sector UPDATE took 66; sectors updated: 27 [2016-05-22 14:26:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 66 [2016-05-22 14:26:56] [SHIP] Server(0) Ship[HUD v1](12) name udpate took 17 [2016-05-22 14:27:06] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-05-22 14:27:06] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-05-22 14:27:12] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-05-22 14:27:12] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-05-22 14:27:22] [GHOST-OBJECT] SWEEP TEST TIME: 32 [2016-05-22 14:27:22] [UNIVERSE] WARNING: Sector UPDATE took 37; sectors updated: 27 [2016-05-22 14:27:22] [SERVER][UPDATE] WARNING: UNIVERSE update took 37 [2016-05-22 14:27:22] [GHOST-OBJECT] SWEEP TEST TIME: 52 [2016-05-22 14:27:22] [UNIVERSE] WARNING: Sector UPDATE took 53; sectors updated: 27 [2016-05-22 14:27:22] [SERVER][UPDATE] WARNING: UNIVERSE update took 53 [2016-05-22 14:27:23] [UNIVERSE] WARNING: Sector UPDATE took 50; sectors updated: 27 [2016-05-22 14:27:23] [SERVER][UPDATE] WARNING: UNIVERSE update took 57 [2016-05-22 14:27:23] [GHOST-OBJECT] SWEEP TEST TIME: 80 [2016-05-22 14:27:23] [UNIVERSE] WARNING: Sector UPDATE took 80; sectors updated: 27 [2016-05-22 14:27:23] [SERVER][UPDATE] WARNING: UNIVERSE update took 80 [2016-05-22 14:27:25] [UNIVERSE] WARNING: Sector UPDATE took 147; sectors updated: 27 [2016-05-22 14:27:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 147 [2016-05-22 14:27:25] [UNIVERSE] WARNING: Sector UPDATE took 251; sectors updated: 27 [2016-05-22 14:27:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 251 [2016-05-22 14:27:26] [UNIVERSE] WARNING: Sector UPDATE took 38; sectors updated: 27 [2016-05-22 14:27:26] [SERVER][UPDATE] WARNING: UNIVERSE update took 38 [2016-05-22 14:27:26] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-05-22 14:27:26] [SERVER][UPDATE] WARNING: UNIVERSE update took 31 [2016-05-22 14:27:27] [GHOST-OBJECT] SWEEP TEST TIME: 26 [2016-05-22 14:27:27] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27 [2016-05-22 14:27:27] [SERVER][UPDATE] WARNING: UNIVERSE update took 36 [2016-05-22 14:27:29] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-05-22 14:27:29] [SERVER][UPDATE] WARNING: UNIVERSE update took 31 [2016-05-22 14:27:30] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-05-22 14:27:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 31 [2016-05-22 14:27:33] [SERVER][UPDATE] WARNING: object local update of 13 objects took 51 [2016-05-22 14:27:44] [GHOST-OBJECT] SWEEP TEST TIME: 270 [2016-05-22 14:27:44] WARNING: sector update of single sector (-200, 5, -168) took 271 ms; Physics 271 ms [2016-05-22 14:27:44] WARNING: sector info: (-200, 5, -168); id 5; type VOID; [2016-05-22 14:27:44] [UNIVERSE] WARNING: Sector UPDATE took 271; sectors updated: 27 [2016-05-22 14:27:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 271 [2016-05-22 14:27:44] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): [337, (-200, 5, -168), 271, 271]] to RegisteredClient: Croquelune (1) connected: true [2016-05-22 14:28:33] [SERVER][UPDATE] WARNING: object local update of 13 objects took 53 [2016-05-22 14:28:35] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(4)(1)f(10001)] took 55 [2016-05-22 14:28:35] [SERVER][UPDATE] WARNING: object local update of 13 objects took 57 [2016-05-22 14:28:52] [GHOST-OBJECT] SWEEP TEST TIME: 28 [2016-05-22 14:29:09] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(4)(1)f(10001)] took 143 [2016-05-22 14:29:09] [SERVER][UPDATE] WARNING: object local update of 13 objects took 143 [2016-05-22 14:29:24] Sector[5](-200, 5, -168) Narrowphase of Sector[5](-200, 5, -168) took: 32 [2016-05-22 14:29:24] [UNIVERSE] WARNING: Sector UPDATE took 64; sectors updated: 27 [2016-05-22 14:29:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 64 [2016-05-22 14:29:24] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-05-22 14:29:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 46 [2016-05-22 14:29:24] [UNIVERSE] WARNING: Sector UPDATE took 73; sectors updated: 27 [2016-05-22 14:29:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 75 [2016-05-22 14:29:25] [UNIVERSE] WARNING: Sector UPDATE took 53; sectors updated: 27 [2016-05-22 14:29:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 53 [2016-05-22 14:29:30] [GHOST-OBJECT] SWEEP TEST TIME: 17 [2016-05-22 14:29:32] [UNIVERSE] WARNING: Sector UPDATE took 84; sectors updated: 27 [2016-05-22 14:29:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 88 [2016-05-22 14:29:32] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27 [2016-05-22 14:29:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 50 [2016-05-22 14:29:33] [GHOST-OBJECT] SWEEP TEST TIME: 16 [2016-05-22 14:29:37] [GHOST-OBJECT] SWEEP TEST TIME: 17 [2016-05-22 14:29:41] [GHOST-OBJECT] SWEEP TEST TIME: 16 [2016-05-22 14:29:41] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-05-22 14:29:41] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-05-22 14:29:42] [GHOST-OBJECT] SWEEP TEST TIME: 16 [2016-05-22 14:29:48] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_Test station(6)] took 150 [2016-05-22 14:29:48] [SERVER][UPDATE] WARNING: object local update of 13 objects took 151 [2016-05-22 14:29:51] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-05-22 14:29:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 31 [2016-05-22 14:29:53] [SERVER][UPDATE] WARNING: object local update of Ship[Tentacules](11) took 79 [2016-05-22 14:29:53] [SERVER][UPDATE] WARNING: object local update of 13 objects took 121 [2016-05-22 14:29:53] [UNIVERSE] WARNING: Sector UPDATE took 68; sectors updated: 27 [2016-05-22 14:29:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 69 [2016-05-22 14:29:58] [UNIVERSE] WARNING SECTOR CLEANUP TIME: 6; QUEUE: 0; InactSectors: 0 [2016-05-22 14:29:59] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-05-22 14:29:59] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-05-22 14:29:59] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-05-22 14:29:59] [SERVER][UPDATE] WARNING: UNIVERSE update took 31 [2016-05-22 14:30:02] [SERVER][UNIVERSE] LOADING SECTOR... (-3, 1, -4) [2016-05-22 14:30:02] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-3, 1, -4): STATS: inst 0ms, loadDB 1ms, add 48ms, entity 0ms [2016-05-22 14:30:02] [UNIVERSE] WARNING: Sector UPDATE took 43; sectors updated: 28 [2016-05-22 14:30:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 43 [2016-05-22 14:30:02] [SHIP] Server(0) Ship[o](8) manager udpate took 34 [2016-05-22 14:30:06] [SERVER][UNIVERSE] LOADING SECTOR... (3, 0, -4) [2016-05-22 14:30:06] [SIM][AI] RETURNING HOME TO (-200, 2, -172) [2016-05-22 14:30:11] [SIM][AI] RETURNING HOME TO (-203, 8, -169) [2016-05-22 14:30:11] [SERVER][UPDATE] WARNING: object local update of 13 objects took 54 [2016-05-22 14:30:11] [UNIVERSE] WARNING: Sector UPDATE took 47; sectors updated: 29 [2016-05-22 14:30:11] [SERVER][UPDATE] WARNING: UNIVERSE update took 47 [2016-05-22 14:30:12] [UNIVERSE] WARNING: Sector UPDATE took 46; sectors updated: 29 [2016-05-22 14:30:12] [SERVER][UPDATE] WARNING: UNIVERSE update took 46 [2016-05-22 14:30:22] [GHOST-OBJECT] SWEEP TEST TIME: 17 [2016-05-22 14:30:22] [DATABASE] UPDATING SECTOR: (-3, 1, -4) trans: false [2016-05-22 14:30:22] [SERVER] SERVER SECTOR WRITING STARTED #141 active: false at (-3, 1, -4) (ents: 0) [2016-05-22 14:30:22] Sector[5](-200, 5, -168) Narrowphase of Sector[5](-200, 5, -168) took: 43 [2016-05-22 14:30:22] [UNIVERSE] WARNING: Sector UPDATE took 43; sectors updated: 29 [2016-05-22 14:30:22] [SERVER][UPDATE] WARNING: UNIVERSE update took 43 [2016-05-22 14:30:23] [GHOST-OBJECT] SWEEP TEST TIME: 16 [2016-05-22 14:30:25] [GHOST-OBJECT] SWEEP TEST TIME: 17 [2016-05-22 14:30:25] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 29 [2016-05-22 14:30:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-05-22 14:30:26] [DATABASE] UPDATING SECTOR: (3, 0, -4) trans: false [2016-05-22 14:30:26] [SERVER] SERVER SECTOR WRITING STARTED #142 active: false at (3, 0, -4) (ents: 0) [2016-05-22 14:30:29] [GHOST-OBJECT] SWEEP TEST TIME: 16 [2016-05-22 14:30:31] [UNIVERSE] WARNING: Sector UPDATE took 48; sectors updated: 29 [2016-05-22 14:30:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 54 [2016-05-22 14:30:32] [SECTOR][CLEANUP] removing entities and Sector[141](-3, 1, -4): Sector[141](-3, 1, -4); Sector[141](-3, 1, -4) [2016-05-22 14:30:32] [ENTITIES] removed object from loaded state [SERVER RemoteSector(141)false; (-3, 1, -4)]; 141 [2016-05-22 14:30:32] [DELETE][Server(0)] Sendable 141([SERVER RemoteSector(141)false; (-3, 1, -4)]) Physically DELETING DONE and Notified! [2016-05-22 14:30:35] Sector[5](-200, 5, -168) Narrowphase of Sector[5](-200, 5, -168) took: 33 [2016-05-22 14:30:35] [UNIVERSE] WARNING: Sector UPDATE took 50; sectors updated: 28 [2016-05-22 14:30:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 50 [2016-05-22 14:30:36] [GHOST-OBJECT] SWEEP TEST TIME: 16 [2016-05-22 14:30:36] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 28 [2016-05-22 14:30:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 34 [2016-05-22 14:30:36] [SECTOR][CLEANUP] removing entities and Sector[142](3, 0, -4): Sector[142](3, 0, -4); Sector[142](3, 0, -4) [2016-05-22 14:30:36] [UNIVERSE] WARNING SECTOR CLEANUP TIME: 6; QUEUE: 1; InactSectors: 1 [2016-05-22 14:30:36] [ENTITIES] removed object from loaded state [SERVER RemoteSector(142)false; (3, 0, -4)]; 142 [2016-05-22 14:30:36] [DELETE][Server(0)] Sendable 142([SERVER RemoteSector(142)false; (3, 0, -4)]) Physically DELETING DONE and Notified! [2016-05-22 14:30:37] [UNIVERSE] WARNING: Sector UPDATE took 47; sectors updated: 27 [2016-05-22 14:30:37] [SERVER][UPDATE] WARNING: UNIVERSE update took 47 [2016-05-22 14:30:37] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27 [2016-05-22 14:30:37] [SERVER][UPDATE] WARNING: UNIVERSE update took 43 [2016-05-22 14:30:37] [GHOST-OBJECT] SWEEP TEST TIME: 16 [2016-05-22 14:30:37] [GHOST-OBJECT] SWEEP TEST TIME: 16 [2016-05-22 14:30:42] [GHOST-OBJECT] SWEEP TEST TIME: 28 [2016-05-22 14:30:42] [GHOST-OBJECT] SWEEP TEST TIME: 17 [2016-05-22 14:30:46] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=25, subSlot=-1, count=9999999] [2016-05-22 14:30:46] [GHOST-OBJECT] SWEEP TEST TIME: 53 [2016-05-22 14:30:46] [UNIVERSE] WARNING: Sector UPDATE took 53; sectors updated: 27 [2016-05-22 14:30:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 53 [2016-05-22 14:30:47] [GHOST-OBJECT] SWEEP TEST TIME: 133 [2016-05-22 14:30:47] [UNIVERSE] WARNING: Sector UPDATE took 134; sectors updated: 27 [2016-05-22 14:30:47] [SERVER][UPDATE] WARNING: UNIVERSE update took 134 [2016-05-22 14:30:50] [GHOST-OBJECT] SWEEP TEST TIME: 23 [2016-05-22 14:30:50] [GHOST-OBJECT] SWEEP TEST TIME: 24 [2016-05-22 14:30:50] [CONTROLLERSTATE] INCOMING REQUEST (NT) Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=140, toId=12, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-22 14:30:50] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)]; detach pos: (-51.15994, -24.975258, 487.09607) [2016-05-22 14:30:50] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] removed warp token, because character entered structure! [2016-05-22 14:30:50] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](12) [2016-05-22 14:30:56] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(4)(1)f(10001)] took 78 [2016-05-22 14:30:56] [SERVER][UPDATE] WARNING: object local update of 13 objects took 84 [2016-05-22 14:31:01] [SHIP] Server(0) Ship[HUD v1](12) name udpate took 12 [2016-05-22 14:31:02] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_Test station(6)] took 98 [2016-05-22 14:31:02] [SERVER][UPDATE] WARNING: object local update of 13 objects took 98 [2016-05-22 14:31:22] [SERVER][UPDATE] WARNING: object local update of Ship[Tentacules](11) took 63 [2016-05-22 14:31:22] [SERVER][UPDATE] WARNING: object local update of 13 objects took 65 [2016-05-22 14:31:26] [SIMULATION] checking sectors to plan activity.... (-204, 1, -172) to (-196, 9, -164) [2016-05-22 14:31:26] [SQL] SECTOR QUERY LIST CONVERSION TOOK 21ms; list size: 1; [2016-05-22 14:32:35] [SERVER] NTException on: RegisteredClient: Croquelune (1) connected: true; ProcessorID: 0 [2016-05-22 14:32:35] [SERVER] last received size: 64 [2016-05-22 14:32:35] [SERVER] last received check: 42 [2016-05-22 14:32:35] [SERVER] last received header: 123: Stream [2016-05-22 14:32:35] [SERVER] last received command: Synchronize[void] [2016-05-22 14:32:35] [SERVER][LASTRECEIVED] decoded class #0: NetworkShip; decoded: [(RemotePhysicsTransform; val: org.schema.schine.network.objects.NetworkTransformation@5d0ab849)] [2016-05-22 14:32:35] [SERVER][LASTRECEIVED] decoded class #1: NetworkPlayer; decoded: [(RemoteBooleanArray; val: [Lorg.schema.schine.network.objects.remote.RemoteBoolean;@b582562)] [2016-05-22 14:32:35] java.io.EOFException [2016-05-22 14:32:35] at java.io.DataInputStream.readInt(Unknown Source) [2016-05-22 14:32:35] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:522) [2016-05-22 14:32:35] at java.lang.Thread.run(Unknown Source) [2016-05-22 14:32:35] [SERVER][DISCONNECT] Client 'RegisteredClient: Croquelune (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0 [2016-05-22 14:32:35] [SERVER] logging out client 1 [2016-05-22 14:32:35] [SERVER] successfully removed client with ID 1 [2016-05-22 14:32:35] [SERVER] Client <1> logged out from server. connections count: 0 [2016-05-22 14:32:35] [SERVER] UNREGISTERING CLIENT RegisteredClient: Croquelune (1) connected: true [2016-05-22 14:32:35] [SERVER] onLoggedOut starting for RegisteredClient: Croquelune (1) connected: true [2016-05-22 14:32:35] [SERVER][ClientLogout] deleting CHATSYSTEM (41)ChatSystem [2016-05-22 14:32:35] [SERVER][ClientLogout] saving and removing Player PlS[Croquelune ; id(4)(1)f(10001)] [2016-05-22 14:32:35] [SERVER][ChannelRouter] log off of player PlS[Croquelune ; id(4)(1)f(10001)]; removing from all channels [2016-05-22 14:32:35] [SERVER][FactionChannel] removed logged out player from all: PlS[Croquelune ; id(4)(1)f(10001)] [2016-05-22 14:32:35] [SERVER][ClientChannel] successfully removed player on logoff PlS[Croquelune ; id(4)(1)f(10001)] from all [2016-05-22 14:32:35] [SERVER][FactionChannel] removed logged out player from Faction10001: PlS[Croquelune ; id(4)(1)f(10001)] [2016-05-22 14:32:35] [SERVER][ClientChannel] successfully removed player on logoff PlS[Croquelune ; id(4)(1)f(10001)] from Faction10001 [2016-05-22 14:32:35] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(4)(1)f(10001)] DD: true [2016-05-22 14:32:35] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(4)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent [2016-05-22 14:32:36] [SERVER] WARNING: WRITING ENTITY TAG: PlS[Croquelune ; id(4)(1)f(10001)] FINISHED: 35ms -> tagcreate: 19; tagwrite: 0; rename: 12; delete: 2; DB: 0 [2016-05-22 14:32:36] [SERVER][ClientLogout] deleting PLAYERCHARACTER PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] [2016-05-22 14:32:36] [SERVER] onLoggedOut DONE for RegisteredClient: Croquelune (1) connected: true [2016-05-22 14:32:36] [SERVER][UPDATE] WARNING: handleRemoveClients update took 59 [2016-05-22 14:32:36] [SERVER][ChannelRouter] CHANNEL NO LONGER ALIVE: Faction10001 [2016-05-22 14:32:36] [SERVER] sending channel removed flag of Faction10001 to Croquelune [2016-05-22 14:32:36] [SERVER][ERROR] could not wisper. client not found: 1 [2016-05-22 14:32:36] [ControllerState] REMOVED ALL UNITS OF PlS[Croquelune ; id(4)(1)f(10001)] ON Server(0)! LEFT [] [2016-05-22 14:32:36] [NOTIFIED] REMOVED ALL UNITS OF PlS[Croquelune ; id(4)(1)f(10001)] ON Server(0)! LEFT [] [2016-05-22 14:32:36] [PLAYER][CLEANUP] PlS[Croquelune ; id(4)(1)f(10001)] removed controlled entities [2016-05-22 14:32:36] [PLAYER][CLEANUP] PlS[Croquelune ; id(4)(1)f(10001)] notified team change [2016-05-22 14:32:36] [DELETE] Cleaning up playerCharacter for playerState PlS[Croquelune ; id(4)(1)f(10001)] on Server(0); ENTITY_PLAYERCHARACTER_Croquelune; PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] [2016-05-22 14:32:36] [ENTITIES] removed object from loaded state (41)ChatSystem; 41 [2016-05-22 14:32:36] [DELETE][Server(0)] Sendable 41((41)ChatSystem) Physically DELETING DONE and Notified! [2016-05-22 14:32:36] [ENTITIES] removed object from loaded state PlS[Croquelune ; id(4)(1)f(10001)]; 4 [2016-05-22 14:32:36] [DELETE][Server(0)] Sendable 4(PlS[Croquelune ; id(4)(1)f(10001)]) Physically DELETING DONE and Notified! [2016-05-22 14:32:36] [ENTITIES] removed object from loaded state PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)]; 140 [2016-05-22 14:32:36] [DELETE][Server(0)] Sendable 140(PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)]) Physically DELETING DONE and Notified! [2016-05-22 14:32:36] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(4)(1)f(10001)] DD: true [2016-05-22 14:32:36] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(4)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent [2016-05-22 14:32:36] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Croquelune (1) connected: true [2016-05-22 14:32:36] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Croquelune (1) connected: true; PID 0 [2016-05-22 14:32:36] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(140)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_Croquelune.ent [2016-05-22 14:32:36] [SERVER] logging out client 1 [2016-05-22 14:32:36] [SERVER][WARNING] Exception cound NOT remove client with ID 1: {} [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-201, 4, -167) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #16 active: false at (-201, 4, -167) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-200, 4, -167) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #25 active: false at (-200, 4, -167) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-199, 4, -168) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #32 active: false at (-199, 4, -168) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-201, 6, -167) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #22 active: false at (-201, 6, -167) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-199, 6, -168) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #38 active: false at (-199, 6, -168) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-201, 4, -169) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #14 active: false at (-201, 4, -169) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-200, 4, -168) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #24 active: false at (-200, 4, -168) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-199, 5, -168) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #35 active: false at (-199, 5, -168) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-200, 5, -167) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #27 active: false at (-200, 5, -167) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-201, 5, -169) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #17 active: false at (-201, 5, -169) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-201, 6, -168) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #21 active: false at (-201, 6, -168) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-199, 5, -167) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #36 active: false at (-199, 5, -167) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-201, 6, -169) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #20 active: false at (-201, 6, -169) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-200, 6, -169) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #28 active: false at (-200, 6, -169) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-200, 5, -169) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #26 active: false at (-200, 5, -169) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-199, 4, -169) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #31 active: false at (-199, 4, -169) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-200, 6, -168) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #29 active: false at (-200, 6, -168) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-201, 5, -168) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #18 active: false at (-201, 5, -168) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-201, 5, -167) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #19 active: false at (-201, 5, -167) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-199, 4, -167) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #33 active: false at (-199, 4, -167) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-199, 6, -169) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #37 active: false at (-199, 6, -169) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-199, 5, -169) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #34 active: false at (-199, 5, -169) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-200, 6, -167) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #30 active: false at (-200, 6, -167) (ents: 0) [2016-05-22 14:32:55] [DATABASE] UPDATING SECTOR: (-200, 5, -168) trans: false [2016-05-22 14:32:55] [SERVER] SERVER SECTOR WRITING STARTED #5 active: false at (-200, 5, -168) (ents: 8) [2016-05-22 14:32:55] [SERVER] WRITING ENTITY TAG: Ship[HUD v1](12) to .\server-database\world0\ENTITY_SHIP_HUD v1.ent [2016-05-22 14:32:55] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[HUD v1](12) since it HAS changed: lastChanged: 1463920276744 / last written 1463919894033 [2016-05-22 14:32:55] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[HUD v1](12) on Server(0) took: 12 ms (file header: 0ms) [2016-05-22 14:32:55] [SERVER][DEBUG] WRITTEN Ship[HUD v1](12); lastWrite 0; written segments: 2 [2016-05-22 14:32:55] [SERVER] WRITING ENTITY TAG: Ship[140x140x140 Cube regle](9) to .\server-database\world0\ENTITY_SHIP_140x140x140 Cube regle.ent [2016-05-22 14:32:55] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[140x140x140 Cube regle](9) since it hasn't changed: lastChanged: 1463919894011 / last written 1463919894011 [2016-05-22 14:32:55] [SERVER][DEBUG] WRITTEN Ship[140x140x140 Cube regle](9); lastWrite 0; written segments: 0 [2016-05-22 14:32:55] [SERVER] WRITING ENTITY TAG: Ship[HUD original](13) to .\server-database\world0\ENTITY_SHIP_HUD original.ent [2016-05-22 14:32:55] [SERVER] Database: Entry Ship[HUD original](13) skipped SQL update since it hasn't changed [2016-05-22 14:32:55] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[HUD original](13) since it hasn't changed: lastChanged: 1463919894038 / last written 1463919894038 [2016-05-22 14:32:55] [SERVER][DEBUG] WRITTEN Ship[HUD original](13); lastWrite 0; written segments: 0 [2016-05-22 14:32:55] [SERVER] WRITING ENTITY TAG: Ship[HUD proto 2](10) to .\server-database\world0\ENTITY_SHIP_HUD proto 2.ent [2016-05-22 14:32:55] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[HUD proto 2](10) since it hasn't changed: lastChanged: 1463919894027 / last written 1463919894027 [2016-05-22 14:32:55] [SERVER][DEBUG] WRITTEN Ship[HUD proto 2](10); lastWrite 0; written segments: 0 [2016-05-22 14:32:55] [SERVER] WRITING ENTITY TAG: Ship[o](8) to .\server-database\world0\ENTITY_SHIP_o.ent [2016-05-22 14:32:55] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[o](8) since it HAS changed: lastChanged: 1463920375292 / last written 1463919893969 [2016-05-22 14:32:55] [SERVER][DEBUG] WRITTEN Ship[o](8); lastWrite 0; written segments: 1 [2016-05-22 14:32:56] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Test station(6)] to .\server-database\world0\ENTITY_SPACESTATION_Test station.ent [2016-05-22 14:32:56] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_Test station(6)] skipped SQL update since it hasn't changed [2016-05-22 14:32:56] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_Test station(6)] since it hasn't changed: lastChanged: 1463919893579 / last written 1463919893579 [2016-05-22 14:32:56] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Test station(6)]; lastWrite 0; written segments: 0 [2016-05-22 14:32:56] [SERVER] WRITING ENTITY TAG: Ship[Tentacules](11) to .\server-database\world0\ENTITY_SHIP_Tentacules.ent [2016-05-22 14:32:56] [SERVER] Database: Entry Ship[Tentacules](11) skipped SQL update since it hasn't changed [2016-05-22 14:32:56] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Tentacules](11) since it HAS changed: lastChanged: 1463920375292 / last written 1463919894030 [2016-05-22 14:32:56] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[Tentacules](11) on Server(0) took: 11 ms (file header: 0ms) [2016-05-22 14:32:56] [SERVER][DEBUG] WRITTEN Ship[Tentacules](11); lastWrite 0; written segments: 1 [2016-05-22 14:32:56] [SERVER] WRITING ENTITY TAG: Ship[Tentacules racines](7) to .\server-database\world0\ENTITY_SHIP_Tentacules racines.ent [2016-05-22 14:32:56] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Tentacules racines](7) since it hasn't changed: lastChanged: 1463919893925 / last written 1463919893925 [2016-05-22 14:32:56] [SERVER][DEBUG] WRITTEN Ship[Tentacules racines](7); lastWrite 0; written segments: 0 [2016-05-22 14:32:56] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #5 (-200, 5, -168) (ents: 8) took: 238 ms [2016-05-22 14:32:56] [DATABASE] UPDATING SECTOR: (-200, 4, -169) trans: false [2016-05-22 14:32:56] [SERVER] SERVER SECTOR WRITING STARTED #23 active: false at (-200, 4, -169) (ents: 0) [2016-05-22 14:32:56] [DATABASE] UPDATING SECTOR: (-199, 6, -167) trans: false [2016-05-22 14:32:56] [SERVER] SERVER SECTOR WRITING STARTED #39 active: false at (-199, 6, -167) (ents: 0) [2016-05-22 14:32:56] [DATABASE] UPDATING SECTOR: (-201, 4, -168) trans: false [2016-05-22 14:32:56] [SERVER] SERVER SECTOR WRITING STARTED #15 active: false at (-201, 4, -168) (ents: 0) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[16](-201, 4, -167): Sector[16](-201, 4, -167); Sector[16](-201, 4, -167) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[25](-200, 4, -167): Sector[25](-200, 4, -167); Sector[25](-200, 4, -167) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[32](-199, 4, -168): Sector[32](-199, 4, -168); Sector[32](-199, 4, -168) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[22](-201, 6, -167): Sector[22](-201, 6, -167); Sector[22](-201, 6, -167) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[14](-201, 4, -169): Sector[14](-201, 4, -169); Sector[14](-201, 4, -169) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[38](-199, 6, -168): Sector[38](-199, 6, -168); Sector[38](-199, 6, -168) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[24](-200, 4, -168): Sector[24](-200, 4, -168); Sector[24](-200, 4, -168) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[35](-199, 5, -168): Sector[35](-199, 5, -168); Sector[35](-199, 5, -168) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[17](-201, 5, -169): Sector[17](-201, 5, -169); Sector[17](-201, 5, -169) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[27](-200, 5, -167): Sector[27](-200, 5, -167); Sector[27](-200, 5, -167) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[21](-201, 6, -168): Sector[21](-201, 6, -168); Sector[21](-201, 6, -168) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[28](-200, 6, -169): Sector[28](-200, 6, -169); Sector[28](-200, 6, -169) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[20](-201, 6, -169): Sector[20](-201, 6, -169); Sector[20](-201, 6, -169) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[36](-199, 5, -167): Sector[36](-199, 5, -167); Sector[36](-199, 5, -167) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[26](-200, 5, -169): Sector[26](-200, 5, -169); Sector[26](-200, 5, -169) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[31](-199, 4, -169): Sector[31](-199, 4, -169); Sector[31](-199, 4, -169) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[29](-200, 6, -168): Sector[29](-200, 6, -168); Sector[29](-200, 6, -168) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[18](-201, 5, -168): Sector[18](-201, 5, -168); Sector[18](-201, 5, -168) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[19](-201, 5, -167): Sector[19](-201, 5, -167); Sector[19](-201, 5, -167) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[33](-199, 4, -167): Sector[33](-199, 4, -167); Sector[33](-199, 4, -167) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[5](-200, 5, -168): Sector[5](-200, 5, -168); Sector[5](-200, 5, -168) [2016-05-22 14:33:05] [Server(0)] WARNING: Segment Clear of [Ship[HUD v1](12)((-8, -8, -8) - (8, 8, 8))](Ship[HUD v1](12): Server(0)) took 35 ms [2016-05-22 14:33:05] [SEGMENT-IO] WARNING: File Handle Release for Ship[HUD v1](12) on Server(0) took 138 ms [2016-05-22 14:33:05] [SEGMENT-IO] WARNING: File Handle Release for Ship[o](8) on Server(0) took 22 ms [2016-05-22 14:33:05] [SERVER] WARNING: clearing written objects of sector Sector[5](-200, 5, -168) took 205 ms [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[37](-199, 6, -169): Sector[37](-199, 6, -169); Sector[37](-199, 6, -169) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[34](-199, 5, -169): Sector[34](-199, 5, -169); Sector[34](-199, 5, -169) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[30](-200, 6, -167): Sector[30](-200, 6, -167); Sector[30](-200, 6, -167) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[23](-200, 4, -169): Sector[23](-200, 4, -169); Sector[23](-200, 4, -169) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[39](-199, 6, -167): Sector[39](-199, 6, -167); Sector[39](-199, 6, -167) [2016-05-22 14:33:05] [SECTOR][CLEANUP] removing entities and Sector[15](-201, 4, -168): Sector[15](-201, 4, -168); Sector[15](-201, 4, -168) [2016-05-22 14:33:05] [SERVER] waiting for sector Sector[5](-200, 5, -168) entities to be cleaned up [Ship[HUD v1](12), Ship[140x140x140 Cube regle](9), Ship[HUD original](13), Ship[HUD proto 2](10), Ship[o](8), SpaceStation[ENTITY_SPACESTATION_Test station(6)], Ship[Tentacules](11), Ship[Tentacules racines](7)] [2016-05-22 14:33:05] [UNIVERSE] WARNING SECTOR CLEANUP TIME: 210; QUEUE: 27; InactSectors: 27 [2016-05-22 14:33:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 210 [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(16)false; (-201, 4, -167)]; 16 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 16([SERVER RemoteSector(16)false; (-201, 4, -167)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(25)false; (-200, 4, -167)]; 25 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 25([SERVER RemoteSector(25)false; (-200, 4, -167)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(32)false; (-199, 4, -168)]; 32 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 32([SERVER RemoteSector(32)false; (-199, 4, -168)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(22)false; (-201, 6, -167)]; 22 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 22([SERVER RemoteSector(22)false; (-201, 6, -167)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state Ship[HUD v1](12); 12 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 12(Ship[HUD v1](12)) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(14)false; (-201, 4, -169)]; 14 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 14([SERVER RemoteSector(14)false; (-201, 4, -169)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(38)false; (-199, 6, -168)]; 38 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 38([SERVER RemoteSector(38)false; (-199, 6, -168)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(24)false; (-200, 4, -168)]; 24 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 24([SERVER RemoteSector(24)false; (-200, 4, -168)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(35)false; (-199, 5, -168)]; 35 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 35([SERVER RemoteSector(35)false; (-199, 5, -168)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(17)false; (-201, 5, -169)]; 17 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 17([SERVER RemoteSector(17)false; (-201, 5, -169)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(27)false; (-200, 5, -167)]; 27 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 27([SERVER RemoteSector(27)false; (-200, 5, -167)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(21)false; (-201, 6, -168)]; 21 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 21([SERVER RemoteSector(21)false; (-201, 6, -168)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(28)false; (-200, 6, -169)]; 28 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 28([SERVER RemoteSector(28)false; (-200, 6, -169)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(20)false; (-201, 6, -169)]; 20 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 20([SERVER RemoteSector(20)false; (-201, 6, -169)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(36)false; (-199, 5, -167)]; 36 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 36([SERVER RemoteSector(36)false; (-199, 5, -167)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(26)false; (-200, 5, -169)]; 26 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 26([SERVER RemoteSector(26)false; (-200, 5, -169)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(31)false; (-199, 4, -169)]; 31 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 31([SERVER RemoteSector(31)false; (-199, 4, -169)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(29)false; (-200, 6, -168)]; 29 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 29([SERVER RemoteSector(29)false; (-200, 6, -168)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(18)false; (-201, 5, -168)]; 18 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 18([SERVER RemoteSector(18)false; (-201, 5, -168)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state Ship[HUD original](13); 13 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 13(Ship[HUD original](13)) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(19)false; (-201, 5, -167)]; 19 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 19([SERVER RemoteSector(19)false; (-201, 5, -167)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state Ship[140x140x140 Cube regle](9); 9 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 9(Ship[140x140x140 Cube regle](9)) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(33)false; (-199, 4, -167)]; 33 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 33([SERVER RemoteSector(33)false; (-199, 4, -167)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state Ship[HUD proto 2](10); 10 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 10(Ship[HUD proto 2](10)) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(37)false; (-199, 6, -169)]; 37 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 37([SERVER RemoteSector(37)false; (-199, 6, -169)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(34)false; (-199, 5, -169)]; 34 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 34([SERVER RemoteSector(34)false; (-199, 5, -169)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(30)false; (-200, 6, -167)]; 30 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 30([SERVER RemoteSector(30)false; (-200, 6, -167)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:05] [ENTITIES] removed object from loaded state [SERVER RemoteSector(23)false; (-200, 4, -169)]; 23 [2016-05-22 14:33:05] [DELETE][Server(0)] Sendable 23([SERVER RemoteSector(23)false; (-200, 4, -169)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:06] [ENTITIES] removed object from loaded state Ship[o](8); 8 [2016-05-22 14:33:06] [DELETE][Server(0)] Sendable 8(Ship[o](8)) Physically DELETING DONE and Notified! [2016-05-22 14:33:06] [ENTITIES] removed object from loaded state SpaceStation[ENTITY_SPACESTATION_Test station(6)]; 6 [2016-05-22 14:33:06] [DELETE][Server(0)] Sendable 6(SpaceStation[ENTITY_SPACESTATION_Test station(6)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:06] [ENTITIES] removed object from loaded state [SERVER RemoteSector(39)false; (-199, 6, -167)]; 39 [2016-05-22 14:33:06] [DELETE][Server(0)] Sendable 39([SERVER RemoteSector(39)false; (-199, 6, -167)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:06] [ENTITIES] removed object from loaded state Ship[Tentacules racines](7); 7 [2016-05-22 14:33:06] [DELETE][Server(0)] Sendable 7(Ship[Tentacules racines](7)) Physically DELETING DONE and Notified! [2016-05-22 14:33:06] [ENTITIES] removed object from loaded state [SERVER RemoteSector(15)false; (-201, 4, -168)]; 15 [2016-05-22 14:33:06] [DELETE][Server(0)] Sendable 15([SERVER RemoteSector(15)false; (-201, 4, -168)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:06] [ENTITIES] removed object from loaded state Ship[Tentacules](11); 11 [2016-05-22 14:33:06] [DELETE][Server(0)] Sendable 11(Ship[Tentacules](11)) Physically DELETING DONE and Notified! [2016-05-22 14:33:06] [ENTITIES] removed object from loaded state [SERVER RemoteSector(5)false; (-200, 5, -168)]; 5 [2016-05-22 14:33:06] [DELETE][Server(0)] Sendable 5([SERVER RemoteSector(5)false; (-200, 5, -168)]) Physically DELETING DONE and Notified! [2016-05-22 14:33:11] [SERVER] now executing regular shutdown [2016-05-22 14:33:11] java.lang.Exception: Server Shutdown: true [2016-05-22 14:33:11] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:253) [2016-05-22 14:33:11] at org.schema.game.server.controller.GameServerController.update(SourceFile:829) [2016-05-22 14:33:11] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-05-22 14:33:11] at java.lang.Thread.run(Unknown Source) [2016-05-22 14:33:11] [SERVER][SHUTDOWN] shutting down element collection thread [2016-05-22 14:33:11] [SERVER][SHUTDOWN] shutting down pathfinding threads [2016-05-22 14:33:11] [SERVER][SHUTDOWN] shutting down universe [2016-05-22 14:33:11] [SERVER][SHUTDOWN] shutting segment request thread [2016-05-22 14:33:11] [SERVER][SHUTDOWN] shutting down simulation [2016-05-22 14:33:11] [SIMPLANNER] Sleep has been interrupted [2016-05-22 14:33:11] [SERVER][SHUTDOWN] shutting down active checker [2016-05-22 14:33:11] [SERVER][SHUTDOWN] shutting down sysin listener [2016-05-22 14:33:11] [SERVER][SHUTDOWN] shutting down mob thread [2016-05-22 14:33:11] [SERVER][SHUTDOWN] shutting down game map provider [2016-05-22 14:33:11] [SERVER][SHUTDOWN] Stopping to listen! [2016-05-22 14:33:11] [SERVER] Stopping Listener [2016-05-22 14:33:11] [SERVER] Stopped Listener [2016-05-22 14:33:11] [SERVER][SHUTDOWN] disconnecting all clients! [2016-05-22 14:33:11] [SERVER][SHUTDOWN] Dumping server State! [2016-05-22 14:33:11] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 19 [2016-05-22 14:33:11] [SIM][TAG] WRITING GROUP SimulationGroup ->[TradingRouteSimulationProgram->MovingToSector] ; [ENTITY_SHIP_MOB_SIM_Test turret axis 1_15_0rl0] [2016-05-22 14:33:11] [SIM][TAG] WRITING GROUP SimulationGroup ->[TradingRouteSimulationProgram->MovingToSector] ; [ENTITY_SHIP_MOB_SIM_Test turret axis 1_16_0rl0, ENTITY_SHIP_MOB_SIM_Test turret axis 1_16_1rl0, ENTITY_SHIP_MOB_SIM_Revetement A_16_2, ENTITY_SHIP_MOB_SIM_140x140x140 Cube regle_16_3] [2016-05-22 14:33:11] [SERVER] WAITING FOR LOGIN THREAD POOL TO TERMINATE; Active: 0 [2016-05-22 14:33:11] [SERVER] SERVER LOGIN THREAD POOL TERMINATED [2016-05-22 14:33:11] [SERVER] KILLING ACTIVE EXPLOSION THREADS; Active: 0 [2016-05-22 14:33:11] java.lang.Exception: ServerEntityWriterThread Shutdown [2016-05-22 14:33:11] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:41) [2016-05-22 14:33:11] at org.schema.game.common.data.world.Universe.writeToDatabase(SourceFile:1375) [2016-05-22 14:33:11] at org.schema.game.server.controller.GameServerController.a(SourceFile:2728) [2016-05-22 14:33:11] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1943) [2016-05-22 14:33:11] at org.schema.game.server.controller.GameServerController.update(SourceFile:830) [2016-05-22 14:33:11] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-05-22 14:33:11] at java.lang.Thread.run(Unknown Source) [2016-05-22 14:33:11] [SERVER] Server Write Queue: 0; 0; [] [2016-05-22 14:33:11] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 0 [2016-05-22 14:33:11] [SERVER] Server Write Queue: 0; 0; [] [2016-05-22 14:33:11] [SERVER] SERVER THREAD QUEUE TERMINATED [2016-05-22 14:33:11] [SERVER] Server Write Queue: 0; 0; [] [2016-05-22 14:33:11] [SERVER][SHUTDOWN] all queued writing jobs finished. closing database [2016-05-22 14:33:11] [SERVER] writing queue finished [2016-05-22 14:33:13] [SERVER][SHUTDOWN] database closed successfully [2016-05-22 14:33:13] [SERVER][SHUTDOWN] ServerState saved! [2016-05-22 14:33:13] java.lang.Exception: ServerEntityWriterThread Shutdown [2016-05-22 14:33:13] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:41) [2016-05-22 14:33:13] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1981) [2016-05-22 14:33:13] at org.schema.game.server.controller.GameServerController.update(SourceFile:830) [2016-05-22 14:33:13] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-05-22 14:33:13] at java.lang.Thread.run(Unknown Source) [2016-05-22 14:33:13] java.lang.Exception: Server created: false [2016-05-22 14:33:13] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:261) [2016-05-22 14:33:13] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1983) [2016-05-22 14:33:13] at org.schema.game.server.controller.GameServerController.update(SourceFile:830) [2016-05-22 14:33:13] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-05-22 14:33:13] at java.lang.Thread.run(Unknown Source) [2016-05-22 14:33:13] [SERVER][SHUTDOWN] ServerState.created set to false